/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/DebugOnly.h" #include "mozilla/gfx/Point.h" #include "mozilla/layers/PGrallocBufferChild.h" #include "mozilla/layers/PGrallocBufferParent.h" #include "mozilla/layers/LayerTransactionChild.h" #include "mozilla/layers/ShadowLayers.h" #include "mozilla/layers/LayerManagerComposite.h" #include "mozilla/layers/CompositorTypes.h" #include "mozilla/layers/TextureHost.h" #include "mozilla/unused.h" #include "nsXULAppAPI.h" #include "ShadowLayerUtilsGralloc.h" #include "nsIMemoryReporter.h" #include "gfxImageSurface.h" #include "gfxPlatform.h" #include "gfx2DGlue.h" #include "GLContext.h" #include "GeckoProfiler.h" #include "cutils/properties.h" #include "MainThreadUtils.h" using namespace android; using namespace base; using namespace mozilla::layers; using namespace mozilla::gl; namespace IPC { void ParamTraits::Write(Message* aMsg, const paramType& aParam) { #if ANDROID_VERSION >= 19 sp flattenable = aParam.mGraphicBuffer; #else Flattenable *flattenable = aParam.mGraphicBuffer.get(); #endif size_t nbytes = flattenable->getFlattenedSize(); size_t nfds = flattenable->getFdCount(); char data[nbytes]; int fds[nfds]; #if ANDROID_VERSION >= 19 // Make a copy of "data" and "fds" for flatten() to avoid casting problem void *pdata = (void *)data; int *pfds = fds; flattenable->flatten(pdata, nbytes, pfds, nfds); // In Kitkat, flatten() will change the value of nbytes and nfds, which dues // to multiple parcelable object consumption. The actual size and fd count // which returned by getFlattenedSize() and getFdCount() are not changed. // So we change nbytes and nfds back by call corresponding calls. nbytes = flattenable->getFlattenedSize(); nfds = flattenable->getFdCount(); #else flattenable->flatten(data, nbytes, fds, nfds); #endif aMsg->WriteSize(nbytes); aMsg->WriteSize(nfds); aMsg->WriteBytes(data, nbytes); for (size_t n = 0; n < nfds; ++n) { // These buffers can't die in transit because they're created // synchonously and the parent-side buffer can only be dropped if // there's a crash. aMsg->WriteFileDescriptor(FileDescriptor(fds[n], false)); } } bool ParamTraits::Read(const Message* aMsg, void** aIter, paramType* aResult) { size_t nbytes; size_t nfds; const char* data; if (!aMsg->ReadSize(aIter, &nbytes) || !aMsg->ReadSize(aIter, &nfds) || !aMsg->ReadBytes(aIter, &data, nbytes)) { return false; } int fds[nfds]; for (size_t n = 0; n < nfds; ++n) { FileDescriptor fd; if (!aMsg->ReadFileDescriptor(aIter, &fd)) { return false; } // If the GraphicBuffer was shared cross-process, SCM_RIGHTS does // the right thing and dup's the fd. If it's shared cross-thread, // SCM_RIGHTS doesn't dup the fd. That's surprising, but we just // deal with it here. NB: only the "default" (master) process can // alloc gralloc buffers. bool sameProcess = (XRE_GetProcessType() == GeckoProcessType_Default); int dupFd = sameProcess ? dup(fd.fd) : fd.fd; fds[n] = dupFd; } sp buffer(new GraphicBuffer()); #if ANDROID_VERSION >= 19 // Make a copy of "data" and "fds" for unflatten() to avoid casting problem void const *pdata = (void const *)data; int const *pfds = fds; if (NO_ERROR == buffer->unflatten(pdata, nbytes, pfds, nfds)) { #else Flattenable *flattenable = buffer.get(); if (NO_ERROR == flattenable->unflatten(data, nbytes, fds, nfds)) { #endif aResult->mGraphicBuffer = buffer; return true; } return false; } } // namespace IPC namespace mozilla { namespace layers { MagicGrallocBufferHandle::MagicGrallocBufferHandle(const sp& aGraphicBuffer) : mGraphicBuffer(aGraphicBuffer) { } //----------------------------------------------------------------------------- // Parent process static gfxImageFormat ImageFormatForPixelFormat(android::PixelFormat aFormat) { switch (aFormat) { case PIXEL_FORMAT_RGBA_8888: return gfxImageFormat::ARGB32; case PIXEL_FORMAT_RGBX_8888: return gfxImageFormat::RGB24; case PIXEL_FORMAT_RGB_565: return gfxImageFormat::RGB16_565; default: MOZ_CRASH("Unknown gralloc pixel format"); } return gfxImageFormat::ARGB32; } static android::PixelFormat PixelFormatForImageFormat(gfxImageFormat aFormat) { switch (aFormat) { case gfxImageFormat::ARGB32: return android::PIXEL_FORMAT_RGBA_8888; case gfxImageFormat::RGB24: return android::PIXEL_FORMAT_RGBX_8888; case gfxImageFormat::RGB16_565: return android::PIXEL_FORMAT_RGB_565; case gfxImageFormat::A8: NS_WARNING("gralloc does not support gfxImageFormat::A8"); return android::PIXEL_FORMAT_UNKNOWN; default: MOZ_CRASH("Unknown gralloc pixel format"); } return android::PIXEL_FORMAT_RGBA_8888; } static size_t BytesPerPixelForPixelFormat(android::PixelFormat aFormat) { switch (aFormat) { case PIXEL_FORMAT_RGBA_8888: case PIXEL_FORMAT_RGBX_8888: case PIXEL_FORMAT_BGRA_8888: return 4; case PIXEL_FORMAT_RGB_888: return 3; case PIXEL_FORMAT_RGB_565: case PIXEL_FORMAT_RGBA_5551: case PIXEL_FORMAT_RGBA_4444: return 2; default: return 0; } return 0; } static android::PixelFormat PixelFormatForContentType(gfxContentType aContentType) { return PixelFormatForImageFormat( gfxPlatform::GetPlatform()->OptimalFormatForContent(aContentType)); } static gfxContentType ContentTypeFromPixelFormat(android::PixelFormat aFormat) { return gfxASurface::ContentFromFormat(ImageFormatForPixelFormat(aFormat)); } class GrallocReporter MOZ_FINAL : public nsIMemoryReporter { friend class GrallocBufferActor; public: NS_DECL_ISUPPORTS GrallocReporter() { #ifdef DEBUG // There must be only one instance of this class, due to |sAmount| // being static. Assert this. static bool hasRun = false; MOZ_ASSERT(!hasRun); hasRun = true; #endif } NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData) { return MOZ_COLLECT_REPORT( "gralloc", KIND_OTHER, UNITS_BYTES, sAmount, "Special RAM that can be shared between processes and directly accessed by " "both the CPU and GPU. Gralloc memory is usually a relatively precious " "resource, with much less available than generic RAM. When it's exhausted, " "graphics performance can suffer. This value can be incorrect because of race " "conditions."); } private: static int64_t sAmount; }; NS_IMPL_ISUPPORTS1(GrallocReporter, nsIMemoryReporter) int64_t GrallocReporter::sAmount = 0; void InitGralloc() { NS_ASSERTION(NS_IsMainThread(), "Should be on main thread."); RegisterStrongMemoryReporter(new GrallocReporter()); } GrallocBufferActor::GrallocBufferActor() : mAllocBytes(0) , mTextureHost(nullptr) { } GrallocBufferActor::~GrallocBufferActor() { if (mAllocBytes > 0) { GrallocReporter::sAmount -= mAllocBytes; } } /*static*/ PGrallocBufferParent* GrallocBufferActor::Create(const gfx::IntSize& aSize, const uint32_t& aFormat, const uint32_t& aUsage, MaybeMagicGrallocBufferHandle* aOutHandle) { PROFILER_LABEL("GrallocBufferActor", "Create"); GrallocBufferActor* actor = new GrallocBufferActor(); *aOutHandle = null_t(); uint32_t format = aFormat; uint32_t usage = aUsage; if (format == 0 || usage == 0) { printf_stderr("GrallocBufferActor::Create -- format and usage must be non-zero"); return actor; } // If the requested size is too big (i.e. exceeds the commonly used max GL texture size) // then we risk OOMing the parent process. It's better to just deny the allocation and // kill the child process, which is what the following code does. // TODO: actually use GL_MAX_TEXTURE_SIZE instead of hardcoding 4096 if (aSize.width > 4096 || aSize.height > 4096) { printf_stderr("GrallocBufferActor::Create -- requested gralloc buffer is too big. Killing child instead."); delete actor; return nullptr; } sp buffer(new GraphicBuffer(aSize.width, aSize.height, format, usage)); if (buffer->initCheck() != OK) return actor; size_t bpp = BytesPerPixelForPixelFormat(format); actor->mAllocBytes = aSize.width * aSize.height * bpp; GrallocReporter::sAmount += actor->mAllocBytes; actor->mGraphicBuffer = buffer; *aOutHandle = MagicGrallocBufferHandle(buffer); return actor; } void GrallocBufferActor::ActorDestroy(ActorDestroyReason) { // Used only for hacky fix for bug 966446. if (mTextureHost) { mTextureHost->ForgetBufferActor(); mTextureHost = nullptr; } } void GrallocBufferActor::AddTextureHost(TextureHost* aTextureHost) { mTextureHost = aTextureHost; } void GrallocBufferActor::RemoveTextureHost() { mTextureHost = nullptr; } /*static*/ bool LayerManagerComposite::SupportsDirectTexturing() { return true; } /*static*/ void LayerManagerComposite::PlatformSyncBeforeReplyUpdate() { // Nothing to be done for gralloc. } //----------------------------------------------------------------------------- // Child process /*static*/ PGrallocBufferChild* GrallocBufferActor::Create() { return new GrallocBufferActor(); } void GrallocBufferActor::InitFromHandle(const MagicGrallocBufferHandle& aHandle) { MOZ_ASSERT(!mGraphicBuffer.get()); MOZ_ASSERT(aHandle.mGraphicBuffer.get()); mGraphicBuffer = aHandle.mGraphicBuffer; } PGrallocBufferChild* ShadowLayerForwarder::AllocGrallocBuffer(const gfx::IntSize& aSize, uint32_t aFormat, uint32_t aUsage, MaybeMagicGrallocBufferHandle* aHandle) { return mShadowManager->SendPGrallocBufferConstructor(aSize, aFormat, aUsage, aHandle); } void ShadowLayerForwarder::DeallocGrallocBuffer(PGrallocBufferChild* aChild) { MOZ_ASSERT(aChild); PGrallocBufferChild::Send__delete__(aChild); } //----------------------------------------------------------------------------- // Both processes android::GraphicBuffer* GrallocBufferActor::GetGraphicBuffer() { return mGraphicBuffer.get(); } /*static*/ void ShadowLayerForwarder::PlatformSyncBeforeUpdate() { // Nothing to be done for gralloc. } } // namespace layers } // namespace mozilla