/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef _MOZILLA_GFX_DRAWTARGET_CAIRO_H_ #define _MOZILLA_GFX_DRAWTARGET_CAIRO_H_ #include "2D.h" #include "cairo.h" #include "PathCairo.h" #include namespace mozilla { namespace gfx { class SourceSurfaceCairo; class GradientStopsCairo : public GradientStops { public: GradientStopsCairo(GradientStop* aStops, uint32_t aNumStops, ExtendMode aExtendMode) : mExtendMode(aExtendMode) { for (uint32_t i = 0; i < aNumStops; ++i) { mStops.push_back(aStops[i]); } } virtual ~GradientStopsCairo() {} const std::vector& GetStops() const { return mStops; } ExtendMode GetExtendMode() const { return mExtendMode; } virtual BackendType GetBackendType() const { return BACKEND_CAIRO; } private: std::vector mStops; ExtendMode mExtendMode; }; class DrawTargetCairo : public DrawTarget { public: DrawTargetCairo(); virtual ~DrawTargetCairo(); virtual BackendType GetType() const { return BACKEND_CAIRO; } virtual TemporaryRef Snapshot(); virtual IntSize GetSize(); virtual void Flush(); virtual void DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource, const DrawSurfaceOptions &aSurfOptions = DrawSurfaceOptions(), const DrawOptions &aOptions = DrawOptions()); virtual void DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOperator); virtual void ClearRect(const Rect &aRect); virtual void CopySurface(SourceSurface *aSurface, const IntRect &aSourceRect, const IntPoint &aDestination); virtual void FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions()); virtual void StrokeRect(const Rect &aRect, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()); virtual void StrokeLine(const Point &aStart, const Point &aEnd, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()); virtual void Stroke(const Path *aPath, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()); virtual void Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions()); virtual void FillGlyphs(ScaledFont *aFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const DrawOptions &aOptions, const GlyphRenderingOptions *aRenderingOptions = nullptr); virtual void Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions = DrawOptions()); virtual void MaskSurface(const Pattern &aSource, SourceSurface *aMask, Point aOffset, const DrawOptions &aOptions = DrawOptions()); virtual void PushClip(const Path *aPath); virtual void PushClipRect(const Rect &aRect); virtual void PopClip(); virtual TemporaryRef CreatePathBuilder(FillRule aFillRule = FILL_WINDING) const; virtual TemporaryRef CreateSourceSurfaceFromData(unsigned char *aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat) const; virtual TemporaryRef OptimizeSourceSurface(SourceSurface *aSurface) const; virtual TemporaryRef CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const; virtual TemporaryRef CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const; virtual TemporaryRef CreateShadowDrawTarget(const IntSize &aSize, SurfaceFormat aFormat, float aSigma) const; virtual TemporaryRef CreateGradientStops(GradientStop *aStops, uint32_t aNumStops, ExtendMode aExtendMode = EXTEND_CLAMP) const; virtual void *GetNativeSurface(NativeSurfaceType aType); bool Init(cairo_surface_t* aSurface, const IntSize& aSize); void SetPathObserver(CairoPathContext* aPathObserver); virtual void SetTransform(const Matrix& aTransform); // Call to set up aContext for drawing (with the current transform, etc). // Pass the path you're going to be using if you have one. // Implicitly calls WillChange(aPath). void PrepareForDrawing(cairo_t* aContext, const Path* aPath = nullptr); private: // methods // Init cairo surface without doing a cairo_surface_reference() call. bool InitAlreadyReferenced(cairo_surface_t* aSurface, const IntSize& aSize); enum DrawPatternType { DRAW_FILL, DRAW_STROKE }; void DrawPattern(const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions, DrawPatternType aDrawType); // Call before you make any changes to the backing surface with which this // context is associated. Pass the path you're going to be using if you have // one. void WillChange(const Path* aPath = nullptr); // Call if there is any reason to disassociate the snapshot from this draw // target; for example, because we're going to be destroyed. void MarkSnapshotIndependent(); // If the current operator is "source" then clear the destination before we // draw into it, to simulate the effect of an unbounded source operator. void ClearSurfaceForUnboundedSource(const CompositionOp &aOperator); private: // data cairo_t* mContext; cairo_surface_t* mSurface; IntSize mSize; // The latest snapshot of this surface. This needs to be told when this // target is modified. We keep it alive as a cache. RefPtr mSnapshot; // It is safe to use a regular pointer here because the CairoPathContext will // deregister itself on destruction. Using a RefPtr would extend the life- // span of the CairoPathContext. This causes a problem when // PathBuilderCairo.Finish() mutable CairoPathContext* mPathObserver; }; } } #endif // _MOZILLA_GFX_DRAWTARGET_CAIRO_H_