/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* rendering object that goes directly inside the document's scrollbars */ #include "nsCanvasFrame.h" #include "nsIServiceManager.h" #include "nsHTMLParts.h" #include "nsHTMLContainerFrame.h" #include "nsCSSRendering.h" #include "nsPresContext.h" #include "nsStyleContext.h" #include "nsRenderingContext.h" #include "nsGUIEvent.h" #include "nsStyleConsts.h" #include "nsGkAtoms.h" #include "nsEventStateManager.h" #include "nsIPresShell.h" #include "nsIScrollPositionListener.h" #include "nsDisplayList.h" #include "nsCSSFrameConstructor.h" #include "nsFrameManager.h" // for focus #include "nsIDOMWindowInternal.h" #include "nsIScrollableFrame.h" #include "nsIDocShell.h" #ifdef DEBUG_rods //#define DEBUG_CANVAS_FOCUS #endif nsIFrame* NS_NewCanvasFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsCanvasFrame(aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsCanvasFrame) NS_QUERYFRAME_HEAD(nsCanvasFrame) NS_QUERYFRAME_ENTRY(nsCanvasFrame) NS_QUERYFRAME_TAIL_INHERITING(nsHTMLContainerFrame) void nsCanvasFrame::DestroyFrom(nsIFrame* aDestructRoot) { DestroyAbsoluteFrames(aDestructRoot); nsIScrollableFrame* sf = PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable(); if (sf) { sf->RemoveScrollPositionListener(this); } nsHTMLContainerFrame::DestroyFrom(aDestructRoot); } void nsCanvasFrame::ScrollPositionWillChange(nscoord aX, nscoord aY) { if (mDoPaintFocus) { mDoPaintFocus = PR_FALSE; PresContext()->FrameManager()->GetRootFrame()->InvalidateFrameSubtree(); } } NS_IMETHODIMP nsCanvasFrame::SetHasFocus(PRBool aHasFocus) { if (mDoPaintFocus != aHasFocus) { mDoPaintFocus = aHasFocus; PresContext()->FrameManager()->GetRootFrame()->InvalidateFrameSubtree(); if (!mAddedScrollPositionListener) { nsIScrollableFrame* sf = PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable(); if (sf) { sf->AddScrollPositionListener(this); mAddedScrollPositionListener = PR_TRUE; } } } return NS_OK; } NS_IMETHODIMP nsCanvasFrame::SetInitialChildList(nsIAtom* aListName, nsFrameList& aChildList) { NS_ASSERTION(aListName || aChildList.IsEmpty() || aChildList.OnlyChild(), "Primary child list can have at most one frame in it"); return nsHTMLContainerFrame::SetInitialChildList(aListName, aChildList); } NS_IMETHODIMP nsCanvasFrame::AppendFrames(nsIAtom* aListName, nsFrameList& aFrameList) { NS_ASSERTION(!aListName, "unexpected child list name"); NS_PRECONDITION(mFrames.IsEmpty(), "already have a child frame"); if (aListName) { // We only support unnamed principal child list return NS_ERROR_INVALID_ARG; } if (!mFrames.IsEmpty()) { // We only allow a single child frame return NS_ERROR_INVALID_ARG; } // Insert the new frames NS_ASSERTION(aFrameList.FirstChild() == aFrameList.LastChild(), "Only one principal child frame allowed"); #ifdef NS_DEBUG nsFrame::VerifyDirtyBitSet(aFrameList); #endif mFrames.AppendFrames(nsnull, aFrameList); PresContext()->PresShell()-> FrameNeedsReflow(this, nsIPresShell::eTreeChange, NS_FRAME_HAS_DIRTY_CHILDREN); return NS_OK; } NS_IMETHODIMP nsCanvasFrame::InsertFrames(nsIAtom* aListName, nsIFrame* aPrevFrame, nsFrameList& aFrameList) { // Because we only support a single child frame inserting is the same // as appending NS_PRECONDITION(!aPrevFrame, "unexpected previous sibling frame"); if (aPrevFrame) return NS_ERROR_UNEXPECTED; return AppendFrames(aListName, aFrameList); } NS_IMETHODIMP nsCanvasFrame::RemoveFrame(nsIAtom* aListName, nsIFrame* aOldFrame) { NS_ASSERTION(!aListName, "unexpected child list name"); if (aListName) { // We only support the unnamed principal child list return NS_ERROR_INVALID_ARG; } if (aOldFrame != mFrames.FirstChild()) return NS_ERROR_FAILURE; // It's our one and only child frame // Damage the area occupied by the deleted frame // The child of the canvas probably can't have an outline, but why bother // thinking about that? Invalidate(aOldFrame->GetVisualOverflowRect() + aOldFrame->GetPosition()); // Remove the frame and destroy it mFrames.DestroyFrame(aOldFrame); PresContext()->PresShell()-> FrameNeedsReflow(this, nsIPresShell::eTreeChange, NS_FRAME_HAS_DIRTY_CHILDREN); return NS_OK; } nsRect nsCanvasFrame::CanvasArea() const { // Not clear which overflow rect we want here, but it probably doesn't // matter. nsRect result(GetVisualOverflowRect()); nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent()); if (scrollableFrame) { nsRect portRect = scrollableFrame->GetScrollPortRect(); result.UnionRect(result, nsRect(nsPoint(0, 0), portRect.Size())); } return result; } void nsDisplayCanvasBackground::Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) { nsCanvasFrame* frame = static_cast(mFrame); nsPoint offset = ToReferenceFrame(); nsRect bgClipRect = frame->CanvasArea() + offset; if (NS_GET_A(mExtraBackgroundColor) > 0) { aCtx->SetColor(mExtraBackgroundColor); aCtx->FillRect(bgClipRect); } nsCSSRendering::PaintBackground(mFrame->PresContext(), *aCtx, mFrame, mVisibleRect, nsRect(offset, mFrame->GetSize()), aBuilder->GetBackgroundPaintFlags(), &bgClipRect); } /** * A display item to paint the focus ring for the document. * * The only reason this can't use nsDisplayGeneric is overriding GetBounds. */ class nsDisplayCanvasFocus : public nsDisplayItem { public: nsDisplayCanvasFocus(nsDisplayListBuilder* aBuilder, nsCanvasFrame *aFrame) : nsDisplayItem(aBuilder, aFrame) { MOZ_COUNT_CTOR(nsDisplayCanvasFocus); } virtual ~nsDisplayCanvasFocus() { MOZ_COUNT_DTOR(nsDisplayCanvasFocus); } virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder) { // This is an overestimate, but that's not a problem. nsCanvasFrame* frame = static_cast(mFrame); return frame->CanvasArea() + ToReferenceFrame(); } virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) { nsCanvasFrame* frame = static_cast(mFrame); frame->PaintFocus(*aCtx, ToReferenceFrame()); } NS_DISPLAY_DECL_NAME("CanvasFocus", TYPE_CANVAS_FOCUS) }; NS_IMETHODIMP nsCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { nsresult rv; if (GetPrevInFlow()) { DisplayOverflowContainers(aBuilder, aDirtyRect, aLists); } // Force a background to be shown. We may have a background propagated to us, // in which case GetStyleBackground wouldn't have the right background // and the code in nsFrame::DisplayBorderBackgroundOutline might not give us // a background. // We don't have any border or outline, and our background draws over // the overflow area, so just add nsDisplayCanvasBackground instead of // calling DisplayBorderBackgroundOutline. if (IsVisibleForPainting(aBuilder)) { rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder) nsDisplayCanvasBackground(aBuilder, this)); NS_ENSURE_SUCCESS(rv, rv); } nsIFrame* kid; for (kid = GetFirstChild(nsnull); kid; kid = kid->GetNextSibling()) { // Put our child into its own pseudo-stack. rv = BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists); NS_ENSURE_SUCCESS(rv, rv); } #ifdef DEBUG_CANVAS_FOCUS nsCOMPtr focusContent; aPresContext->EventStateManager()-> GetFocusedContent(getter_AddRefs(focusContent)); PRBool hasFocus = PR_FALSE; nsCOMPtr container; aPresContext->GetContainer(getter_AddRefs(container)); nsCOMPtr docShell(do_QueryInterface(container)); if (docShell) { docShell->GetHasFocus(&hasFocus); printf("%p - nsCanvasFrame::Paint R:%d,%d,%d,%d DR: %d,%d,%d,%d\n", this, mRect.x, mRect.y, mRect.width, mRect.height, aDirtyRect.x, aDirtyRect.y, aDirtyRect.width, aDirtyRect.height); } printf("%p - Focus: %s c: %p DoPaint:%s\n", docShell.get(), hasFocus?"Y":"N", focusContent.get(), mDoPaintFocus?"Y":"N"); #endif if (!mDoPaintFocus) return NS_OK; // Only paint the focus if we're visible if (!GetStyleVisibility()->IsVisible()) return NS_OK; return aLists.Outlines()->AppendNewToTop(new (aBuilder) nsDisplayCanvasFocus(aBuilder, this)); } void nsCanvasFrame::PaintFocus(nsRenderingContext& aRenderingContext, nsPoint aPt) { nsRect focusRect(aPt, GetSize()); nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent()); if (scrollableFrame) { nsRect portRect = scrollableFrame->GetScrollPortRect(); focusRect.width = portRect.width; focusRect.height = portRect.height; focusRect.MoveBy(scrollableFrame->GetScrollPosition()); } // XXX use the root frame foreground color, but should we find BODY frame // for HTML documents? nsIFrame* root = mFrames.FirstChild(); const nsStyleColor* color = root ? root->GetStyleContext()->GetStyleColor() : mStyleContext->GetStyleColor(); if (!color) { NS_ERROR("current color cannot be found"); return; } nsCSSRendering::PaintFocus(PresContext(), aRenderingContext, focusRect, color->mColor); } /* virtual */ nscoord nsCanvasFrame::GetMinWidth(nsRenderingContext *aRenderingContext) { nscoord result; DISPLAY_MIN_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetMinWidth(aRenderingContext); return result; } /* virtual */ nscoord nsCanvasFrame::GetPrefWidth(nsRenderingContext *aRenderingContext) { nscoord result; DISPLAY_PREF_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetPrefWidth(aRenderingContext); return result; } NS_IMETHODIMP nsCanvasFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow"); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; nsCanvasFrame* prevCanvasFrame = static_cast (GetPrevInFlow()); if (prevCanvasFrame) { nsAutoPtr overflow(prevCanvasFrame->StealOverflowFrames()); if (overflow) { NS_ASSERTION(overflow->OnlyChild(), "must have doc root as canvas frame's only child"); nsContainerFrame::ReparentFrameViewList(aPresContext, *overflow, prevCanvasFrame, this); // Prepend overflow to the our child list. There may already be // children placeholders for fixed-pos elements, which don't get // reflowed but must not be lost until the canvas frame is destroyed. mFrames.InsertFrames(this, nsnull, *overflow); } } // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight())); // Reflow our one and only normal child frame. It's either the root // element's frame or a placeholder for that frame, if the root element // is abs-pos or fixed-pos. We may have additional children which // are placeholders for continuations of fixed-pos content, but those // don't need to be reflowed. The normal child is always comes before // the fixed-pos placeholders, because we insert it at the start // of the child list, above. nsHTMLReflowMetrics kidDesiredSize; if (mFrames.IsEmpty()) { // We have no child frame, so return an empty size aDesiredSize.width = aDesiredSize.height = 0; } else { nsIFrame* kidFrame = mFrames.FirstChild(); nsRect oldKidRect = kidFrame->GetRect(); PRBool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0; nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame, nsSize(aReflowState.availableWidth, aReflowState.availableHeight)); if (aReflowState.mFlags.mVResize && (kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)) { // Tell our kid it's being vertically resized too. Bit of a // hack for framesets. kidReflowState.mFlags.mVResize = PR_TRUE; } nsPoint kidPt(kidReflowState.mComputedMargin.left, kidReflowState.mComputedMargin.top); // Apply CSS relative positioning const nsStyleDisplay* styleDisp = kidFrame->GetStyleDisplay(); if (NS_STYLE_POSITION_RELATIVE == styleDisp->mPosition) { kidPt += nsPoint(kidReflowState.mComputedOffsets.left, kidReflowState.mComputedOffsets.top); } // Reflow the frame ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState, kidPt.x, kidPt.y, 0, aStatus); // Complete the reflow and position and size the child frame FinishReflowChild(kidFrame, aPresContext, &kidReflowState, kidDesiredSize, kidPt.x, kidPt.y, 0); if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) { nsIFrame* nextFrame = kidFrame->GetNextInFlow(); NS_ASSERTION(nextFrame || aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "If it's incomplete and has no nif yet, it must flag a nif reflow."); if (!nextFrame) { nsresult rv = aPresContext->PresShell()->FrameConstructor()-> CreateContinuingFrame(aPresContext, kidFrame, this, &nextFrame); NS_ENSURE_SUCCESS(rv, rv); SetOverflowFrames(aPresContext, nsFrameList(nextFrame, nextFrame)); // Root overflow containers will be normal children of // the canvas frame, but that's ok because there // aren't any other frames we need to isolate them from // during reflow. } if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } // If the child frame was just inserted, then we're responsible for making sure // it repaints if (kidDirty) { // But we have a new child, which will affect our background, so // invalidate our whole rect. // Note: Even though we request to be sized to our child's size, our // scroll frame ensures that we are always the size of the viewport. // Also note: GetPosition() on a CanvasFrame is always going to return // (0, 0). We only want to invalidate GetRect() since Get*OverflowRect() // could also include overflow to our top and left (out of the viewport) // which doesn't need to be painted. nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame(); viewport->Invalidate(nsRect(nsPoint(0, 0), viewport->GetSize())); } else { nsRect newKidRect = kidFrame->GetRect(); if (newKidRect.TopLeft() == oldKidRect.TopLeft()) { InvalidateRectDifference(oldKidRect, kidFrame->GetRect()); } else { Invalidate(oldKidRect); Invalidate(newKidRect); } } // Return our desired size. Normally it's what we're told, but // sometimes we can be given an unconstrained height (when a window // is sizing-to-content), and we should compute our desired height. aDesiredSize.width = aReflowState.ComputedWidth(); if (aReflowState.ComputedHeight() == NS_UNCONSTRAINEDSIZE) { aDesiredSize.height = kidFrame->GetRect().height + kidReflowState.mComputedMargin.TopBottom(); } else { aDesiredSize.height = aReflowState.ComputedHeight(); } aDesiredSize.SetOverflowAreasToDesiredBounds(); aDesiredSize.mOverflowAreas.UnionWith( kidDesiredSize.mOverflowAreas + kidPt); // Handle invalidating fixed-attachment backgrounds propagated to the // canvas when the canvas size (and therefore the background positioning // area's size) changes. Such backgrounds are not invalidated in the // normal manner because the size of the original frame for that background // may not have changed. // // This isn't the right fix for this issue, taken more generally. In // particular, this doesn't handle fixed-attachment backgrounds that are *not* // propagated. If a layer with the characteristics tested for below exists // in a non-propagated background, we should invalidate the "corresponding" // frame (which subsumes this special case if defined broadly). For now, // however, this addresses the most common case. Given that this behavior has // long been broken (non-zero percent background-size may be a new instance, // but non-zero percent background-position is longstanding), we defer a // fully correct fix until later. if (nsSize(aDesiredSize.width, aDesiredSize.height) != GetSize()) { nsIFrame* rootElementFrame = aPresContext->PresShell()->FrameConstructor()->GetRootElementStyleFrame(); nsStyleContext* bgSC = nsCSSRendering::FindCanvasBackground(this, rootElementFrame); const nsStyleBackground* bg = bgSC->GetStyleBackground(); if (!bg->IsTransparent()) { NS_FOR_VISIBLE_BACKGROUND_LAYERS_BACK_TO_FRONT(i, bg) { const nsStyleBackground::Layer& layer = bg->mLayers[i]; if (layer.mAttachment == NS_STYLE_BG_ATTACHMENT_FIXED && layer.RenderingMightDependOnFrameSize()) { Invalidate(nsRect(nsPoint(0, 0), GetSize())); break; } } } } } if (prevCanvasFrame) { ReflowOverflowContainerChildren(aPresContext, aReflowState, aDesiredSize.mOverflowAreas, 0, aStatus); } FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus); NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); return NS_OK; } PRIntn nsCanvasFrame::GetSkipSides() const { return 0; } nsIAtom* nsCanvasFrame::GetType() const { return nsGkAtoms::canvasFrame; } NS_IMETHODIMP nsCanvasFrame::GetContentForEvent(nsPresContext* aPresContext, nsEvent* aEvent, nsIContent** aContent) { NS_ENSURE_ARG_POINTER(aContent); nsresult rv = nsFrame::GetContentForEvent(aPresContext, aEvent, aContent); if (NS_FAILED(rv) || !*aContent) { nsIFrame* kid = mFrames.FirstChild(); if (kid) { rv = kid->GetContentForEvent(aPresContext, aEvent, aContent); } } return rv; } #ifdef DEBUG NS_IMETHODIMP nsCanvasFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("Canvas"), aResult); } #endif