/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_WINDOWSSURFACE_H #define GFX_WINDOWSSURFACE_H #include "gfxASurface.h" #include "gfxImageSurface.h" /* include windows.h for the HWND and HDC definitions that we need. */ #include struct IDirect3DSurface9; /* undefine LoadImage because our code uses that name */ #undef LoadImage class gfxContext; class gfxWindowsSurface : public gfxASurface { public: enum { FLAG_TAKE_DC = (1 << 0), FLAG_FOR_PRINTING = (1 << 1), FLAG_IS_TRANSPARENT = (1 << 2) }; gfxWindowsSurface(HWND wnd, uint32_t flags = 0); gfxWindowsSurface(HDC dc, uint32_t flags = 0); // Create from a shared d3d9surface gfxWindowsSurface(IDirect3DSurface9 *surface, uint32_t flags = 0); // Create a DIB surface gfxWindowsSurface(const gfxIntSize& size, gfxImageFormat imageFormat = ImageFormatRGB24); // Create a DDB surface; dc may be nullptr to use the screen DC gfxWindowsSurface(HDC dc, const gfxIntSize& size, gfxImageFormat imageFormat = ImageFormatRGB24); gfxWindowsSurface(cairo_surface_t *csurf); virtual already_AddRefed CreateSimilarSurface(gfxContentType aType, const gfxIntSize& aSize); void InitWithDC(uint32_t flags); virtual ~gfxWindowsSurface(); HDC GetDC(); HDC GetDCWithClip(gfxContext *); already_AddRefed GetAsImageSurface(); already_AddRefed OptimizeToDDB(HDC dc, const gfxIntSize& size, gfxImageFormat format); nsresult BeginPrinting(const nsAString& aTitle, const nsAString& aPrintToFileName); nsresult EndPrinting(); nsresult AbortPrinting(); nsresult BeginPage(); nsresult EndPage(); virtual int32_t GetDefaultContextFlags() const; const gfxIntSize GetSize() const; void MovePixels(const nsIntRect& aSourceRect, const nsIntPoint& aDestTopLeft) { FastMovePixels(aSourceRect, aDestTopLeft); } // The memory used by this surface lives in this process's address space, // but not in the heap. virtual gfxASurface::MemoryLocation GetMemoryLocation() const; private: void MakeInvalid(gfxIntSize& size); bool mOwnsDC; bool mForPrinting; HDC mDC; HWND mWnd; }; #endif /* GFX_WINDOWSSURFACE_H */