/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Rob Ginda rginda@netscape.com * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ var gTestfile = '10.1.4-1.js'; /** ECMA Section: 10.1.4.1 Entering An Execution Context ECMA says: * Global Code, Function Code Variable instantiation is performed using the global object as the variable object and using property attributes { DontDelete }. * Eval Code Variable instantiation is performed using the calling context's variable object and using empty property attributes. */ var BUGNUMBER = '(none)'; var summary = '10.1.4.1 Entering An Execution Context'; var actual = ''; var expect = ''; test(); function test() { enterFunc ("test"); printBugNumber(BUGNUMBER); printStatus (summary); var y; eval("var x = 1"); if (delete y) reportCompare('PASS', 'FAIL', "Expected *NOT* to be able to delete y"); if (typeof x == "undefined") reportCompare('PASS', 'FAIL', "x did not remain defined after eval()"); else if (x != 1) reportCompare('PASS', 'FAIL', "x did not retain it's value after eval()"); if (!delete x) reportCompare('PASS', 'FAIL', "Expected to be able to delete x"); reportCompare('PASS', 'PASS', '10.1.4.1 Entering An Execution Context'); exitFunc("test"); }