Cu.import("resource://services-sync/constants.js"); Cu.import("resource://services-sync/log4moz.js"); Cu.import("resource://services-sync/service.js"); Cu.import("resource://services-sync/status.js"); Cu.import("resource://services-sync/util.js"); Cu.import("resource://services-sync/policies.js"); function login_handling(handler) { return function (request, response) { if (basic_auth_matches(request, "johndoe", "ilovejane") || basic_auth_matches(request, "janedoe", "ilovejohn")) { handler(request, response); } else { let body = "Unauthorized"; response.setStatusLine(request.httpVersion, 401, "Unauthorized"); response.bodyOutputStream.write(body, body.length); } }; } function run_test() { let logger = Log4Moz.repository.rootLogger; Log4Moz.repository.rootLogger.addAppender(new Log4Moz.DumpAppender()); run_next_test(); } add_test(function test_offline() { try { _("The right bits are set when we're offline."); Services.io.offline = true; do_check_eq(Service._ignorableErrorCount, 0); do_check_false(!!Service.login()); do_check_eq(Status.login, LOGIN_FAILED_NETWORK_ERROR); do_check_eq(Service._ignorableErrorCount, 0); Services.io.offline = false; } finally { Svc.Prefs.resetBranch(""); run_next_test(); } }); function setup() { Service.serverURL = "http://localhost:8080/"; Service.clusterURL = "http://localhost:8080/"; let janeHelper = track_collections_helper(); let janeU = janeHelper.with_updated_collection; let janeColls = janeHelper.collections; let johnHelper = track_collections_helper(); let johnU = johnHelper.with_updated_collection; let johnColls = johnHelper.collections; return httpd_setup({ "/1.1/johndoe/info/collections": login_handling(johnHelper.handler), "/1.1/janedoe/info/collections": login_handling(janeHelper.handler), // We need these handlers because we test login, and login // is where keys are generated or fetched. // TODO: have Jane fetch her keys, not generate them... "/1.1/johndoe/storage/crypto/keys": johnU("crypto", new ServerWBO("keys").handler()), "/1.1/johndoe/storage/meta/global": johnU("meta", new ServerWBO("global").handler()), "/1.1/janedoe/storage/crypto/keys": janeU("crypto", new ServerWBO("keys").handler()), "/1.1/janedoe/storage/meta/global": janeU("meta", new ServerWBO("global").handler()) }); } add_test(function test_login_logout() { let server = setup(); try { _("Force the initial state."); Status.service = STATUS_OK; do_check_eq(Status.service, STATUS_OK); _("Try logging in. It won't work because we're not configured yet."); Service.login(); do_check_eq(Status.service, CLIENT_NOT_CONFIGURED); do_check_eq(Status.login, LOGIN_FAILED_NO_USERNAME); do_check_false(Service.isLoggedIn); _("Try again with username and password set."); Service.username = "johndoe"; Service.password = "ilovejane"; Service.login(); do_check_eq(Status.service, CLIENT_NOT_CONFIGURED); do_check_eq(Status.login, LOGIN_FAILED_NO_PASSPHRASE); do_check_false(Service.isLoggedIn); _("Success if passphrase is set."); Service.passphrase = "foo"; Service.login(); do_check_eq(Status.service, STATUS_OK); do_check_eq(Status.login, LOGIN_SUCCEEDED); do_check_true(Service.isLoggedIn); _("We can also pass username, password and passphrase to login()."); Service.login("janedoe", "incorrectpassword", "bar"); do_check_eq(Service.username, "janedoe"); do_check_eq(Service.password, "incorrectpassword"); do_check_eq(Service.passphrase, "bar"); do_check_eq(Status.service, LOGIN_FAILED); do_check_eq(Status.login, LOGIN_FAILED_LOGIN_REJECTED); do_check_false(Service.isLoggedIn); _("Try again with correct password."); Service.login("janedoe", "ilovejohn"); do_check_eq(Status.service, STATUS_OK); do_check_eq(Status.login, LOGIN_SUCCEEDED); do_check_true(Service.isLoggedIn); _("Calling login() with parameters when the client is unconfigured sends notification."); let notified = false; Svc.Obs.add("weave:service:setup-complete", function() { notified = true; }); Service.username = ""; Service.password = ""; Service.passphrase = ""; Service.login("janedoe", "ilovejohn", "bar"); do_check_true(notified); do_check_eq(Status.service, STATUS_OK); do_check_eq(Status.login, LOGIN_SUCCEEDED); do_check_true(Service.isLoggedIn); _("Logout."); Service.logout(); do_check_false(Service.isLoggedIn); _("Logging out again won't do any harm."); Service.logout(); do_check_false(Service.isLoggedIn); } finally { Svc.Prefs.resetBranch(""); server.stop(run_next_test); } }); add_test(function test_login_on_sync() { let server = setup(); Service.username = "johndoe"; Service.password = "ilovejane"; Service.passphrase = "bar"; try { _("Sync calls login."); let oldLogin = Service.login; let loginCalled = false; Service.login = function() { loginCalled = true; Status.login = LOGIN_SUCCEEDED; this._loggedIn = false; // So that sync aborts. return true; }; Service.sync(); do_check_true(loginCalled); Service.login = oldLogin; // Stub mpLocked. let mpLockedF = Utils.mpLocked; let mpLocked = true; Utils.mpLocked = function() mpLocked; // Stub scheduleNextSync. This gets called within checkSyncStatus if we're // ready to sync, so use it as an indicator. let scheduleNextSyncF = SyncScheduler.scheduleNextSync; let scheduleCalled = false; SyncScheduler.scheduleNextSync = function(wait) { scheduleCalled = true; scheduleNextSyncF.call(this, wait); }; // Autoconnect still tries to connect in the background (useful behavior: // for non-MP users and unlocked MPs, this will detect version expiry // earlier). // // Consequently, non-MP users will be logged in as in the pre-Bug 543784 world, // and checkSyncStatus reflects that by waiting for login. // // This process doesn't apply if your MP is still locked, so we make // checkSyncStatus accept a locked MP in place of being logged in. // // This test exercises these two branches. _("We're ready to sync if locked."); Service.enabled = true; Services.io.offline = false; SyncScheduler.checkSyncStatus(); do_check_true(scheduleCalled); _("... and also if we're not locked."); scheduleCalled = false; mpLocked = false; SyncScheduler.checkSyncStatus(); do_check_true(scheduleCalled); SyncScheduler.scheduleNextSync = scheduleNextSyncF; // TODO: need better tests around master password prompting. See Bug 620583. mpLocked = true; // Testing exception handling if master password dialog is canceled. // Do this by stubbing out Service.passphrase. let oldPP = Service.__lookupGetter__("passphrase"); _("Old passphrase function is " + oldPP); Service.__defineGetter__("passphrase", function() { throw "User canceled Master Password entry"; }); let oldClearSyncTriggers = SyncScheduler.clearSyncTriggers; let oldLockedSync = Service._lockedSync; let cSTCalled = false; let lockedSyncCalled = false; SyncScheduler.clearSyncTriggers = function() { cSTCalled = true; }; Service._lockedSync = function() { lockedSyncCalled = true; }; _("If master password is canceled, login fails and we report lockage."); do_check_false(!!Service.login()); do_check_eq(Status.login, MASTER_PASSWORD_LOCKED); do_check_eq(Status.service, LOGIN_FAILED); _("Locked? " + Utils.mpLocked()); _("checkSync reports the correct term."); do_check_eq(Service._checkSync(), kSyncMasterPasswordLocked); _("Sync doesn't proceed and clears triggers if MP is still locked."); Service.sync(); do_check_true(cSTCalled); do_check_false(lockedSyncCalled); // N.B., a bunch of methods are stubbed at this point. Be careful putting // new tests after this point! } finally { Svc.Prefs.resetBranch(""); server.stop(run_next_test); } });