# Microsoft Developer Studio Project File - Name="7z" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=7z - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "7z.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "7z.mak" CFG="7z - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "7z - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "7z - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "7z - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FAs /YX /FD /c # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"Release/7zDec.exe" /opt:NOWIN98 # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "7z - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W4 /Gm /GX /ZI /Od /D "_DEBUG" /D "_SZ_ALLOC_DEBUG2" /D "_SZ_NO_INT_64_A" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /YX /FD /GZ /c # ADD BASE RSC /l 0x419 /d "_DEBUG" # ADD RSC /l 0x419 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/7zDec.exe" /pdbtype:sept !ENDIF # Begin Target # Name "7z - Win32 Release" # Name "7z - Win32 Debug" # Begin Group "Common" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\7zBuf.c # End Source File # Begin Source File SOURCE=..\..\7zBuf.h # End Source File # Begin Source File SOURCE=..\..\7zCrc.c # End Source File # Begin Source File SOURCE=..\..\7zCrc.h # End Source File # Begin Source File SOURCE=..\..\7zFile.c # End Source File # Begin Source File SOURCE=..\..\7zFile.h # End Source File # Begin Source File SOURCE=..\..\7zStream.c # End Source File # Begin Source File SOURCE=..\..\Bcj2.c # End Source File # Begin Source File SOURCE=..\..\Bcj2.h # End Source File # Begin Source File SOURCE=..\..\Bra.h # End Source File # Begin Source File SOURCE=..\..\Bra86.c # End Source File # Begin Source File SOURCE=..\..\CpuArch.h # End Source File # Begin Source File SOURCE=..\..\Lzma2Dec.c # End Source File # Begin Source File SOURCE=..\..\Lzma2Dec.h # End Source File # Begin Source File SOURCE=..\..\LzmaDec.c # End Source File # Begin Source File SOURCE=..\..\LzmaDec.h # End Source File # Begin Source File SOURCE=..\..\Types.h # End Source File # End Group # Begin Source File SOURCE=..\..\7z.h # End Source File # Begin Source File SOURCE=.\7zAlloc.c # End Source File # Begin Source File SOURCE=.\7zAlloc.h # End Source File # Begin Source File SOURCE=..\..\7zDec.c # End Source File # Begin Source File SOURCE=..\..\7zIn.c # End Source File # Begin Source File SOURCE=.\7zMain.c # End Source File # End Target # End Project