/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla code. * * The Initial Developer of the Original Code is the Mozilla Corporation. * Portions created by the Initial Developer are Copyright (C) 2007 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Double * Chris Pearce * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #if !defined(nsWebMReader_h_) #define nsWebMReader_h_ #include "nsDeque.h" #include "nsBuiltinDecoderReader.h" #include "nsWebMBufferedParser.h" #include "nsAutoRef.h" #include "nestegg/nestegg.h" #include "vpx/vpx_decoder.h" #include "vpx/vp8dx.h" #ifdef MOZ_TREMOR #include "tremor/ivorbiscodec.h" #else #include "vorbis/codec.h" #endif class nsMediaDecoder; // Holds a nestegg_packet, and its file offset. This is needed so we // know the offset in the file we've played up to, in order to calculate // whether it's likely we can play through to the end without needing // to stop to buffer, given the current download rate. class NesteggPacketHolder { public: NesteggPacketHolder(nestegg_packet* aPacket, PRInt64 aOffset) : mPacket(aPacket), mOffset(aOffset) { MOZ_COUNT_CTOR(NesteggPacketHolder); } ~NesteggPacketHolder() { MOZ_COUNT_DTOR(NesteggPacketHolder); nestegg_free_packet(mPacket); } nestegg_packet* mPacket; // Offset in bytes. This is the offset of the end of the Block // which contains the packet. PRInt64 mOffset; private: // Copy constructor and assignment operator not implemented. Don't use them! NesteggPacketHolder(const NesteggPacketHolder &aOther); NesteggPacketHolder& operator= (NesteggPacketHolder const& aOther); }; // Thread and type safe wrapper around nsDeque. class PacketQueueDeallocator : public nsDequeFunctor { virtual void* operator() (void* anObject) { delete static_cast(anObject); return nsnull; } }; // Typesafe queue for holding nestegg packets. It has // ownership of the items in the queue and will free them // when destroyed. class PacketQueue : private nsDeque { public: PacketQueue() : nsDeque(new PacketQueueDeallocator()) {} ~PacketQueue() { Reset(); } inline PRInt32 GetSize() { return nsDeque::GetSize(); } inline void Push(NesteggPacketHolder* aItem) { NS_ASSERTION(aItem, "NULL pushed to PacketQueue"); nsDeque::Push(aItem); } inline void PushFront(NesteggPacketHolder* aItem) { NS_ASSERTION(aItem, "NULL pushed to PacketQueue"); nsDeque::PushFront(aItem); } inline NesteggPacketHolder* PopFront() { return static_cast(nsDeque::PopFront()); } void Reset() { while (GetSize() > 0) { delete PopFront(); } } }; class nsWebMReader : public nsBuiltinDecoderReader { public: nsWebMReader(nsBuiltinDecoder* aDecoder); ~nsWebMReader(); virtual nsresult Init(nsBuiltinDecoderReader* aCloneDonor); virtual nsresult ResetDecode(); virtual PRBool DecodeAudioData(); // If the Theora granulepos has not been captured, it may read several packets // until one with a granulepos has been captured, to ensure that all packets // read have valid time info. virtual PRBool DecodeVideoFrame(PRBool &aKeyframeSkip, PRInt64 aTimeThreshold); virtual PRBool HasAudio() { NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); return mHasAudio; } virtual PRBool HasVideo() { NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); return mHasVideo; } virtual nsresult ReadMetadata(nsVideoInfo* aInfo); virtual nsresult Seek(PRInt64 aTime, PRInt64 aStartTime, PRInt64 aEndTime, PRInt64 aCurrentTime); virtual nsresult GetBuffered(nsTimeRanges* aBuffered, PRInt64 aStartTime); virtual void NotifyDataArrived(const char* aBuffer, PRUint32 aLength, PRUint32 aOffset); private: // Value passed to NextPacket to determine if we are reading a video or an // audio packet. enum TrackType { VIDEO = 0, AUDIO = 1 }; // Read a packet from the nestegg file. Returns NULL if all packets for // the particular track have been read. Pass VIDEO or AUDIO to indicate the // type of the packet we want to read. nsReturnRef NextPacket(TrackType aTrackType); // Returns an initialized ogg packet with data obtained from the WebM container. ogg_packet InitOggPacket(unsigned char* aData, size_t aLength, PRBool aBOS, PRBool aEOS, PRInt64 aGranulepos); // Decode a nestegg packet of audio data. Push the audio data on the // audio queue. Returns PR_TRUE when there's more audio to decode, // PR_FALSE if the audio is finished, end of file has been reached, // or an un-recoverable read error has occured. The reader's monitor // must be held during this call. This function will free the packet // so the caller must not use the packet after calling. PRBool DecodeAudioPacket(nestegg_packet* aPacket, PRInt64 aOffset); // Release context and set to null. Called when an error occurs during // reading metadata or destruction of the reader itself. void Cleanup(); private: // libnestegg context for webm container. Access on state machine thread // or decoder thread only. nestegg* mContext; // VP8 decoder state vpx_codec_ctx_t mVP8; // Vorbis decoder state vorbis_info mVorbisInfo; vorbis_comment mVorbisComment; vorbis_dsp_state mVorbisDsp; vorbis_block mVorbisBlock; PRUint32 mPacketCount; PRUint32 mChannels; // Queue of video and audio packets that have been read but not decoded. These // must only be accessed from the state machine thread. PacketQueue mVideoPackets; PacketQueue mAudioPackets; // Index of video and audio track to play PRUint32 mVideoTrack; PRUint32 mAudioTrack; // Time in microseconds of the start of the first audio sample we've decoded. PRInt64 mAudioStartUsec; // Number of samples we've decoded since decoding began at mAudioStartMs. PRUint64 mAudioSamples; // Parser state and computed offset-time mappings. Shared by multiple // readers when decoder has been cloned. Main thread only. nsRefPtr mBufferedState; // Size of the frame initially present in the stream. The picture region // is defined as a ratio relative to this. nsIntSize mInitialFrame; // Picture region, as relative to the initial frame size. nsIntRect mPicture; // Booleans to indicate if we have audio and/or video data PRPackedBool mHasVideo; PRPackedBool mHasAudio; }; #endif