/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_CANVASLAYERD3D9_H #define GFX_CANVASLAYERD3D9_H #include "LayerManagerD3D9.h" #include "GLContextTypes.h" namespace mozilla { namespace layers { class CanvasLayerD3D9 : public CanvasLayer, public LayerD3D9 { public: CanvasLayerD3D9(LayerManagerD3D9 *aManager); ~CanvasLayerD3D9(); // CanvasLayer implementation virtual void Initialize(const Data& aData); // LayerD3D9 implementation virtual Layer* GetLayer(); virtual void RenderLayer(); virtual void CleanResources(); virtual void LayerManagerDestroyed(); void CreateTexture(); protected: typedef mozilla::gl::GLContext GLContext; void UpdateSurface(); nsRefPtr mGLContext; nsRefPtr mTexture; RefPtr mDrawTarget; bool mDataIsPremultiplied; bool mNeedsYFlip; bool mHasAlpha; nsAutoArrayPtr mCachedTempBlob; uint32_t mCachedTempBlob_Size; uint8_t* GetTempBlob(const uint32_t aSize) { if (!mCachedTempBlob || aSize != mCachedTempBlob_Size) { mCachedTempBlob = new uint8_t[aSize]; mCachedTempBlob_Size = aSize; } return mCachedTempBlob; } void DiscardTempBlob() { mCachedTempBlob = nullptr; } }; } /* layers */ } /* mozilla */ #endif /* GFX_CANVASLAYERD3D9_H */