/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "gfxMatrix.h" #include "cairo.h" #include "mozilla/gfx/Tools.h" #define CAIRO_MATRIX(x) reinterpret_cast((x)) #define CONST_CAIRO_MATRIX(x) reinterpret_cast((x)) const gfxMatrix& gfxMatrix::Reset() { cairo_matrix_init_identity(CAIRO_MATRIX(this)); return *this; } const gfxMatrix& gfxMatrix::Invert() { cairo_matrix_invert(CAIRO_MATRIX(this)); return *this; } const gfxMatrix& gfxMatrix::Scale(gfxFloat x, gfxFloat y) { cairo_matrix_scale(CAIRO_MATRIX(this), x, y); return *this; } const gfxMatrix& gfxMatrix::Translate(const gfxPoint& pt) { cairo_matrix_translate(CAIRO_MATRIX(this), pt.x, pt.y); return *this; } const gfxMatrix& gfxMatrix::Rotate(gfxFloat radians) { cairo_matrix_rotate(CAIRO_MATRIX(this), radians); return *this; } const gfxMatrix& gfxMatrix::Multiply(const gfxMatrix& m) { cairo_matrix_multiply(CAIRO_MATRIX(this), CAIRO_MATRIX(this), CONST_CAIRO_MATRIX(&m)); return *this; } const gfxMatrix& gfxMatrix::PreMultiply(const gfxMatrix& m) { cairo_matrix_multiply(CAIRO_MATRIX(this), CONST_CAIRO_MATRIX(&m), CAIRO_MATRIX(this)); return *this; } gfxPoint gfxMatrix::Transform(const gfxPoint& point) const { gfxPoint ret = point; cairo_matrix_transform_point(CONST_CAIRO_MATRIX(this), &ret.x, &ret.y); return ret; } gfxSize gfxMatrix::Transform(const gfxSize& size) const { gfxSize ret = size; cairo_matrix_transform_distance(CONST_CAIRO_MATRIX(this), &ret.width, &ret.height); return ret; } gfxRect gfxMatrix::Transform(const gfxRect& rect) const { return gfxRect(Transform(rect.TopLeft()), Transform(rect.Size())); } gfxRect gfxMatrix::TransformBounds(const gfxRect& rect) const { /* Code taken from cairo-matrix.c, _cairo_matrix_transform_bounding_box isn't public */ int i; double quad_x[4], quad_y[4]; double min_x, max_x; double min_y, max_y; quad_x[0] = rect.X(); quad_y[0] = rect.Y(); cairo_matrix_transform_point (CONST_CAIRO_MATRIX(this), &quad_x[0], &quad_y[0]); quad_x[1] = rect.XMost(); quad_y[1] = rect.Y(); cairo_matrix_transform_point (CONST_CAIRO_MATRIX(this), &quad_x[1], &quad_y[1]); quad_x[2] = rect.X(); quad_y[2] = rect.YMost(); cairo_matrix_transform_point (CONST_CAIRO_MATRIX(this), &quad_x[2], &quad_y[2]); quad_x[3] = rect.XMost(); quad_y[3] = rect.YMost(); cairo_matrix_transform_point (CONST_CAIRO_MATRIX(this), &quad_x[3], &quad_y[3]); min_x = max_x = quad_x[0]; min_y = max_y = quad_y[0]; for (i = 1; i < 4; i++) { if (quad_x[i] < min_x) min_x = quad_x[i]; if (quad_x[i] > max_x) max_x = quad_x[i]; if (quad_y[i] < min_y) min_y = quad_y[i]; if (quad_y[i] > max_y) max_y = quad_y[i]; } return gfxRect(min_x, min_y, max_x - min_x, max_y - min_y); } static void NudgeToInteger(double *aVal) { float f = float(*aVal); mozilla::gfx::NudgeToInteger(&f); *aVal = f; } void gfxMatrix::NudgeToIntegers(void) { NudgeToInteger(&xx); NudgeToInteger(&xy); NudgeToInteger(&yx); NudgeToInteger(&yy); NudgeToInteger(&x0); NudgeToInteger(&y0); }