/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef _nsBMPDecoder_h #define _nsBMPDecoder_h #include "nsAutoPtr.h" #include "imgIDecoderObserver.h" #include "gfxColor.h" #include "Decoder.h" #include "BMPFileHeaders.h" namespace mozilla { namespace image { class RasterImage; /** * Decoder for BMP-Files, as used by Windows and OS/2 */ class nsBMPDecoder : public Decoder { public: nsBMPDecoder(RasterImage &aImage, imgIDecoderObserver* aObserver); ~nsBMPDecoder(); // Specifies whether or not the BMP file will contain alpha data // If set to true and the BMP is 32BPP, the alpha data will be // retrieved from the 4th byte of image data per pixel void SetUseAlphaData(bool useAlphaData); // Obtains the bits per pixel from the internal BIH header int32_t GetBitsPerPixel() const; // Obtains the width from the internal BIH header int32_t GetWidth() const; // Obtains the abs-value of the height from the internal BIH header int32_t GetHeight() const; // Obtains the internal output image buffer uint32_t* GetImageData(); // Obtains the size of the compressed image resource int32_t GetCompressedImageSize() const; // Obtains whether or not a BMP file had alpha data in its 4th byte // for 32BPP bitmaps. Only use after the bitmap has been processed. bool HasAlphaData() const; virtual void WriteInternal(const char* aBuffer, uint32_t aCount); virtual void FinishInternal(); private: /** Calculates the red-, green- and blueshift in mBitFields using * the bitmasks from mBitFields */ NS_METHOD CalcBitShift(); uint32_t mPos; BMPFILEHEADER mBFH; BITMAPV5HEADER mBIH; char mRawBuf[WIN_V3_INTERNAL_BIH_LENGTH]; uint32_t mLOH; ///< Length of the header uint32_t mNumColors; ///< The number of used colors, i.e. the number of entries in mColors colorTable *mColors; bitFields mBitFields; uint32_t *mImageData; ///< Pointer to the image data for the frame uint8_t *mRow; ///< Holds one raw line of the image uint32_t mRowBytes; ///< How many bytes of the row were already received int32_t mCurLine; ///< Index of the line of the image that's currently being decoded: [height,1] int32_t mOldLine; ///< Previous index of the line int32_t mCurPos; ///< Index in the current line of the image ERLEState mState; ///< Maintains the current state of the RLE decoding uint32_t mStateData;///< Decoding information that is needed depending on mState /** Set mBFH from the raw data in mRawBuf, converting from little-endian * data to native data as necessary */ void ProcessFileHeader(); /** Set mBIH from the raw data in mRawBuf, converting from little-endian * data to native data as necessary */ void ProcessInfoHeader(); // Stores whether the image data may store alpha data, or if // the alpha data is unspecified and filled with a padding byte of 0. // When a 32BPP bitmap is stored in an ICO or CUR file, its 4th byte // is used for alpha transparency. When it is stored in a BMP, its // 4th byte is reserved and is always 0. // Reference: // http://en.wikipedia.org/wiki/ICO_(file_format)#cite_note-9 // Bitmaps where the alpha bytes are all 0 should be fully visible. bool mUseAlphaData; // Whether the 4th byte alpha data was found to be non zero and hence used. bool mHaveAlphaData; }; /** Sets the pixel data in aDecoded to the given values. * @param aDecoded pointer to pixel to be set, will be incremented to point to the next pixel. */ static inline void SetPixel(uint32_t*& aDecoded, uint8_t aRed, uint8_t aGreen, uint8_t aBlue, uint8_t aAlpha = 0xFF) { *aDecoded++ = GFX_PACKED_PIXEL(aAlpha, aRed, aGreen, aBlue); } static inline void SetPixel(uint32_t*& aDecoded, uint8_t idx, colorTable* aColors) { SetPixel(aDecoded, aColors[idx].red, aColors[idx].green, aColors[idx].blue); } /** Sets two (or one if aCount = 1) pixels * @param aDecoded where the data is stored. Will be moved 4 resp 8 bytes * depending on whether one or two pixels are written. * @param aData The values for the two pixels * @param aCount Current count. Is decremented by one or two. */ inline void Set4BitPixel(uint32_t*& aDecoded, uint8_t aData, uint32_t& aCount, colorTable* aColors) { uint8_t idx = aData >> 4; SetPixel(aDecoded, idx, aColors); if (--aCount > 0) { idx = aData & 0xF; SetPixel(aDecoded, idx, aColors); --aCount; } } } // namespace image } // namespace mozilla #endif