/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsIViewManager_h___ #define nsIViewManager_h___ #include "nscore.h" #include "nsIView.h" #include "nsEvent.h" #include "nsIRenderingContext.h" class nsIWidget; struct nsRect; class nsRegion; class nsIDeviceContext; class nsIViewObserver; #define NS_IVIEWMANAGER_IID \ { 0x6ca2fd1c, 0xa57e, 0x4802, \ { 0xad, 0x55, 0x85, 0xf6, 0x6f, 0x4a, 0x2c, 0x04 } } class nsIViewManager : public nsISupports { public: NS_DECLARE_STATIC_IID_ACCESSOR(NS_IVIEWMANAGER_IID) /** * Initialize the ViewManager * Note: this instance does not hold a reference to the viewobserver * because it holds a reference to this instance. * @result The result of the initialization, NS_OK if no errors */ NS_IMETHOD Init(nsIDeviceContext* aContext) = 0; /** * Create an ordinary view * @param aBounds initial bounds for view * XXX We should eliminate this parameter; you can set the bounds after CreateView * @param aParent intended parent for view. this is not actually set in the * nsIView through this method. it is only used by the initialization * code to walk up the view tree, if necessary, to find resources. * XXX We should eliminate this parameter! * @param aVisibilityFlag initial visibility state of view * XXX We should eliminate this parameter; you can set it after CreateView * @result The new view */ NS_IMETHOD_(nsIView*) CreateView(const nsRect& aBounds, const nsIView* aParent, nsViewVisibility aVisibilityFlag = nsViewVisibility_kShow) = 0; /** * Get the root of the view tree. * @result the root view */ NS_IMETHOD GetRootView(nsIView *&aView) = 0; /** * Set the root of the view tree. Does not destroy the current root view. * aView may have a parent view managed by a different view manager. * aView may have a widget (anything but printing) or may not (printing). * @param aView view to set as root */ NS_IMETHOD SetRootView(nsIView *aView) = 0; /** * Get the dimensions of the root window. The dimensions are in * twips * @param aWidth out parameter for width of window in twips * @param aHeight out parameter for height of window in twips */ NS_IMETHOD GetWindowDimensions(nscoord *aWidth, nscoord *aHeight) = 0; /** * Set the dimensions of the root window. * Called if the root window is resized. The dimensions are in * twips * @param aWidth of window in twips * @param aHeight of window in twips */ NS_IMETHOD SetWindowDimensions(nscoord aWidth, nscoord aHeight) = 0; /** * Do any resizes that are pending. */ NS_IMETHOD FlushDelayedResize() = 0; /** * Called to force a redrawing of any dirty areas. */ // XXXbz why is this exposed? Shouldn't update view batches handle this? // It's not like Composite() does what's expected inside a view update batch // anyway, since dirty areas may not have been invalidated on the widget yet // and widget changes may not have been propagated yet. Maybe this should // call FlushPendingInvalidates()? NS_IMETHOD Composite(void) = 0; /** * Called to inform the view manager that the entire area of a view * is dirty and needs to be redrawn. * @param aView view to paint. should be root view * @param aUpdateFlags see bottom of nsIViewManager.h for description */ NS_IMETHOD UpdateView(nsIView *aView, PRUint32 aUpdateFlags) = 0; /** * Called to inform the view manager that some portion of a view * is dirty and needs to be redrawn. The rect passed in * should be in the view's coordinate space. * @param aView view to paint. should be root view * @param rect rect to mark as damaged * @param aUpdateFlags see bottom of nsIViewManager.h for description */ NS_IMETHOD UpdateView(nsIView *aView, const nsRect &aRect, PRUint32 aUpdateFlags) = 0; /** * Called to inform the view manager that it should redraw all views. * @param aView view to paint. should be root view * @param aUpdateFlags see bottom of nsIViewManager.h for description */ NS_IMETHOD UpdateAllViews(PRUint32 aUpdateFlags) = 0; /** * Called to dispatch an event to the appropriate view. Often called * as a result of receiving a mouse or keyboard event from the widget * event system. * @param aEvent event to dispatch * @param aViewTarget dispatch the event to this view * @param aStatus event handling status */ NS_IMETHOD DispatchEvent(nsGUIEvent *aEvent, nsIView* aViewTarget, nsEventStatus* aStatus) = 0; /** * Given a parent view, insert another view as its child. * aSibling and aAbove control the "document order" for the insertion. * If aSibling is null, the view is inserted at the end of the document order * if aAfter is PR_TRUE, otherwise it is inserted at the beginning. * If aSibling is non-null, then if aAfter is PR_TRUE, the view is inserted * after the sibling in document order (appearing above the sibling unless * overriden by z-order). * If it is PR_FALSE, the view is inserted before the sibling. * The view manager generates the appopriate dirty regions. * @param aParent parent view * @param aChild child view * @param aSibling sibling view * @param aAfter after or before in the document order */ NS_IMETHOD InsertChild(nsIView *aParent, nsIView *aChild, nsIView *aSibling, PRBool aAfter) = 0; /** * Remove a specific child view from its parent. This will NOT remove its placeholder * if there is one. * The view manager generates the appropriate dirty regions. * @param aParent parent view * @param aChild child view */ NS_IMETHOD RemoveChild(nsIView *aChild) = 0; /** * Move a view to the specified position, provided in parent coordinates. * The new position is the (0, 0) origin for the view's coordinate system. * The view's bounds may extend above or to the left of this point. * The view manager generates the appropriate dirty regions. * @param aView view to move * @param aX x value for new view position * @param aY y value for new view position */ NS_IMETHOD MoveViewTo(nsIView *aView, nscoord aX, nscoord aY) = 0; /** * Resize a view. In addition to setting the width and height, you can * set the x and y of its bounds relative to its position. Negative x and y * will let the view extend above and to the left of the (0,0) point in its * coordinate system. * The view manager generates the appropriate dirty regions. * @param aView view to move * @param the new bounds relative to the current position * @param RepaintExposedAreaOnly * if PR_TRUE Repaint only the expanded or contracted region, * if PR_FALSE Repaint the union of the old and new rectangles. */ NS_IMETHOD ResizeView(nsIView *aView, const nsRect &aRect, PRBool aRepaintExposedAreaOnly = PR_FALSE) = 0; /** * Set the visibility of a view. Hidden views have the effect of hiding * their descendants as well. This does not affect painting, so layout * is responsible for ensuring that content in hidden views is not * painted nor handling events. It does affect the visibility of widgets; * if a view is hidden, descendant views with widgets have their widgets * hidden. * The view manager generates the appropriate dirty regions. * @param aView view to change visibility state of * @param visible new visibility state */ NS_IMETHOD SetViewVisibility(nsIView *aView, nsViewVisibility aVisible) = 0; /** * Set the z-index of a view. Positive z-indices mean that a view * is above its parent in z-order. Negative z-indices mean that a * view is below its parent. * The view manager generates the appropriate dirty regions. * @param aAutoZIndex indicate that the z-index of a view is "auto". An "auto" z-index * means that the view does not define a new stacking context, * which means that the z-indicies of the view's children are * relative to the view's siblings. * @param aView view to change z depth of * @param aZindex explicit z depth * @param aTopMost used when this view is z-index:auto to compare against * other z-index:auto views. * PR_TRUE if the view should be topmost when compared with * other z-index:auto views. */ NS_IMETHOD SetViewZIndex(nsIView *aView, PRBool aAutoZIndex, PRInt32 aZindex, PRBool aTopMost = PR_FALSE) = 0; /** * Set whether the view "floats" above all other views, * which tells the compositor not to consider higher views in * the view hierarchy that would geometrically intersect with * this view. This is a hack, but it fixes some problems with * views that need to be drawn in front of all other views. */ NS_IMETHOD SetViewFloating(nsIView *aView, PRBool aFloatingView) = 0; /** * Set the view observer associated with this manager * @param aObserver - new observer * @result error status */ NS_IMETHOD SetViewObserver(nsIViewObserver *aObserver) = 0; /** * Get the view observer associated with this manager * @param aObserver - out parameter for observer * @result error status */ NS_IMETHOD GetViewObserver(nsIViewObserver *&aObserver) = 0; /** * Get the device context associated with this manager * @result device context */ NS_IMETHOD GetDeviceContext(nsIDeviceContext *&aContext) = 0; /** * prevent the view manager from refreshing. * @return error status */ // XXXbz callers of this function don't seem to realize that it disables // refresh for the entire view manager hierarchy.... Maybe it shouldn't do // that? NS_IMETHOD DisableRefresh(void) = 0; /** * allow the view manager to refresh. this may cause a synchronous * paint to occur inside the call. * @param aUpdateFlags see bottom of nsIViewManager.h for description * @return error status */ NS_IMETHOD EnableRefresh(PRUint32 aUpdateFlags) = 0; class NS_STACK_CLASS UpdateViewBatch { public: UpdateViewBatch() {} /** * prevents the view manager from refreshing. allows UpdateView() * to notify widgets of damaged regions that should be repainted * when the batch is ended. Call EndUpdateViewBatch on this object * before it is destroyed * @return error status */ UpdateViewBatch(nsIViewManager* aVM) { if (aVM) { mRootVM = aVM->BeginUpdateViewBatch(); } } ~UpdateViewBatch() { NS_ASSERTION(!mRootVM, "Someone forgot to call EndUpdateViewBatch!"); } /** * See the constructor, this lets you "fill in" a blank UpdateViewBatch. */ void BeginUpdateViewBatch(nsIViewManager* aVM) { NS_ASSERTION(!mRootVM, "already started a batch!"); if (aVM) { mRootVM = aVM->BeginUpdateViewBatch(); } } /** * allow the view manager to refresh any damaged areas accumulated * after the BeginUpdateViewBatch() call. this may cause a * synchronous paint to occur inside the call if aUpdateFlags * NS_VMREFRESH_IMMEDIATE is set. * * If this is not the outermost view batch command, then this does * nothing except that the specified flags are remembered. When the * outermost batch finally ends, we merge together all the flags for the * inner batches in the following way: * -- If any batch specified NS_VMREFRESH_IMMEDIATE, then we use that flag * (i.e. there is a synchronous paint under the last EndUpdateViewBatch) * -- Otherwise if any batch specified NS_VMREFERSH_DEFERRED, then we use * that flag (i.e. invalidation is deferred until the processing of an * Invalidate PLEvent) * -- Otherwise all batches specified NS_VMREFRESH_NO_SYNC and we honor * that; all widgets are invalidated normally and will be painted the next * time the toolkit chooses to update them. * * @param aUpdateFlags see bottom of nsIViewManager.h for * description @return error status */ void EndUpdateViewBatch(PRUint32 aUpdateFlags) { if (!mRootVM) return; mRootVM->EndUpdateViewBatch(aUpdateFlags); mRootVM = nsnull; } private: UpdateViewBatch(const UpdateViewBatch& aOther); const UpdateViewBatch& operator=(const UpdateViewBatch& aOther); nsCOMPtr mRootVM; }; private: friend class UpdateViewBatch; virtual nsIViewManager* BeginUpdateViewBatch(void) = 0; NS_IMETHOD EndUpdateViewBatch(PRUint32 aUpdateFlags) = 0; public: /** * Retrieve the widget at the root of the nearest enclosing * view manager whose root view has a widget. */ NS_IMETHOD GetRootWidget(nsIWidget **aWidget) = 0; /** * Force update of view manager widget * Callers should use UpdateView(view, NS_VMREFRESH_IMMEDIATE) in most cases instead * @result error status */ // XXXbz Callers seem to be confused about this one... and it doesn't play // right with view update batching at all (will miss updates). Maybe this // should call FlushPendingInvalidates()? NS_IMETHOD ForceUpdate() = 0; /** * Indicate whether the viewmanager is currently painting * * @param aPainting PR_TRUE if the viewmanager is painting * PR_FALSE otherwise */ NS_IMETHOD IsPainting(PRBool& aIsPainting)=0; /** * Retrieve the time of the last user event. User events * include mouse and keyboard events. The viewmanager * saves the time of the last user event. * * @param aTime Last user event time in microseconds */ NS_IMETHOD GetLastUserEventTime(PRUint32& aTime)=0; /** * Dispatch a mouse move event based on the most recent mouse * position. This is used when the contents of the page moved * (aFromScroll is false) or scrolled (aFromScroll is true). */ NS_IMETHOD SynthesizeMouseMove(PRBool aFromScroll)=0; /** * Called to inform the view manager that a view is about to bit-blit. * @param aView the view that will bit-blit * @param aScrollAmount how much aView will scroll by * @return always returns NS_OK * @note * This method used to return void, but MSVC 6.0 SP5 (without the * Processor Pack) and SP6, and the MS eMbedded Visual C++ 4.0 SP4 * (for WINCE) hit an internal compiler error when compiling this * method: * * @par @verbatim fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'E:\8966\vc98\p2\src\P2\main.c', line 494) @endverbatim * * @par * Making the method return nsresult worked around the internal * compiler error. See Bugzilla bug 281158. (The WINCE internal * compiler error was addressed by the patch in bug 291229 comment * 14 although the bug report did not mention the problem.) */ virtual nsresult WillBitBlit(nsIView* aView, const nsRect& aRect, nsPoint aScrollAmount) = 0; /** * Called to inform the view manager that a view has scrolled via a * bitblit. * The view manager will invalidate any widgets which may need * to be rerendered. * @param aView view to paint * @param aUpdateRegion ensure that this part of the view is repainted */ virtual void UpdateViewAfterScroll(nsIView *aView, const nsRegion& aUpdateRegion) = 0; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsIViewManager, NS_IVIEWMANAGER_IID) // Paint timing mode flags // intermediate: do no special timing processing; repaint when the // toolkit issues an expose event (which will happen *before* PLEvent // processing). This is essentially the default. #define NS_VMREFRESH_NO_SYNC 0 // least immediate: we suppress invalidation, storing dirty areas in // views, and post an Invalidate PLEvent. The Invalidate event gets // processed after toolkit events such as window resize events! // This is only usable with EndUpdateViewBatch and EnableRefresh. #define NS_VMREFRESH_DEFERRED 0x0001 // most immediate: force a call to nsViewManager::Composite, which // synchronously updates the window(s) right away before returning #define NS_VMREFRESH_IMMEDIATE 0x0002 //animate scroll operation #define NS_VMREFRESH_SMOOTHSCROLL 0x0008 #endif // nsIViewManager_h___