/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Foundation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Bas Schouten * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_DWRITEFONTLIST_H #define GFX_DWRITEFONTLIST_H #include "gfxDWriteCommon.h" #include "gfxFont.h" #include "gfxUserFontSet.h" #include "cairo-win32.h" #include "gfxPlatformFontList.h" #include "gfxPlatform.h" /** * gfxDWriteFontFamily is a class that describes one of the fonts on the * users system. It holds each gfxDWriteFontEntry (maps more directly to * a font face) which holds font type, charset info and character map info. */ class gfxDWriteFontEntry; /** * \brief Class representing directwrite font family. */ class gfxDWriteFontFamily : public gfxFontFamily { public: /** * Constructs a new DWriteFont Family. * * \param aName Name identifying the family * \param aFamily IDWriteFontFamily object representing the directwrite * family object. */ gfxDWriteFontFamily(const nsAString& aName, IDWriteFontFamily *aFamily) : gfxFontFamily(aName), mDWFamily(aFamily), mForceGDIClassic(false) {} virtual ~gfxDWriteFontFamily(); virtual void FindStyleVariations(); virtual void LocalizedName(nsAString& aLocalizedName); void SetForceGDIClassic(bool aForce) { mForceGDIClassic = aForce; } protected: /** This font family's directwrite fontfamily object */ nsRefPtr mDWFamily; bool mForceGDIClassic; }; /** * \brief Class representing DirectWrite FontEntry (a unique font style/family) */ class gfxDWriteFontEntry : public gfxFontEntry { public: /** * Constructs a font entry. * * \param aFaceName The name of the corresponding font face. * \param aFont DirectWrite font object */ gfxDWriteFontEntry(const nsAString& aFaceName, IDWriteFont *aFont) : gfxFontEntry(aFaceName), mFont(aFont), mFontFile(nsnull), mForceGDIClassic(false) { mItalic = (aFont->GetStyle() == DWRITE_FONT_STYLE_ITALIC || aFont->GetStyle() == DWRITE_FONT_STYLE_OBLIQUE); mStretch = FontStretchFromDWriteStretch(aFont->GetStretch()); PRUint16 weight = NS_ROUNDUP(aFont->GetWeight() - 50, 100); weight = NS_MAX(100, weight); weight = NS_MIN(900, weight); mWeight = weight; mIsCJK = UNINITIALIZED_VALUE; } /** * Constructs a font entry using a font. But with custom font values. * This is used for creating correct font entries for @font-face with local * font source. * * \param aFaceName The name of the corresponding font face. * \param aFont DirectWrite font object * \param aWeight Weight of the font * \param aStretch Stretch of the font * \param aItalic True if italic */ gfxDWriteFontEntry(const nsAString& aFaceName, IDWriteFont *aFont, PRUint16 aWeight, PRInt16 aStretch, bool aItalic) : gfxFontEntry(aFaceName), mFont(aFont), mFontFile(nsnull), mForceGDIClassic(false) { mWeight = aWeight; mStretch = aStretch; mItalic = aItalic; mIsUserFont = true; mIsLocalUserFont = true; mIsCJK = UNINITIALIZED_VALUE; } /** * Constructs a font entry using a font file. * * \param aFaceName The name of the corresponding font face. * \param aFontFile DirectWrite fontfile object * \param aWeight Weight of the font * \param aStretch Stretch of the font * \param aItalic True if italic */ gfxDWriteFontEntry(const nsAString& aFaceName, IDWriteFontFile *aFontFile, PRUint16 aWeight, PRInt16 aStretch, bool aItalic) : gfxFontEntry(aFaceName), mFont(nsnull), mFontFile(aFontFile), mForceGDIClassic(false) { mWeight = aWeight; mStretch = aStretch; mItalic = aItalic; mIsUserFont = true; mIsCJK = UNINITIALIZED_VALUE; } virtual ~gfxDWriteFontEntry(); virtual bool IsSymbolFont(); virtual nsresult GetFontTable(PRUint32 aTableTag, FallibleTArray& aBuffer); nsresult ReadCMAP(); bool IsCJKFont(); void SetForceGDIClassic(bool aForce) { mForceGDIClassic = aForce; } bool GetForceGDIClassic() { return mForceGDIClassic; } protected: friend class gfxDWriteFont; friend class gfxDWriteFontList; virtual gfxFont *CreateFontInstance(const gfxFontStyle *aFontStyle, bool aNeedsBold); nsresult CreateFontFace( IDWriteFontFace **aFontFace, DWRITE_FONT_SIMULATIONS aSimulations = DWRITE_FONT_SIMULATIONS_NONE); static bool InitLogFont(IDWriteFont *aFont, LOGFONTW *aLogFont); /** * A fontentry only needs to have either of these. If it has both only * the IDWriteFont will be used. */ nsRefPtr mFont; nsRefPtr mFontFile; DWRITE_FONT_FACE_TYPE mFaceType; PRInt8 mIsCJK; bool mForceGDIClassic; }; // custom text renderer used to determine the fallback font for a given char class FontFallbackRenderer : public IDWriteTextRenderer { public: FontFallbackRenderer(IDWriteFactory *aFactory) : mRefCount(0) { HRESULT hr = S_OK; hr = aFactory->GetSystemFontCollection(getter_AddRefs(mSystemFonts)); NS_ASSERTION(SUCCEEDED(hr), "GetSystemFontCollection failed!"); } ~FontFallbackRenderer() {} // IDWriteTextRenderer methods IFACEMETHOD(DrawGlyphRun)( __maybenull void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, DWRITE_MEASURING_MODE measuringMode, __in DWRITE_GLYPH_RUN const* glyphRun, __in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription, __maybenull IUnknown* clientDrawingEffect ); IFACEMETHOD(DrawUnderline)( __maybenull void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, __in DWRITE_UNDERLINE const* underline, __maybenull IUnknown* clientDrawingEffect ) { return E_NOTIMPL; } IFACEMETHOD(DrawStrikethrough)( __maybenull void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, __in DWRITE_STRIKETHROUGH const* strikethrough, __maybenull IUnknown* clientDrawingEffect ) { return E_NOTIMPL; } IFACEMETHOD(DrawInlineObject)( __maybenull void* clientDrawingContext, FLOAT originX, FLOAT originY, IDWriteInlineObject* inlineObject, BOOL isSideways, BOOL isRightToLeft, __maybenull IUnknown* clientDrawingEffect ) { return E_NOTIMPL; } // IDWritePixelSnapping methods IFACEMETHOD(IsPixelSnappingDisabled)( __maybenull void* clientDrawingContext, __out BOOL* isDisabled ) { *isDisabled = FALSE; return S_OK; } IFACEMETHOD(GetCurrentTransform)( __maybenull void* clientDrawingContext, __out DWRITE_MATRIX* transform ) { const DWRITE_MATRIX ident = {1.0, 0.0, 0.0, 1.0, 0.0, 0.0}; *transform = ident; return S_OK; } IFACEMETHOD(GetPixelsPerDip)( __maybenull void* clientDrawingContext, __out FLOAT* pixelsPerDip ) { *pixelsPerDip = 1.0f; return S_OK; } // IUnknown methods IFACEMETHOD_(unsigned long, AddRef) () { return InterlockedIncrement(&mRefCount); } IFACEMETHOD_(unsigned long, Release) () { unsigned long newCount = InterlockedDecrement(&mRefCount); if (newCount == 0) { delete this; return 0; } return newCount; } IFACEMETHOD(QueryInterface) (IID const& riid, void** ppvObject) { if (__uuidof(IDWriteTextRenderer) == riid) { *ppvObject = this; } else if (__uuidof(IDWritePixelSnapping) == riid) { *ppvObject = this; } else if (__uuidof(IUnknown) == riid) { *ppvObject = this; } else { *ppvObject = NULL; return E_FAIL; } this->AddRef(); return S_OK; } const nsString& FallbackFamilyName() { return mFamilyName; } protected: unsigned long mRefCount; nsRefPtr mSystemFonts; nsString mFamilyName; }; class gfxDWriteFontList : public gfxPlatformFontList { public: gfxDWriteFontList(); static gfxDWriteFontList* PlatformFontList() { return static_cast(sPlatformFontList); } // initialize font lists virtual nsresult InitFontList(); virtual gfxFontEntry* GetDefaultFont(const gfxFontStyle* aStyle, bool& aNeedsBold); virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry, const nsAString& aFontName); virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry, const PRUint8 *aFontData, PRUint32 aLength); virtual bool ResolveFontName(const nsAString& aFontName, nsAString& aResolvedFontName); bool GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName); IDWriteGdiInterop *GetGDIInterop() { return mGDIInterop; } bool UseGDIFontTableAccess() { return mGDIFontTableAccess; } virtual gfxFontFamily* FindFamily(const nsAString& aFamily); virtual void GetFontFamilyList(nsTArray >& aFamilyArray); gfxFloat GetForceGDIClassicMaxFontSize() { return mForceGDIClassicMaxFontSize; } private: friend class gfxDWriteFontFamily; nsresult GetFontSubstitutes(); void GetDirectWriteSubstitutes(); // search fonts system-wide for a given character, null otherwise virtual gfxFontEntry* GlobalFontFallback(const PRUint32 aCh, PRInt32 aRunScript, const gfxFontStyle* aMatchStyle, PRUint32& aCmapCount); virtual bool UsesSystemFallback() { return true; } /** * Fonts listed in the registry as substitutes but for which no actual * font family is found. */ nsTArray mNonExistingFonts; typedef nsDataHashtable > FontTable; /** * Table of font substitutes, we grab this from the registry to get * alternative font names. */ FontTable mFontSubstitutes; bool mInitialized; virtual nsresult DelayedInitFontList(); gfxFloat mForceGDIClassicMaxFontSize; // whether to use GDI font table access routines bool mGDIFontTableAccess; nsRefPtr mGDIInterop; nsRefPtr mFallbackRenderer; nsRefPtr mFallbackFormat; }; #endif /* GFX_DWRITEFONTLIST_H */