/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifdef MOZILLA_INTERNAL_API #ifndef nsEventDispatcher_h___ #define nsEventDispatcher_h___ #include "nsCOMPtr.h" #include "nsEvent.h" class nsPresContext; class nsIDOMEvent; class nsIScriptGlobalObject; class nsIDOMEventTarget; class nsEventTargetChainItem; template class nsCOMArray; /** * About event dispatching: * When either nsEventDispatcher::Dispatch or * nsEventDispatcher::DispatchDOMEvent is called an event target chain is * created. nsEventDispatcher creates the chain by calling PreHandleEvent * on each event target and the creation continues until either the mCanHandle * member of the nsEventChainPreVisitor object is false or the mParentTarget * does not point to a new target. The event target chain is created in the * heap. * * If the event needs retargeting, mEventTargetAtParent must be set in * PreHandleEvent. * * The capture, target and bubble phases of the event dispatch are handled * by iterating through the event target chain. Iteration happens twice, * first for the default event group and then for the system event group. * While dispatching the event for the system event group PostHandleEvent * is called right after calling event listener for the current event target. */ class nsEventChainVisitor { public: nsEventChainVisitor(nsPresContext* aPresContext, nsEvent* aEvent, nsIDOMEvent* aDOMEvent, nsEventStatus aEventStatus = nsEventStatus_eIgnore) : mPresContext(aPresContext), mEvent(aEvent), mDOMEvent(aDOMEvent), mEventStatus(aEventStatus), mItemFlags(0) {} /** * The prescontext, possibly nullptr. */ nsPresContext* const mPresContext; /** * The nsEvent which is being dispatched. Never nullptr. */ nsEvent* const mEvent; /** * The DOM Event assiciated with the mEvent. Possibly nullptr if a DOM Event * is not (yet) created. */ nsIDOMEvent* mDOMEvent; /** * The status of the event. * @see nsEventStatus.h */ nsEventStatus mEventStatus; /** * Bits for items in the event target chain. * Set in PreHandleEvent() and used in PostHandleEvent(). * * @note These bits are different for each item in the event target chain. * It is up to the Pre/PostHandleEvent implementation to decide how to * use these bits. * * @note Using uint16_t because that is used also in nsEventTargetChainItem. */ uint16_t mItemFlags; /** * Data for items in the event target chain. * Set in PreHandleEvent() and used in PostHandleEvent(). * * @note This data is different for each item in the event target chain. * It is up to the Pre/PostHandleEvent implementation to decide how to * use this. */ nsCOMPtr mItemData; }; class nsEventChainPreVisitor : public nsEventChainVisitor { public: nsEventChainPreVisitor(nsPresContext* aPresContext, nsEvent* aEvent, nsIDOMEvent* aDOMEvent, nsEventStatus aEventStatus, bool aIsInAnon) : nsEventChainVisitor(aPresContext, aEvent, aDOMEvent, aEventStatus), mCanHandle(true), mForceContentDispatch(false), mRelatedTargetIsInAnon(false), mOriginalTargetIsInAnon(aIsInAnon), mWantsWillHandleEvent(false), mMayHaveListenerManager(true), mParentTarget(nullptr), mEventTargetAtParent(nullptr) {} void Reset() { mItemFlags = 0; mItemData = nullptr; mCanHandle = true; mForceContentDispatch = false; mWantsWillHandleEvent = false; mMayHaveListenerManager = true; mParentTarget = nullptr; mEventTargetAtParent = nullptr; } /** * Member that must be set in PreHandleEvent by event targets. If set to false, * indicates that this event target will not be handling the event and * construction of the event target chain is complete. The target that sets * mCanHandle to false is NOT included in the event target chain. */ bool mCanHandle; /** * If mForceContentDispatch is set to true, * content dispatching is not disabled for this event target. * FIXME! This is here for backward compatibility. Bug 329119 */ bool mForceContentDispatch; /** * true if it is known that related target is or is a descendant of an * element which is anonymous for events. */ bool mRelatedTargetIsInAnon; /** * true if the original target of the event is inside anonymous content. * This is set before calling PreHandleEvent on event targets. */ bool mOriginalTargetIsInAnon; /** * Whether or not nsIDOMEventTarget::WillHandleEvent will be * called. Default is false; */ bool mWantsWillHandleEvent; /** * If it is known that the current target doesn't have a listener manager * when PreHandleEvent is called, set this to false. */ bool mMayHaveListenerManager; /** * Parent item in the event target chain. */ nsIDOMEventTarget* mParentTarget; /** * If the event needs to be retargeted, this is the event target, * which should be used when the event is handled at mParentTarget. */ nsIDOMEventTarget* mEventTargetAtParent; }; class nsEventChainPostVisitor : public nsEventChainVisitor { public: nsEventChainPostVisitor(nsEventChainVisitor& aOther) : nsEventChainVisitor(aOther.mPresContext, aOther.mEvent, aOther.mDOMEvent, aOther.mEventStatus) {} }; /** * If an nsDispatchingCallback object is passed to Dispatch, * its HandleEvent method is called after handling the default event group, * before handling the system event group. * This is used in nsPresShell. */ class NS_STACK_CLASS nsDispatchingCallback { public: virtual void HandleEvent(nsEventChainPostVisitor& aVisitor) = 0; }; /** * The generic class for event dispatching. * Must not be used outside Gecko! */ class nsEventDispatcher { public: /** * aTarget should QI to nsIDOMEventTarget. * If the target of aEvent is set before calling this method, the target of * aEvent is used as the target (unless there is event * retargeting) and the originalTarget of the DOM Event. * aTarget is always used as the starting point for constructing the event * target chain, no matter what the value of aEvent->target is. * In other words, aEvent->target is only a property of the event and it has * nothing to do with the construction of the event target chain. * Neither aTarget nor aEvent is allowed to be nullptr. * * If aTargets is non-null, event target chain will be created, but * event won't be handled. In this case aEvent->message should be * NS_EVENT_TYPE_NULL. * @note Use this method when dispatching an nsEvent. */ static nsresult Dispatch(nsISupports* aTarget, nsPresContext* aPresContext, nsEvent* aEvent, nsIDOMEvent* aDOMEvent = nullptr, nsEventStatus* aEventStatus = nullptr, nsDispatchingCallback* aCallback = nullptr, nsCOMArray* aTargets = nullptr); /** * Dispatches an event. * If aDOMEvent is not nullptr, it is used for dispatching * (aEvent can then be nullptr) and (if aDOMEvent is not |trusted| already), * the |trusted| flag is set based on the UniversalXPConnect capability. * Otherwise this works like nsEventDispatcher::Dispatch. * @note Use this method when dispatching nsIDOMEvent. */ static nsresult DispatchDOMEvent(nsISupports* aTarget, nsEvent* aEvent, nsIDOMEvent* aDOMEvent, nsPresContext* aPresContext, nsEventStatus* aEventStatus); /** * Creates a DOM Event. */ static nsresult CreateEvent(nsPresContext* aPresContext, nsEvent* aEvent, const nsAString& aEventType, nsIDOMEvent** aDOMEvent); }; #endif #endif