/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/DebugOnly.h" #include "mozilla/layers/PGrallocBufferChild.h" #include "mozilla/layers/PGrallocBufferParent.h" #include "mozilla/layers/PLayersChild.h" #include "mozilla/layers/ShadowLayers.h" #include "mozilla/unused.h" #include "nsXULAppAPI.h" #include "ShadowLayerUtilsGralloc.h" #include "nsIMemoryReporter.h" #include "gfxImageSurface.h" #include "gfxPlatform.h" #include "GeckoProfiler.h" using namespace android; using namespace base; using namespace mozilla::layers; using namespace mozilla::gl; namespace IPC { void ParamTraits::Write(Message* aMsg, const paramType& aParam) { Flattenable *flattenable = aParam.mGraphicBuffer.get(); size_t nbytes = flattenable->getFlattenedSize(); size_t nfds = flattenable->getFdCount(); char data[nbytes]; int fds[nfds]; flattenable->flatten(data, nbytes, fds, nfds); aMsg->WriteSize(nbytes); aMsg->WriteSize(nfds); aMsg->WriteBytes(data, nbytes); for (size_t n = 0; n < nfds; ++n) { // These buffers can't die in transit because they're created // synchonously and the parent-side buffer can only be dropped if // there's a crash. aMsg->WriteFileDescriptor(FileDescriptor(fds[n], false)); } } bool ParamTraits::Read(const Message* aMsg, void** aIter, paramType* aResult) { size_t nbytes; size_t nfds; const char* data; if (!aMsg->ReadSize(aIter, &nbytes) || !aMsg->ReadSize(aIter, &nfds) || !aMsg->ReadBytes(aIter, &data, nbytes)) { return false; } int fds[nfds]; for (size_t n = 0; n < nfds; ++n) { FileDescriptor fd; if (!aMsg->ReadFileDescriptor(aIter, &fd)) { return false; } // If the GraphicBuffer was shared cross-process, SCM_RIGHTS does // the right thing and dup's the fd. If it's shared cross-thread, // SCM_RIGHTS doesn't dup the fd. That's surprising, but we just // deal with it here. NB: only the "default" (master) process can // alloc gralloc buffers. bool sameProcess = (XRE_GetProcessType() == GeckoProcessType_Default); int dupFd = sameProcess ? dup(fd.fd) : fd.fd; fds[n] = dupFd; } sp buffer(new GraphicBuffer()); Flattenable *flattenable = buffer.get(); if (NO_ERROR == flattenable->unflatten(data, nbytes, fds, nfds)) { aResult->mGraphicBuffer = buffer; return true; } return false; } } // namespace IPC namespace mozilla { namespace layers { MagicGrallocBufferHandle::MagicGrallocBufferHandle(const sp& aGraphicBuffer) : mGraphicBuffer(aGraphicBuffer) { } //----------------------------------------------------------------------------- // Parent process static gfxASurface::gfxImageFormat ImageFormatForPixelFormat(android::PixelFormat aFormat) { switch (aFormat) { case PIXEL_FORMAT_RGBA_8888: return gfxASurface::ImageFormatARGB32; case PIXEL_FORMAT_RGBX_8888: return gfxASurface::ImageFormatRGB24; case PIXEL_FORMAT_RGB_565: return gfxASurface::ImageFormatRGB16_565; case PIXEL_FORMAT_A_8: return gfxASurface::ImageFormatA8; default: MOZ_NOT_REACHED("Unknown gralloc pixel format"); } return gfxASurface::ImageFormatARGB32; } static android::PixelFormat PixelFormatForImageFormat(gfxASurface::gfxImageFormat aFormat) { switch (aFormat) { case gfxASurface::ImageFormatARGB32: return android::PIXEL_FORMAT_RGBA_8888; case gfxASurface::ImageFormatRGB24: return android::PIXEL_FORMAT_RGBX_8888; case gfxASurface::ImageFormatRGB16_565: return android::PIXEL_FORMAT_RGB_565; case gfxASurface::ImageFormatA8: return android::PIXEL_FORMAT_A_8; default: MOZ_NOT_REACHED("Unknown gralloc pixel format"); } return gfxASurface::ImageFormatARGB32; } static android::PixelFormat PixelFormatForContentType(gfxASurface::gfxContentType aContentType) { return PixelFormatForImageFormat( gfxPlatform::GetPlatform()->OptimalFormatForContent(aContentType)); } static gfxASurface::gfxContentType ContentTypeFromPixelFormat(android::PixelFormat aFormat) { return gfxASurface::ContentFromFormat(ImageFormatForPixelFormat(aFormat)); } static size_t sCurrentAlloc; static int64_t GetGrallocSize() { return sCurrentAlloc; } NS_MEMORY_REPORTER_IMPLEMENT(GrallocBufferActor, "gralloc", KIND_OTHER, UNITS_BYTES, GetGrallocSize, "Special RAM that can be shared between processes and directly " "accessed by both the CPU and GPU. Gralloc memory is usually a " "relatively precious resource, with much less available than generic " "RAM. When it's exhausted, graphics performance can suffer. " "This value can be incorrect because of race conditions."); GrallocBufferActor::GrallocBufferActor() : mAllocBytes(0) { static bool registered; if (!registered) { // We want to be sure that the first call here will always run on // the main thread. NS_ASSERTION(NS_IsMainThread(), "Should be on main thread."); NS_RegisterMemoryReporter(new NS_MEMORY_REPORTER_NAME(GrallocBufferActor)); registered = true; } } GrallocBufferActor::~GrallocBufferActor() { if (mAllocBytes > 0) { sCurrentAlloc -= mAllocBytes; } } /*static*/ PGrallocBufferParent* GrallocBufferActor::Create(const gfxIntSize& aSize, const gfxContentType& aContent, MaybeMagicGrallocBufferHandle* aOutHandle) { PROFILER_LABEL("GrallocBufferActor", "Create"); GrallocBufferActor* actor = new GrallocBufferActor(); *aOutHandle = null_t(); android::PixelFormat format = PixelFormatForContentType(aContent); sp buffer( new GraphicBuffer(aSize.width, aSize.height, format, GraphicBuffer::USAGE_SW_READ_OFTEN | GraphicBuffer::USAGE_SW_WRITE_OFTEN | GraphicBuffer::USAGE_HW_TEXTURE)); if (buffer->initCheck() != OK) return actor; size_t bpp = gfxASurface::BytePerPixelFromFormat( gfxPlatform::GetPlatform()->OptimalFormatForContent(aContent)); actor->mAllocBytes = aSize.width * aSize.height * bpp; sCurrentAlloc += actor->mAllocBytes; actor->mGraphicBuffer = buffer; *aOutHandle = MagicGrallocBufferHandle(buffer); return actor; } /*static*/ already_AddRefed ShadowLayerManager::OpenDescriptorForDirectTexturing(GLContext* aGL, const SurfaceDescriptor& aDescriptor, GLenum aWrapMode) { PROFILER_LABEL("ShadowLayerManager", "OpenDescriptorForDirectTexturing"); if (SurfaceDescriptor::TSurfaceDescriptorGralloc != aDescriptor.type()) { return nullptr; } sp buffer = GrallocBufferActor::GetFrom(aDescriptor); return aGL->CreateDirectTextureImage(buffer.get(), aWrapMode); } /*static*/ void ShadowLayerManager::PlatformSyncBeforeReplyUpdate() { // Nothing to be done for gralloc. } /*static*/ PGrallocBufferParent* GrallocBufferActor::Create(const gfxIntSize& aSize, const uint32_t& aFormat, const uint32_t& aUsage, MaybeMagicGrallocBufferHandle* aOutHandle) { GrallocBufferActor* actor = new GrallocBufferActor(); *aOutHandle = null_t(); sp buffer( new GraphicBuffer(aSize.width, aSize.height, aFormat, aUsage)); if (buffer->initCheck() != OK) return actor; actor->mGraphicBuffer = buffer; *aOutHandle = MagicGrallocBufferHandle(buffer); return actor; } bool ShadowLayerManager::PlatformDestroySharedSurface(SurfaceDescriptor* aSurface) { if (SurfaceDescriptor::TSurfaceDescriptorGralloc != aSurface->type()) { return false; } PGrallocBufferParent* gbp = aSurface->get_SurfaceDescriptorGralloc().bufferParent(); unused << PGrallocBufferParent::Send__delete__(gbp); *aSurface = SurfaceDescriptor(); return true; } //----------------------------------------------------------------------------- // Child process /*static*/ PGrallocBufferChild* GrallocBufferActor::Create() { return new GrallocBufferActor(); } void GrallocBufferActor::InitFromHandle(const MagicGrallocBufferHandle& aHandle) { MOZ_ASSERT(!mGraphicBuffer.get()); MOZ_ASSERT(aHandle.mGraphicBuffer.get()); mGraphicBuffer = aHandle.mGraphicBuffer; } bool ShadowLayerForwarder::PlatformAllocBuffer(const gfxIntSize& aSize, gfxASurface::gfxContentType aContent, uint32_t aCaps, SurfaceDescriptor* aBuffer) { // Some GL implementations fail to render gralloc textures with // width < 64. There's not much point in gralloc'ing buffers that // small anyway, so fall back on shared memory plus a texture // upload. if (aSize.width < 64) { return false; } PROFILER_LABEL("ShadowLayerForwarder", "PlatformAllocBuffer"); // Gralloc buffers are efficiently mappable as gfxImageSurface, so // no need to check |aCaps & MAP_AS_IMAGE_SURFACE|. MaybeMagicGrallocBufferHandle handle; PGrallocBufferChild* gc = mShadowManager->SendPGrallocBufferConstructor(aSize, aContent, &handle); if (handle.Tnull_t == handle.type()) { PGrallocBufferChild::Send__delete__(gc); return false; } GrallocBufferActor* gba = static_cast(gc); gba->InitFromHandle(handle.get_MagicGrallocBufferHandle()); *aBuffer = SurfaceDescriptorGralloc(nullptr, gc, /* external */ false); return true; } //----------------------------------------------------------------------------- // Both processes /*static*/ sp GrallocBufferActor::GetFrom(const SurfaceDescriptorGralloc& aDescriptor) { GrallocBufferActor* gba = nullptr; if (PGrallocBufferChild* child = aDescriptor.bufferChild()) { gba = static_cast(child); } else if (PGrallocBufferParent* parent = aDescriptor.bufferParent()) { gba = static_cast(parent); } return gba->mGraphicBuffer; } /*static*/ already_AddRefed ShadowLayerForwarder::PlatformOpenDescriptor(OpenMode aMode, const SurfaceDescriptor& aSurface) { PROFILER_LABEL("ShadowLayerForwarder", "PlatformOpenDescriptor"); if (SurfaceDescriptor::TSurfaceDescriptorGralloc != aSurface.type()) { return nullptr; } sp buffer = GrallocBufferActor::GetFrom(aSurface.get_SurfaceDescriptorGralloc()); uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN; if (OPEN_READ_WRITE == aMode) { usage |= GRALLOC_USAGE_SW_WRITE_OFTEN; } void *vaddr; DebugOnly status = buffer->lock(usage, &vaddr); // If we fail to lock, we'll just end up aborting anyway. MOZ_ASSERT(status == OK); gfxIntSize size = gfxIntSize(buffer->getWidth(), buffer->getHeight()); gfxImageFormat format = ImageFormatForPixelFormat(buffer->getPixelFormat()); long pixelStride = buffer->getStride(); long byteStride = pixelStride * gfxASurface::BytePerPixelFromFormat(format); nsRefPtr surf = new gfxImageSurface((unsigned char*)vaddr, size, byteStride, format); return surf->CairoStatus() ? nullptr : surf.forget(); } /*static*/ bool ShadowLayerForwarder::PlatformGetDescriptorSurfaceContentType( const SurfaceDescriptor& aDescriptor, OpenMode aMode, gfxContentType* aContent, gfxASurface** aSurface) { if (SurfaceDescriptor::TSurfaceDescriptorGralloc != aDescriptor.type()) { return false; } sp buffer = GrallocBufferActor::GetFrom(aDescriptor.get_SurfaceDescriptorGralloc()); *aContent = ContentTypeFromPixelFormat(buffer->getPixelFormat()); return true; } /*static*/ bool ShadowLayerForwarder::PlatformGetDescriptorSurfaceSize( const SurfaceDescriptor& aDescriptor, OpenMode aMode, gfxIntSize* aSize, gfxASurface** aSurface) { if (SurfaceDescriptor::TSurfaceDescriptorGralloc != aDescriptor.type()) { return false; } sp buffer = GrallocBufferActor::GetFrom(aDescriptor.get_SurfaceDescriptorGralloc()); *aSize = gfxIntSize(buffer->getWidth(), buffer->getHeight()); return true; } /*static*/ bool ShadowLayerForwarder::PlatformDestroySharedSurface(SurfaceDescriptor* aSurface) { if (SurfaceDescriptor::TSurfaceDescriptorGralloc != aSurface->type()) { return false; } PGrallocBufferChild* gbp = aSurface->get_SurfaceDescriptorGralloc().bufferChild(); PGrallocBufferChild::Send__delete__(gbp); *aSurface = SurfaceDescriptor(); return true; } /*static*/ bool ShadowLayerForwarder::PlatformCloseDescriptor(const SurfaceDescriptor& aDescriptor) { PROFILER_LABEL("ShadowLayerForwarder", "PlatformCloseDescriptor"); if (SurfaceDescriptor::TSurfaceDescriptorGralloc != aDescriptor.type()) { return false; } sp buffer = GrallocBufferActor::GetFrom(aDescriptor); // If the buffer wasn't lock()d, this probably blows up. But since // PlatformCloseDescriptor() is private and only used by // AutoOpenSurface, we want to know if the logic is wrong there. buffer->unlock(); return true; } /*static*/ void ShadowLayerForwarder::PlatformSyncBeforeUpdate() { // Nothing to be done for gralloc. } } // namespace layers } // namespace mozilla