/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ Cu.import("resource://services-sync/engines.js"); Cu.import("resource://services-sync/service.js"); Cu.import("resource://services-sync/util.js"); function makeSteamEngine() { return new SyncEngine('Steam', Service); } function test_url_attributes() { _("SyncEngine url attributes"); let syncTesting = new SyncTestingInfrastructure(); Service.clusterURL = "https://cluster/"; let engine = makeSteamEngine(); try { do_check_eq(engine.storageURL, "https://cluster/1.1/foo/storage/"); do_check_eq(engine.engineURL, "https://cluster/1.1/foo/storage/steam"); do_check_eq(engine.metaURL, "https://cluster/1.1/foo/storage/meta/global"); } finally { Svc.Prefs.resetBranch(""); } } function test_syncID() { _("SyncEngine.syncID corresponds to preference"); let syncTesting = new SyncTestingInfrastructure(); let engine = makeSteamEngine(); try { // Ensure pristine environment do_check_eq(Svc.Prefs.get("steam.syncID"), undefined); // Performing the first get on the attribute will generate a new GUID. do_check_eq(engine.syncID, "fake-guid-0"); do_check_eq(Svc.Prefs.get("steam.syncID"), "fake-guid-0"); Svc.Prefs.set("steam.syncID", Utils.makeGUID()); do_check_eq(Svc.Prefs.get("steam.syncID"), "fake-guid-1"); do_check_eq(engine.syncID, "fake-guid-1"); } finally { Svc.Prefs.resetBranch(""); } } function test_lastSync() { _("SyncEngine.lastSync and SyncEngine.lastSyncLocal correspond to preferences"); let syncTesting = new SyncTestingInfrastructure(); let engine = makeSteamEngine(); try { // Ensure pristine environment do_check_eq(Svc.Prefs.get("steam.lastSync"), undefined); do_check_eq(engine.lastSync, 0); do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), undefined); do_check_eq(engine.lastSyncLocal, 0); // Floats are properly stored as floats and synced with the preference engine.lastSync = 123.45; do_check_eq(engine.lastSync, 123.45); do_check_eq(Svc.Prefs.get("steam.lastSync"), "123.45"); // Integer is properly stored engine.lastSyncLocal = 67890; do_check_eq(engine.lastSyncLocal, 67890); do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), "67890"); // resetLastSync() resets the value (and preference) to 0 engine.resetLastSync(); do_check_eq(engine.lastSync, 0); do_check_eq(Svc.Prefs.get("steam.lastSync"), "0"); } finally { Svc.Prefs.resetBranch(""); } } function test_toFetch() { _("SyncEngine.toFetch corresponds to file on disk"); let syncTesting = new SyncTestingInfrastructure(); const filename = "weave/toFetch/steam.json"; let engine = makeSteamEngine(); try { // Ensure pristine environment do_check_eq(engine.toFetch.length, 0); // Write file to disk let toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()]; engine.toFetch = toFetch; do_check_eq(engine.toFetch, toFetch); // toFetch is written asynchronously engine._store._sleep(0); let fakefile = syncTesting.fakeFilesystem.fakeContents[filename]; do_check_eq(fakefile, JSON.stringify(toFetch)); // Read file from disk toFetch = [Utils.makeGUID(), Utils.makeGUID()]; syncTesting.fakeFilesystem.fakeContents[filename] = JSON.stringify(toFetch); engine.loadToFetch(); do_check_eq(engine.toFetch.length, 2); do_check_eq(engine.toFetch[0], toFetch[0]); do_check_eq(engine.toFetch[1], toFetch[1]); } finally { Svc.Prefs.resetBranch(""); } } function test_previousFailed() { _("SyncEngine.previousFailed corresponds to file on disk"); let syncTesting = new SyncTestingInfrastructure(); const filename = "weave/failed/steam.json"; let engine = makeSteamEngine(); try { // Ensure pristine environment do_check_eq(engine.previousFailed.length, 0); // Write file to disk let previousFailed = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()]; engine.previousFailed = previousFailed; do_check_eq(engine.previousFailed, previousFailed); // previousFailed is written asynchronously engine._store._sleep(0); let fakefile = syncTesting.fakeFilesystem.fakeContents[filename]; do_check_eq(fakefile, JSON.stringify(previousFailed)); // Read file from disk previousFailed = [Utils.makeGUID(), Utils.makeGUID()]; syncTesting.fakeFilesystem.fakeContents[filename] = JSON.stringify(previousFailed); engine.loadPreviousFailed(); do_check_eq(engine.previousFailed.length, 2); do_check_eq(engine.previousFailed[0], previousFailed[0]); do_check_eq(engine.previousFailed[1], previousFailed[1]); } finally { Svc.Prefs.resetBranch(""); } } function test_resetClient() { _("SyncEngine.resetClient resets lastSync and toFetch"); let syncTesting = new SyncTestingInfrastructure(); let engine = makeSteamEngine(); try { // Ensure pristine environment do_check_eq(Svc.Prefs.get("steam.lastSync"), undefined); do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), undefined); do_check_eq(engine.toFetch.length, 0); engine.lastSync = 123.45; engine.lastSyncLocal = 67890; engine.toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()]; engine.previousFailed = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()]; engine.resetClient(); do_check_eq(engine.lastSync, 0); do_check_eq(engine.lastSyncLocal, 0); do_check_eq(engine.toFetch.length, 0); do_check_eq(engine.previousFailed.length, 0); } finally { Svc.Prefs.resetBranch(""); } } function test_wipeServer() { _("SyncEngine.wipeServer deletes server data and resets the client."); let syncTesting = new SyncTestingInfrastructure(); Service.serverURL = TEST_SERVER_URL; Service.clusterURL = TEST_CLUSTER_URL; let engine = makeSteamEngine(); const PAYLOAD = 42; let steamCollection = new ServerWBO("steam", PAYLOAD); let server = httpd_setup({ "/1.1/foo/storage/steam": steamCollection.handler() }); do_test_pending(); try { // Some data to reset. engine.lastSync = 123.45; engine.toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()]; _("Wipe server data and reset client."); engine.wipeServer(); do_check_eq(steamCollection.payload, undefined); do_check_eq(engine.lastSync, 0); do_check_eq(engine.toFetch.length, 0); } finally { server.stop(do_test_finished); Svc.Prefs.resetBranch(""); } } function run_test() { test_url_attributes(); test_syncID(); test_lastSync(); test_toFetch(); test_previousFailed(); test_resetClient(); test_wipeServer(); }