/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * rendering object that is the root of the frame tree, which contains * the document's scrollbars and contains fixed-positioned elements */ #include "nsCOMPtr.h" #include "nsViewportFrame.h" #include "nsHTMLParts.h" #include "nsGkAtoms.h" #include "nsIScrollableFrame.h" #include "nsDisplayList.h" #include "FrameLayerBuilder.h" #include "nsAbsoluteContainingBlock.h" using namespace mozilla; nsIFrame* NS_NewViewportFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) ViewportFrame(aContext); } NS_IMPL_FRAMEARENA_HELPERS(ViewportFrame) NS_IMETHODIMP ViewportFrame::Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow) { return Super::Init(aContent, aParent, aPrevInFlow); } void ViewportFrame::DestroyFrom(nsIFrame* aDestructRoot) { DestroyAbsoluteFrames(aDestructRoot); nsContainerFrame::DestroyFrom(aDestructRoot); } NS_IMETHODIMP ViewportFrame::SetInitialChildList(nsIAtom* aListName, nsFrameList& aChildList) { // See which child list to add the frames to #ifdef NS_DEBUG nsFrame::VerifyDirtyBitSet(aChildList); #endif return nsContainerFrame::SetInitialChildList(aListName, aChildList); } NS_IMETHODIMP ViewportFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { nsIFrame* kid = mFrames.FirstChild(); if (!kid) return NS_OK; // make the kid's BorderBackground our own. This ensures that the canvas // frame's background becomes our own background and therefore appears // below negative z-index elements. return BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists); } NS_IMETHODIMP ViewportFrame::AppendFrames(nsIAtom* aListName, nsFrameList& aFrameList) { NS_ASSERTION(!aListName, "unexpected child list"); NS_ASSERTION(GetChildList(nsnull).IsEmpty(), "Shouldn't have any kids!"); return nsContainerFrame::AppendFrames(aListName, aFrameList); } NS_IMETHODIMP ViewportFrame::InsertFrames(nsIAtom* aListName, nsIFrame* aPrevFrame, nsFrameList& aFrameList) { NS_ASSERTION(!aListName, "unexpected child list"); NS_ASSERTION(GetChildList(nsnull).IsEmpty(), "Shouldn't have any kids!"); return nsContainerFrame::InsertFrames(aListName, aPrevFrame, aFrameList); } NS_IMETHODIMP ViewportFrame::RemoveFrame(nsIAtom* aListName, nsIFrame* aOldFrame) { NS_ASSERTION(!aListName, "unexpected child list"); return nsContainerFrame::RemoveFrame(aListName, aOldFrame); } /* virtual */ nscoord ViewportFrame::GetMinWidth(nsRenderingContext *aRenderingContext) { nscoord result; DISPLAY_MIN_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetMinWidth(aRenderingContext); return result; } /* virtual */ nscoord ViewportFrame::GetPrefWidth(nsRenderingContext *aRenderingContext) { nscoord result; DISPLAY_PREF_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetPrefWidth(aRenderingContext); return result; } nsPoint ViewportFrame::AdjustReflowStateForScrollbars(nsHTMLReflowState* aReflowState) const { // Calculate how much room is available for fixed frames. That means // determining if the viewport is scrollable and whether the vertical and/or // horizontal scrollbars are visible // Get our prinicpal child frame and see if we're scrollable nsIFrame* kidFrame = mFrames.FirstChild(); nsIScrollableFrame *scrollingFrame = do_QueryFrame(kidFrame); if (scrollingFrame) { nsMargin scrollbars = scrollingFrame->GetActualScrollbarSizes(); aReflowState->SetComputedWidth(aReflowState->ComputedWidth() - scrollbars.LeftRight()); aReflowState->availableWidth -= scrollbars.LeftRight(); aReflowState->SetComputedHeightWithoutResettingResizeFlags( aReflowState->ComputedHeight() - scrollbars.TopBottom()); return nsPoint(scrollbars.left, scrollbars.top); } return nsPoint(0, 0); } NS_IMETHODIMP ViewportFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("ViewportFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow"); // Initialize OUT parameters aStatus = NS_FRAME_COMPLETE; // Because |Reflow| sets mComputedHeight on the child to // availableHeight. AddStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT); // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight())); // Reflow the main content first so that the placeholders of the // fixed-position frames will be in the right places on an initial // reflow. nscoord kidHeight = 0; nsresult rv = NS_OK; if (mFrames.NotEmpty()) { // Deal with a non-incremental reflow or an incremental reflow // targeted at our one-and-only principal child frame. if (aReflowState.ShouldReflowAllKids() || aReflowState.mFlags.mVResize || NS_SUBTREE_DIRTY(mFrames.FirstChild())) { // Reflow our one-and-only principal child frame nsIFrame* kidFrame = mFrames.FirstChild(); nsHTMLReflowMetrics kidDesiredSize; nsSize availableSpace(aReflowState.availableWidth, aReflowState.availableHeight); nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame, availableSpace); // Reflow the frame kidReflowState.SetComputedHeight(aReflowState.ComputedHeight()); rv = ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState, 0, 0, 0, aStatus); kidHeight = kidDesiredSize.height; FinishReflowChild(kidFrame, aPresContext, nsnull, kidDesiredSize, 0, 0, 0); } else { kidHeight = mFrames.FirstChild()->GetSize().height; } } NS_ASSERTION(aReflowState.availableWidth != NS_UNCONSTRAINEDSIZE, "shouldn't happen anymore"); // Return the max size as our desired size aDesiredSize.width = aReflowState.availableWidth; // Being flowed initially at an unconstrained height means we should // return our child's intrinsic size. aDesiredSize.height = aReflowState.ComputedHeight() != NS_UNCONSTRAINEDSIZE ? aReflowState.ComputedHeight() : kidHeight; // Make a copy of the reflow state and change the computed width and height // to reflect the available space for the fixed items nsHTMLReflowState reflowState(aReflowState); nsPoint offset = AdjustReflowStateForScrollbars(&reflowState); #ifdef DEBUG if (IsAbsoluteContainer()) { NS_ASSERTION(GetAbsoluteContainingBlock()->GetChildList().IsEmpty() || (offset.x == 0 && offset.y == 0), "We don't handle correct positioning of fixed frames with " "scrollbars in odd positions"); } #endif if (IsAbsoluteContainer()) { // Just reflow all the fixed-pos frames. rv = GetAbsoluteContainingBlock()->Reflow(this, aPresContext, reflowState, aStatus, reflowState.ComputedWidth(), reflowState.ComputedHeight(), PR_FALSE, PR_TRUE, PR_TRUE, // XXX could be optimized nsnull /* ignore overflow */); } // If we were dirty then do a repaint if (GetStateBits() & NS_FRAME_IS_DIRTY) { nsRect damageRect(0, 0, aDesiredSize.width, aDesiredSize.height); Invalidate(damageRect); } // XXX Should we do something to clip our children to this? aDesiredSize.SetOverflowAreasToDesiredBounds(); NS_FRAME_TRACE_REFLOW_OUT("ViewportFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); return rv; } nsIAtom* ViewportFrame::GetType() const { return nsGkAtoms::viewportFrame; } /* virtual */ PRBool ViewportFrame::IsContainingBlock() const { return PR_TRUE; } void ViewportFrame::InvalidateInternal(const nsRect& aDamageRect, nscoord aX, nscoord aY, nsIFrame* aForChild, PRUint32 aFlags) { nsRect r = aDamageRect + nsPoint(aX, aY); nsPresContext* presContext = PresContext(); presContext->NotifyInvalidation(r, aFlags); if ((mState & NS_FRAME_HAS_CONTAINER_LAYER) && !(aFlags & INVALIDATE_NO_THEBES_LAYERS)) { FrameLayerBuilder::InvalidateThebesLayerContents(this, r); // Don't need to invalidate any more Thebes layers aFlags |= INVALIDATE_NO_THEBES_LAYERS; if (aFlags & INVALIDATE_ONLY_THEBES_LAYERS) { return; } } nsIFrame* parent = nsLayoutUtils::GetCrossDocParentFrame(this); if (parent) { if (!presContext->PresShell()->IsActive()) return; nsPoint pt = -parent->GetOffsetToCrossDoc(this); PRInt32 ourAPD = presContext->AppUnitsPerDevPixel(); PRInt32 parentAPD = parent->PresContext()->AppUnitsPerDevPixel(); r = r.ConvertAppUnitsRoundOut(ourAPD, parentAPD); parent->InvalidateInternal(r, pt.x, pt.y, this, aFlags | INVALIDATE_CROSS_DOC); return; } InvalidateRoot(r, aFlags); } #ifdef DEBUG NS_IMETHODIMP ViewportFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("Viewport"), aResult); } #endif