/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ImageHost.h" #include "LayersLogging.h" // for AppendToString #include "composite/CompositableHost.h" // for CompositableHost, etc #include "ipc/IPCMessageUtils.h" // for null_t #include "mozilla/layers/Compositor.h" // for Compositor #include "mozilla/layers/Effects.h" // for TexturedEffect, Effect, etc #include "nsAString.h" #include "nsDebug.h" // for NS_WARNING, NS_ASSERTION #include "nsPrintfCString.h" // for nsPrintfCString #include "nsString.h" // for nsAutoCString class nsIntRegion; namespace mozilla { namespace gfx { class Matrix4x4; } using namespace gfx; namespace layers { class ISurfaceAllocator; ImageHost::ImageHost(const TextureInfo& aTextureInfo) : CompositableHost(aTextureInfo) , mFrontBuffer(nullptr) , mHasPictureRect(false) {} ImageHost::~ImageHost() {} void ImageHost::UseTextureHost(TextureHost* aTexture) { CompositableHost::UseTextureHost(aTexture); mFrontBuffer = aTexture; } void ImageHost::RemoveTextureHost(TextureHost* aTexture) { CompositableHost::RemoveTextureHost(aTexture); if (aTexture && mFrontBuffer == aTexture) { aTexture->SetCompositableBackendSpecificData(nullptr); mFrontBuffer = nullptr; } } TextureHost* ImageHost::GetAsTextureHost() { return mFrontBuffer; } void ImageHost::Composite(EffectChain& aEffectChain, float aOpacity, const gfx::Matrix4x4& aTransform, const gfx::Filter& aFilter, const gfx::Rect& aClipRect, const nsIntRegion* aVisibleRegion, TiledLayerProperties* aLayerProperties) { if (!GetCompositor()) { // should only happen when a tab is dragged to another window and // async-video is still sending frames but we haven't attached the // set the new compositor yet. return; } if (!mFrontBuffer) { return; } // Make sure the front buffer has a compositor mFrontBuffer->SetCompositor(GetCompositor()); mFrontBuffer->SetCompositableBackendSpecificData(GetCompositableBackendSpecificData()); AutoLockTextureHost autoLock(mFrontBuffer); if (autoLock.Failed()) { NS_WARNING("failed to lock front buffer"); return; } RefPtr source = mFrontBuffer->GetTextureSources(); if (!source) { return; } RefPtr effect = CreateTexturedEffect(mFrontBuffer->GetFormat(), source, aFilter); if (!effect) { return; } aEffectChain.mPrimaryEffect = effect; IntSize textureSize = source->GetSize(); gfx::Rect gfxPictureRect = mHasPictureRect ? gfx::Rect(0, 0, mPictureRect.width, mPictureRect.height) : gfx::Rect(0, 0, textureSize.width, textureSize.height); gfx::Rect pictureRect(0, 0, mPictureRect.width, mPictureRect.height); //XXX: We might have multiple texture sources here (e.g. 3 YCbCr textures), and we're // only iterating over the tiles of the first one. Are we assuming that the tiling // will be identical? Can we ensure that somehow? BigImageIterator* it = source->AsBigImageIterator(); if (it) { it->BeginBigImageIteration(); do { nsIntRect tileRect = it->GetTileRect(); gfx::Rect rect(tileRect.x, tileRect.y, tileRect.width, tileRect.height); if (mHasPictureRect) { rect = rect.Intersect(pictureRect); effect->mTextureCoords = Rect(Float(rect.x - tileRect.x)/ tileRect.width, Float(rect.y - tileRect.y) / tileRect.height, Float(rect.width) / tileRect.width, Float(rect.height) / tileRect.height); } else { effect->mTextureCoords = Rect(0, 0, 1, 1); } if (mFrontBuffer->GetFlags() & TextureFlags::NEEDS_Y_FLIP) { effect->mTextureCoords.y = effect->mTextureCoords.YMost(); effect->mTextureCoords.height = -effect->mTextureCoords.height; } GetCompositor()->DrawQuad(rect, aClipRect, aEffectChain, aOpacity, aTransform); GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE | DiagnosticFlags::BIGIMAGE, rect, aClipRect, aTransform, mFlashCounter); } while (it->NextTile()); it->EndBigImageIteration(); // layer border GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE, gfxPictureRect, aClipRect, aTransform, mFlashCounter); } else { IntSize textureSize = source->GetSize(); gfx::Rect rect; if (mHasPictureRect) { effect->mTextureCoords = Rect(Float(mPictureRect.x) / textureSize.width, Float(mPictureRect.y) / textureSize.height, Float(mPictureRect.width) / textureSize.width, Float(mPictureRect.height) / textureSize.height); rect = pictureRect; } else { effect->mTextureCoords = Rect(0, 0, 1, 1); rect = gfx::Rect(0, 0, textureSize.width, textureSize.height); } if (mFrontBuffer->GetFlags() & TextureFlags::NEEDS_Y_FLIP) { effect->mTextureCoords.y = effect->mTextureCoords.YMost(); effect->mTextureCoords.height = -effect->mTextureCoords.height; } GetCompositor()->DrawQuad(rect, aClipRect, aEffectChain, aOpacity, aTransform); GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE, rect, aClipRect, aTransform, mFlashCounter); } } void ImageHost::SetCompositor(Compositor* aCompositor) { if (mFrontBuffer && mCompositor != aCompositor) { mFrontBuffer->SetCompositor(aCompositor); } CompositableHost::SetCompositor(aCompositor); } void ImageHost::PrintInfo(nsACString& aTo, const char* aPrefix) { aTo += aPrefix; aTo += nsPrintfCString("ImageHost (0x%p)", this); AppendToString(aTo, mPictureRect, " [picture-rect=", "]"); if (mFrontBuffer) { nsAutoCString pfx(aPrefix); pfx += " "; aTo += "\n"; mFrontBuffer->PrintInfo(aTo, pfx.get()); } } #ifdef MOZ_DUMP_PAINTING void ImageHost::Dump(FILE* aFile, const char* aPrefix, bool aDumpHtml) { if (!aFile) { aFile = stderr; } if (mFrontBuffer) { fprintf_stderr(aFile, "%s", aPrefix); fprintf_stderr(aFile, aDumpHtml ? " " : " "); } } #endif LayerRenderState ImageHost::GetRenderState() { if (mFrontBuffer) { return mFrontBuffer->GetRenderState(); } return LayerRenderState(); } #ifdef MOZ_DUMP_PAINTING TemporaryRef ImageHost::GetAsSurface() { return mFrontBuffer->GetAsSurface(); } #endif } }