/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set sw=2 ts=8 et tw=80 : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Josh Matthews * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef mozilla_net_WebSocketChannelChild_h #define mozilla_net_WebSocketChannelChild_h #include "mozilla/net/PWebSocketChild.h" #include "mozilla/net/ChannelEventQueue.h" #include "mozilla/net/BaseWebSocketChannel.h" #include "nsCOMPtr.h" #include "nsString.h" namespace mozilla { namespace net { class WebSocketChannelChild : public BaseWebSocketChannel, public PWebSocketChild { public: WebSocketChannelChild(bool aSecure); ~WebSocketChannelChild(); NS_DECL_ISUPPORTS // nsIWebSocketChannel methods BaseWebSocketChannel didn't implement for us // NS_IMETHOD AsyncOpen(nsIURI *aURI, const nsACString &aOrigin, nsIWebSocketListener *aListener, nsISupports *aContext); NS_IMETHOD Close(PRUint16 code, const nsACString & reason); NS_IMETHOD SendMsg(const nsACString &aMsg); NS_IMETHOD SendBinaryMsg(const nsACString &aMsg); NS_IMETHOD SendBinaryStream(nsIInputStream *aStream, PRUint32 aLength); NS_IMETHOD GetSecurityInfo(nsISupports **aSecurityInfo); void AddIPDLReference(); void ReleaseIPDLReference(); private: bool RecvOnStart(const nsCString& aProtocol, const nsCString& aExtensions); bool RecvOnStop(const nsresult& aStatusCode); bool RecvOnMessageAvailable(const nsCString& aMsg); bool RecvOnBinaryMessageAvailable(const nsCString& aMsg); bool RecvOnAcknowledge(const PRUint32& aSize); bool RecvOnServerClose(const PRUint16& aCode, const nsCString &aReason); bool RecvAsyncOpenFailed(); void OnStart(const nsCString& aProtocol, const nsCString& aExtensions); void OnStop(const nsresult& aStatusCode); void OnMessageAvailable(const nsCString& aMsg); void OnBinaryMessageAvailable(const nsCString& aMsg); void OnAcknowledge(const PRUint32& aSize); void OnServerClose(const PRUint16& aCode, const nsCString& aReason); void AsyncOpenFailed(); ChannelEventQueue mEventQ; bool mIPCOpen; friend class StartEvent; friend class StopEvent; friend class MessageEvent; friend class AcknowledgeEvent; friend class ServerCloseEvent; friend class AsyncOpenFailedEvent; }; } // namespace net } // namespace mozilla #endif // mozilla_net_WebSocketChannelChild_h