/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set sw=4 ts=4 et tw=80 : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Patrick McManus * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ interface nsIURI; interface nsIInterfaceRequestor; interface nsILoadGroup; interface nsIWebSocketListener; interface nsIInputStream; #include "nsISupports.idl" /** * You probably want nsI{Moz}WebSocket.idl */ [uuid(ace34548-6dde-4570-b0b4-451aa6a877e0)] interface nsIWebSocketChannel : nsISupports { /** * The original URI used to construct the protocol connection. This is used * in the case of a redirect or URI "resolution" (e.g. resolving a * resource: URI to a file: URI) so that the original pre-redirect * URI can still be obtained. This is never null. */ readonly attribute nsIURI originalURI; /** * The readonly URI corresponding to the protocol connection after any * redirections are completed. */ readonly attribute nsIURI URI; /** * The notification callbacks for authorization, etc.. */ attribute nsIInterfaceRequestor notificationCallbacks; /** * Transport-level security information (if any) */ readonly attribute nsISupports securityInfo; /** * The load group of the websockets code. */ attribute nsILoadGroup loadGroup; /** * Sec-Websocket-Protocol value */ attribute ACString protocol; /** * Sec-Websocket-Extensions response header value */ readonly attribute ACString extensions; /** * Asynchronously open the websocket connection. Received messages are fed * to the socket listener as they arrive. The socket listener's methods * are called on the thread that calls asyncOpen and are not called until * after asyncOpen returns. If asyncOpen returns successfully, the * protocol implementation promises to call at least onStart and onStop of * the listener. * * NOTE: Implementations should throw NS_ERROR_ALREADY_OPENED if the * websocket connection is reopened. * * @param aURI the uri of the websocket protocol - may be redirected * @param aOrigin the uri of the originating resource * @param aListener the nsIWebSocketListener implementation * @param aContext an opaque parameter forwarded to aListener's methods */ void asyncOpen(in nsIURI aURI, in ACString aOrigin, in nsIWebSocketListener aListener, in nsISupports aContext); /* * Close the websocket connection for writing - no more calls to sendMsg * or sendBinaryMsg should be made after calling this. The listener object * may receive more messages if a server close has not yet been received. * * @param aCode the websocket closing handshake close code. Set to 0 if * you are not providing a code. * @param aReason the websocket closing handshake close reason */ void close(in unsigned short aCode, in AUTF8String aReason); // section 7.4.1 defines these close codes const unsigned short CLOSE_NORMAL = 1000; const unsigned short CLOSE_GOING_AWAY = 1001; const unsigned short CLOSE_PROTOCOL_ERROR = 1002; const unsigned short CLOSE_UNSUPPORTED_DATATYPE = 1003; // code 1004 is reserved const unsigned short CLOSE_NO_STATUS = 1005; const unsigned short CLOSE_ABNORMAL = 1006; const unsigned short CLOSE_INVALID_PAYLOAD = 1007; const unsigned short CLOSE_POLICY_VIOLATION = 1008; const unsigned short CLOSE_TOO_LARGE = 1009; const unsigned short CLOSE_EXTENSION_MISSING = 1010; /** * Use to send text message down the connection to WebSocket peer. * * @param aMsg the utf8 string to send */ void sendMsg(in AUTF8String aMsg); /** * Use to send binary message down the connection to WebSocket peer. * * @param aMsg the data to send */ void sendBinaryMsg(in ACString aMsg); /** * Use to send a binary stream (Blob) to Websocket peer. * * @param aStream The input stream to be sent. */ void sendBinaryStream(in nsIInputStream aStream, in unsigned long length); };