/** -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "imgIContainerObserver.idl" interface imgIRequest; interface imgIContainer; %{C++ #include "nsRect.h" %} /** * imgIDecoderObserver interface * * This interface is used both for observing imgIDecoder objects and for * observing imgIRequest objects. In the former case, aRequest is * always null. * * We make the distinction here between "load" and "decode" notifications. Load * notifications are fired as the image is loaded from the network or * filesystem. Decode notifications are fired as the image is decoded. If an * image is decoded on load and not visibly discarded, decode notifications are * nested logically inside load notifications as one might expect. However, with * decode-on-draw, the set of decode notifications can imgRcome completely _after_ * the load notifications, and can come multiple times if the image is * discardable. Moreover, they can be interleaved in various ways. In general, * any presumed ordering between load and decode notifications should not be * relied upon. * * Decode notifications may or may not be synchronous, depending on the * situation. If imgIDecoder::FLAG_SYNC_DECODE is passed to a function that * triggers a decode, all notifications that can be generated from the currently * loaded data fire before the call returns. If FLAG_SYNC_DECODE is not passed, * all, some, or none of the notifications may fire before the call returns. * * This interface will be cleaned up in bug 505385. * * @author Stuart Parmenter * @version 0.1 * @see imagelib2 */ [scriptable, uuid(5ca71b89-1a2f-475f-881d-d76c1531c4c8)] interface imgIDecoderObserver : imgIContainerObserver { /** * Load notification. * * called at the same time that nsIRequestObserver::onStartRequest would be * (used only for observers of imgIRequest objects, which are nsIRequests, * not imgIDecoder objects) */ void onStartRequest(in imgIRequest aRequest); /** * Decode notification. * * Called as soon as the image begins getting decoded. This does not include * "header-only" decodes used by decode-on-draw to parse the width/height * out of the image. Thus, it is a decode notification only. */ void onStartDecode(in imgIRequest aRequest); /** * Load notification. * * Called once enough data has been loaded from the network that we were able * to parse the width/height from the image. By the time this callback is been * called, the size has been set on the container and STATUS_SIZE_AVAILABLE * has been set on the associated imgRequest. */ void onStartContainer(in imgIRequest aRequest, in imgIContainer aContainer); /** * Decode notification. * * called when each frame is created. */ void onStartFrame(in imgIRequest aRequest, in unsigned long aFrame); /** * Decode notification. * * called when there is more to paint. */ [noscript] void onDataAvailable(in imgIRequest aRequest, in boolean aCurrentFrame, [const] in nsIntRect aRect); /** * Decode notification. * * called when a frame is finished decoding. */ void onStopFrame(in imgIRequest aRequest, in unsigned long aFrame); /** * Do not implement this. It is useless and going away. */ void onStopContainer(in imgIRequest aRequest, in imgIContainer aContainer); /** * Notification for when an image is known to be animated. This should be * fired at the earliest possible time. */ void onImageIsAnimated(in imgIRequest aRequest); /** * In theory a decode notification, but currently a load notification. * * Ideally this would be called when the decode is complete. Unfortunately, * this is currently the only way to signal decoding errors to consumers, * and the only decoding errors that consumers care about (indeed, the only * ones that they're prepared to hear about) are failures to instantiate the * decoder ( for example). Thus, currently this is just * a companion to onStopDecode to signal success or failure. This will be * revisited in bug 505385. If you're thinking of doing something new with * this, please talk to bholley first. */ void onStopDecode(in imgIRequest aRequest, in nsresult status, in wstring statusArg); /** * Load notification. * * called at the same time that nsIRequestObserver::onStopRequest would be * (used only for observers of imgIRequest objects, which are nsIRequests, * not imgIDecoder objects) */ void onStopRequest(in imgIRequest aRequest, in boolean aIsLastPart); /** * Called when the decoded image data is discarded. This means that the frames * no longer exist in decoded form, and any attempt to access or draw the * image will initiate a new series of progressive decode notifications. */ void onDiscard(in imgIRequest aRequest); };