/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; let chromeGlobal = this; // Encapsulate in its own scope to allows loading this frame script // more than once. (function () { let Cu = Components.utils; let { devtools } = Cu.import("resource://gre/modules/devtools/Loader.jsm", {}); const DevToolsUtils = devtools.require("devtools/toolkit/DevToolsUtils.js"); const {DebuggerServer, ActorPool} = Cu.import("resource://gre/modules/devtools/dbg-server.jsm", {}); if (!DebuggerServer.initialized) { DebuggerServer.init(); } // In case of apps being loaded in parent process, DebuggerServer is already // initialized, but child specific actors are not registered. // Otherwise, for apps in child process, we need to load actors the first // time we load child.js DebuggerServer.addChildActors(); let conn; let onConnect = DevToolsUtils.makeInfallible(function (msg) { removeMessageListener("debug:connect", onConnect); let mm = msg.target; conn = DebuggerServer.connectToParent(msg.data.prefix, mm); let actor = new DebuggerServer.ContentActor(conn, chromeGlobal); let actorPool = new ActorPool(conn); actorPool.addActor(actor); conn.addActorPool(actorPool); sendAsyncMessage("debug:actor", {actor: actor.grip()}); }); addMessageListener("debug:connect", onConnect); let onDisconnect = DevToolsUtils.makeInfallible(function (msg) { removeMessageListener("debug:disconnect", onDisconnect); // Call DebuggerServerConnection.close to destroy all child actors // (It should end up calling DebuggerServerConnection.onClosed // that would actually cleanup all actor pools) conn.close(); conn = null; }); addMessageListener("debug:disconnect", onDisconnect); })();