/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsDeque.h" #include "nsCRT.h" #ifdef DEBUG_rickg #include #endif /** * 07/02/2001 09:17p 509,104 clangref.pdf from openwatcom's site * Watcom C Language Reference Edition 11.0c * page 118 of 297 * * The % symbol yields the remainder from the division of the first operand * by the second operand. The operands of % must have integral type. * * When both operands of % are positive, the result is a positive value * smaller than the second operand. When one or both operands is negative, * whether the result is positive or negative is implementation-defined. * */ /* Ok, so first of all, C is underspecified. joy. * The following functions do not provide a correct implementation of modulus * They provide functionality for x>-y. * There are risks of 2*y being greater than max int, which is part of the * reason no multiplication is used and other operations are avoided. * * modasgn * @param x variable * @param y expression * approximately equivalent to x %= y * * modulus * @param x expression * @param y expression * approximately equivalent to x % y */ #define modasgn(x,y) if (x<0) x+=y; x%=y #define modulus(x,y) ((x<0)?(x+y)%(y):(x)%(y)) /** * Standard constructor * @param deallocator, called by Erase and ~nsDeque */ nsDeque::nsDeque(nsDequeFunctor* aDeallocator) { MOZ_COUNT_CTOR(nsDeque); mDeallocator=aDeallocator; mOrigin=mSize=0; mData=mBuffer; // don't allocate space until you must mCapacity=sizeof(mBuffer)/sizeof(mBuffer[0]); memset(mData, 0, mCapacity*sizeof(mBuffer[0])); } /** * Destructor */ nsDeque::~nsDeque() { MOZ_COUNT_DTOR(nsDeque); #ifdef DEBUG_rickg char buffer[30]; printf("Capacity: %i\n", mCapacity); static int mCaps[15] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; switch(mCapacity) { case 4: mCaps[0]++; break; case 8: mCaps[1]++; break; case 16: mCaps[2]++; break; case 32: mCaps[3]++; break; case 64: mCaps[4]++; break; case 128: mCaps[5]++; break; case 256: mCaps[6]++; break; case 512: mCaps[7]++; break; case 1024: mCaps[8]++; break; case 2048: mCaps[9]++; break; case 4096: mCaps[10]++; break; default: break; } #endif Erase(); if (mData && (mData!=mBuffer)) { delete [] mData; } mData=0; SetDeallocator(0); } /** * Set the functor to be called by Erase() * The deque owns the functor. * * @param aDeallocator functor object for use by Erase() */ void nsDeque::SetDeallocator(nsDequeFunctor* aDeallocator){ if (mDeallocator) { delete mDeallocator; } mDeallocator=aDeallocator; } /** * Remove all items from container without destroying them. * * @return *this */ nsDeque& nsDeque::Empty() { if (mSize && mData) { memset(mData, 0, mCapacity*sizeof(mData)); } mSize=0; mOrigin=0; return *this; } /** * Remove and delete all items from container * * @return *this */ nsDeque& nsDeque::Erase() { if (mDeallocator && mSize) { ForEach(*mDeallocator); } return Empty(); } /** * This method quadruples the size of the deque * Elements in the deque are resequenced so that elements * in the deque are stored sequentially * * If the deque actually overflows, there's very little we can do. * Perhaps this function should return PRBool/nsresult indicating success/failure. * * @return whether growing succeeded */ PRBool nsDeque::GrowCapacity() { PRInt32 theNewSize=mCapacity<<2; NS_ASSERTION(theNewSize>mCapacity, "Overflow"); if (theNewSize<=mCapacity) return PR_FALSE; void** temp=new void*[theNewSize]; if (!temp) return PR_FALSE; //Here's the interesting part: You can't just move the elements //directly (in situ) from the old buffer to the new one. //Since capacity has changed, the old origin doesn't make //sense anymore. It's better to resequence the elements now. memcpy(temp, mData + mOrigin, sizeof(void*) * (mCapacity - mOrigin)); memcpy(temp + (mCapacity - mOrigin), mData, sizeof(void*) * mOrigin); if (mData != mBuffer) { delete [] mData; } mCapacity=theNewSize; mOrigin=0; //now realign the origin... mData=temp; return PR_TRUE; } /** * This method adds an item to the end of the deque. * This operation has the potential to cause the * underlying buffer to resize. * * @param aItem: new item to be added to deque * @return *this */ nsDeque& nsDeque::Push(void* aItem) { if (mSize==mCapacity && !GrowCapacity()) { NS_WARNING("out of memory"); return *this; } mData[modulus(mOrigin + mSize, mCapacity)]=aItem; mSize++; return *this; } /** * This method adds an item to the front of the deque. * This operation has the potential to cause the * underlying buffer to resize. * * --Commments for GrowCapacity() case * We've grown and shifted which means that the old * final element in the deque is now the first element * in the deque. This is temporary. * We haven't inserted the new element at the front. * * To continue with the idea of having the front at zero * after a grow, we move the old final item (which through * the voodoo of mOrigin-- is now the first) to its final * position which is conveniently the old length. * * Note that this case only happens when the deque is full. * [And that pieces of this magic only work if the deque is full.] * picture: * [ABCDEFGH] @[mOrigin:3]:D. * Task: PushFront("Z") * shift mOrigin so, @[mOrigin:2]:C * stretch and rearrange: (mOrigin:0) * [CDEFGHAB ________ ________ ________] * copy: (The second C is currently out of bounds) * [CDEFGHAB C_______ ________ ________] * later we will insert Z: * [ZDEFGHAB C_______ ________ ________] * and increment size: 9. (C is no longer out of bounds) * -- * @param aItem: new item to be added to deque * @return *this */ nsDeque& nsDeque::PushFront(void* aItem) { mOrigin--; modasgn(mOrigin,mCapacity); if (mSize==mCapacity) { if (!GrowCapacity()) { NS_WARNING("out of memory"); return *this; } /* Comments explaining this are above*/ mData[mSize]=mData[mOrigin]; } mData[mOrigin]=aItem; mSize++; return *this; } /** * Remove and return the last item in the container. * * @return ptr to last item in container */ void* nsDeque::Pop() { void* result=0; if (mSize>0) { --mSize; PRInt32 offset=modulus(mSize + mOrigin, mCapacity); result=mData[offset]; mData[offset]=0; if (!mSize) { mOrigin=0; } } return result; } /** * This method gets called you want to remove and return * the first member in the container. * * @return last item in container */ void* nsDeque::PopFront() { void* result=0; if (mSize>0) { NS_ASSERTION(mOrigin < mCapacity, "Error: Bad origin"); result=mData[mOrigin]; mData[mOrigin++]=0; //zero it out for debugging purposes. mSize--; // Cycle around if we pop off the end // and reset origin if when we pop the last element if (mCapacity==mOrigin || !mSize) { mOrigin=0; } } return result; } /** * This method gets called you want to peek at the bottom * member without removing it. * * @return last item in container */ void* nsDeque::Peek() { void* result=0; if (mSize>0) { result = mData[modulus(mSize - 1 + mOrigin, mCapacity)]; } return result; } /** * This method gets called you want to peek at the topmost * member without removing it. * * @return last item in container */ void* nsDeque::PeekFront() { void* result=0; if (mSize>0) { result=mData[mOrigin]; } return result; } /** * Call this to retrieve the ith element from this container. * Keep in mind that accessing the underlying elements is * done in a relative fashion. Object 0 is not necessarily * the first element (the first element is at mOrigin). * * @param aIndex : 0 relative offset of item you want * @return void* or null */ void* nsDeque::ObjectAt(PRInt32 aIndex) const { void* result=0; if ((aIndex>=0) && (aIndexoperator==(aIter)); } /** * Compare two iterators for increasing order. * * @param aIter is the other iterator to be compared to * @return TRUE if this object points to an element before * the element pointed to by aIter. * FALSE if this and aIter are not iterating over the same deque. */ PRBool nsDequeIterator::operator<(nsDequeIterator& aIter) { return PRBool(((mIndex=(nsDequeIterator& aIter) { return PRBool(((mIndex>=aIter.mIndex) && (&mDeque==&aIter.mDeque))); } /** * Pre-increment operator * * @return object at post-incremented index */ void* nsDequeIterator::operator++() { NS_ASSERTION(mIndex=mDeque.mSize) return 0; #endif return mDeque.ObjectAt(++mIndex); } /** * Post-increment operator * * @param param is ignored * @return object at pre-incremented index */ void* nsDequeIterator::operator++(int) { NS_ASSERTION(mIndex<=mDeque.mSize, "You have already reached the end of the Internet."\ "You have seen everything there is to see. Please go back. Now." ); #ifndef TIMELESS_LIGHTWEIGHT if (mIndex>mDeque.mSize) return 0; #endif return mDeque.ObjectAt(mIndex++); } /** * Pre-decrement operator * * @return object at pre-decremented index */ void* nsDequeIterator::operator--() { NS_ASSERTION(mIndex>=0, "You have reached the beginning of the Internet."\ "You have seen everything there is to see. Please go forward. Now." ); #ifndef TIMELESS_LIGHTWEIGHT if (mIndex<0) return 0; #endif return mDeque.ObjectAt(--mIndex); } /** * Post-decrement operator * * @param param is ignored * @return object at post-decremented index */ void* nsDequeIterator::operator--(int) { NS_ASSERTION(mIndex>=0, "You have already reached the beginning of the Internet."\ "You have seen everything there is to see. Please go forward. Now." ); #ifndef TIMELESS_LIGHTWEIGHT if (mIndex<0) return 0; #endif return mDeque.ObjectAt(mIndex--); } /** * Dereference operator * Note that the iterator floats, so you don't need to do: * ++iter; aDeque.PopFront(); * Unless you actually want your iterator to jump 2 spaces. * * Picture: [1 2I 3 4] * PopFront() * Picture: [2 3I 4] * Note that I still happily points to object at the second index * * @return object at ith index */ void* nsDequeIterator::GetCurrent() { NS_ASSERTION(mIndex=0,"Current is out of bounds"); #ifndef TIMELESS_LIGHTWEIGHT if (mIndex>=mDeque.mSize||mIndex<0) return 0; #endif return mDeque.ObjectAt(mIndex); } /** * Call this method when you want to iterate all the * members of the container, passing a functor along * to call your code. * * @param aFunctor object to call for each member * @return *this */ void nsDequeIterator::ForEach(nsDequeFunctor& aFunctor) const{ mDeque.ForEach(aFunctor); } /** * Call this method when you want to iterate all the * members of the container, calling the functor you * passed with each member. This process will interrupt * if your function returns non 0 to this method. * * @param aFunctor object to call for each member * @return first nonzero result of aFunctor or 0. */ const void* nsDequeIterator::FirstThat(nsDequeFunctor& aFunctor) const{ return mDeque.FirstThat(aFunctor); }