/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sw=4 et tw=99: * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Nick Fitzgerald * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef jsdbgapi_h___ #define jsdbgapi_h___ /* * JS debugger API. */ #include "jsapi.h" #include "jsprvtd.h" JS_BEGIN_EXTERN_C extern JS_PUBLIC_API(JSCrossCompartmentCall *) JS_EnterCrossCompartmentCallScript(JSContext *cx, JSScript *target); extern JS_PUBLIC_API(JSCrossCompartmentCall *) JS_EnterCrossCompartmentCallStackFrame(JSContext *cx, JSStackFrame *target); #ifdef __cplusplus JS_END_EXTERN_C namespace JS { class JS_PUBLIC_API(AutoEnterScriptCompartment) { protected: JSCrossCompartmentCall *call; public: AutoEnterScriptCompartment() : call(NULL) {} bool enter(JSContext *cx, JSScript *target); bool entered() const { return call != NULL; } ~AutoEnterScriptCompartment() { if (call && call != reinterpret_cast(1)) JS_LeaveCrossCompartmentCall(call); } }; class JS_PUBLIC_API(AutoEnterFrameCompartment) : public AutoEnterScriptCompartment { public: bool enter(JSContext *cx, JSStackFrame *target); }; } /* namespace JS */ #ifdef DEBUG JS_FRIEND_API(void) js_DumpValue(const js::Value &val); JS_FRIEND_API(void) js_DumpId(jsid id); JS_FRIEND_API(void) js_DumpStackFrame(JSContext *cx, js::StackFrame *start = NULL); #endif JS_FRIEND_API(void) js_DumpBacktrace(JSContext *cx); JS_BEGIN_EXTERN_C #endif extern JS_PUBLIC_API(JSString *) JS_DecompileScript(JSContext *cx, JSScript *script, const char *name, unsigned indent); /* * Currently, we only support runtime-wide debugging. In the future, we should * be able to support compartment-wide debugging. */ extern JS_PUBLIC_API(void) JS_SetRuntimeDebugMode(JSRuntime *rt, JSBool debug); /* * Debug mode is a compartment-wide mode that enables a debugger to attach * to and interact with running methodjit-ed frames. In particular, it causes * every function to be compiled as if an eval was present (so eval-in-frame) * can work, and it ensures that functions can be re-JITed for other debug * features. In general, it is not safe to interact with frames that were live * before debug mode was enabled. For this reason, it is also not safe to * enable debug mode while frames are live. */ /* Get current state of debugging mode. */ extern JS_PUBLIC_API(JSBool) JS_GetDebugMode(JSContext *cx); /* * Turn on/off debugging mode for all compartments. This returns false if any code * from any of the runtime's compartments is running or on the stack. */ JS_FRIEND_API(JSBool) JS_SetDebugModeForAllCompartments(JSContext *cx, JSBool debug); /* * Turn on/off debugging mode for a single compartment. This should only be * used when no code from this compartment is running or on the stack in any * thread. */ JS_FRIEND_API(JSBool) JS_SetDebugModeForCompartment(JSContext *cx, JSCompartment *comp, JSBool debug); /* * Turn on/off debugging mode for a context's compartment. */ JS_FRIEND_API(JSBool) JS_SetDebugMode(JSContext *cx, JSBool debug); /* Turn on single step mode. */ extern JS_PUBLIC_API(JSBool) JS_SetSingleStepMode(JSContext *cx, JSScript *script, JSBool singleStep); /* The closure argument will be marked. */ extern JS_PUBLIC_API(JSBool) JS_SetTrap(JSContext *cx, JSScript *script, jsbytecode *pc, JSTrapHandler handler, jsval closure); extern JS_PUBLIC_API(void) JS_ClearTrap(JSContext *cx, JSScript *script, jsbytecode *pc, JSTrapHandler *handlerp, jsval *closurep); extern JS_PUBLIC_API(void) JS_ClearScriptTraps(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(void) JS_ClearAllTrapsForCompartment(JSContext *cx); extern JS_PUBLIC_API(JSBool) JS_SetInterrupt(JSRuntime *rt, JSInterruptHook handler, void *closure); extern JS_PUBLIC_API(JSBool) JS_ClearInterrupt(JSRuntime *rt, JSInterruptHook *handlerp, void **closurep); /************************************************************************/ extern JS_PUBLIC_API(JSBool) JS_SetWatchPoint(JSContext *cx, JSObject *obj, jsid id, JSWatchPointHandler handler, JSObject *closure); extern JS_PUBLIC_API(JSBool) JS_ClearWatchPoint(JSContext *cx, JSObject *obj, jsid id, JSWatchPointHandler *handlerp, JSObject **closurep); extern JS_PUBLIC_API(JSBool) JS_ClearWatchPointsForObject(JSContext *cx, JSObject *obj); extern JS_PUBLIC_API(JSBool) JS_ClearAllWatchPoints(JSContext *cx); /************************************************************************/ extern JS_PUBLIC_API(unsigned) JS_PCToLineNumber(JSContext *cx, JSScript *script, jsbytecode *pc); extern JS_PUBLIC_API(jsbytecode *) JS_LineNumberToPC(JSContext *cx, JSScript *script, unsigned lineno); extern JS_PUBLIC_API(jsbytecode *) JS_EndPC(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(JSBool) JS_GetLinePCs(JSContext *cx, JSScript *script, unsigned startLine, unsigned maxLines, unsigned* count, unsigned** lines, jsbytecode*** pcs); extern JS_PUBLIC_API(unsigned) JS_GetFunctionArgumentCount(JSContext *cx, JSFunction *fun); extern JS_PUBLIC_API(JSBool) JS_FunctionHasLocalNames(JSContext *cx, JSFunction *fun); /* * N.B. The mark is in the context temp pool and thus the caller must take care * to call JS_ReleaseFunctionLocalNameArray in a LIFO manner (wrt to any other * call that may use the temp pool. */ extern JS_PUBLIC_API(uintptr_t *) JS_GetFunctionLocalNameArray(JSContext *cx, JSFunction *fun, void **markp); extern JS_PUBLIC_API(JSAtom *) JS_LocalNameToAtom(uintptr_t w); extern JS_PUBLIC_API(JSString *) JS_AtomKey(JSAtom *atom); extern JS_PUBLIC_API(void) JS_ReleaseFunctionLocalNameArray(JSContext *cx, void *mark); extern JS_PUBLIC_API(JSScript *) JS_GetFunctionScript(JSContext *cx, JSFunction *fun); extern JS_PUBLIC_API(JSNative) JS_GetFunctionNative(JSContext *cx, JSFunction *fun); extern JS_PUBLIC_API(JSPrincipals *) JS_GetScriptPrincipals(JSScript *script); extern JS_PUBLIC_API(JSPrincipals *) JS_GetScriptOriginPrincipals(JSScript *script); /* * Stack Frame Iterator * * Used to iterate through the JS stack frames to extract * information from the frames. */ extern JS_PUBLIC_API(JSStackFrame *) JS_FrameIterator(JSContext *cx, JSStackFrame **iteratorp); extern JS_PUBLIC_API(JSScript *) JS_GetFrameScript(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(jsbytecode *) JS_GetFramePC(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(void *) JS_GetFrameAnnotation(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(void) JS_SetFrameAnnotation(JSContext *cx, JSStackFrame *fp, void *annotation); extern JS_PUBLIC_API(JSBool) JS_IsScriptFrame(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(JSObject *) JS_GetFrameScopeChain(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(JSObject *) JS_GetFrameCallObject(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(JSBool) JS_GetFrameThis(JSContext *cx, JSStackFrame *fp, jsval *thisv); extern JS_PUBLIC_API(JSFunction *) JS_GetFrameFunction(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(JSObject *) JS_GetFrameFunctionObject(JSContext *cx, JSStackFrame *fp); JS_PUBLIC_API(JSFunction *) JS_GetScriptFunction(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(JSObject *) JS_GetParentOrScopeChain(JSContext *cx, JSObject *obj); /* XXXrginda Initially published with typo */ #define JS_IsContructorFrame JS_IsConstructorFrame extern JS_PUBLIC_API(JSBool) JS_IsConstructorFrame(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(JSBool) JS_IsDebuggerFrame(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(JSBool) JS_IsGlobalFrame(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(jsval) JS_GetFrameReturnValue(JSContext *cx, JSStackFrame *fp); extern JS_PUBLIC_API(void) JS_SetFrameReturnValue(JSContext *cx, JSStackFrame *fp, jsval rval); /** * Return fp's callee function object (fp->callee) if it has one. Note that * this API cannot fail. A null return means "no callee": fp is a global or * eval-from-global frame, not a call frame. */ extern JS_PUBLIC_API(JSObject *) JS_GetFrameCalleeObject(JSContext *cx, JSStackFrame *fp); /************************************************************************/ extern JS_PUBLIC_API(const char *) JS_GetScriptFilename(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(const jschar *) JS_GetScriptSourceMap(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(unsigned) JS_GetScriptBaseLineNumber(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(unsigned) JS_GetScriptLineExtent(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(JSVersion) JS_GetScriptVersion(JSContext *cx, JSScript *script); /************************************************************************/ /* * Hook setters for script creation and destruction, see jsprvtd.h for the * typedefs. These macros provide binary compatibility and newer, shorter * synonyms. */ #define JS_SetNewScriptHook JS_SetNewScriptHookProc #define JS_SetDestroyScriptHook JS_SetDestroyScriptHookProc extern JS_PUBLIC_API(void) JS_SetNewScriptHook(JSRuntime *rt, JSNewScriptHook hook, void *callerdata); extern JS_PUBLIC_API(void) JS_SetDestroyScriptHook(JSRuntime *rt, JSDestroyScriptHook hook, void *callerdata); /************************************************************************/ extern JS_PUBLIC_API(JSBool) JS_EvaluateUCInStackFrame(JSContext *cx, JSStackFrame *fp, const jschar *chars, unsigned length, const char *filename, unsigned lineno, jsval *rval); extern JS_PUBLIC_API(JSBool) JS_EvaluateInStackFrame(JSContext *cx, JSStackFrame *fp, const char *bytes, unsigned length, const char *filename, unsigned lineno, jsval *rval); /************************************************************************/ typedef struct JSPropertyDesc { jsval id; /* primary id, atomized string, or int */ jsval value; /* property value */ uint8_t flags; /* flags, see below */ uint8_t spare; /* unused */ uint16_t slot; /* argument/variable slot */ jsval alias; /* alias id if JSPD_ALIAS flag */ } JSPropertyDesc; #define JSPD_ENUMERATE 0x01 /* visible to for/in loop */ #define JSPD_READONLY 0x02 /* assignment is error */ #define JSPD_PERMANENT 0x04 /* property cannot be deleted */ #define JSPD_ALIAS 0x08 /* property has an alias id */ #define JSPD_ARGUMENT 0x10 /* argument to function */ #define JSPD_VARIABLE 0x20 /* local variable in function */ #define JSPD_EXCEPTION 0x40 /* exception occurred fetching the property, */ /* value is exception */ #define JSPD_ERROR 0x80 /* native getter returned JS_FALSE without */ /* throwing an exception */ typedef struct JSPropertyDescArray { uint32_t length; /* number of elements in array */ JSPropertyDesc *array; /* alloc'd by Get, freed by Put */ } JSPropertyDescArray; typedef struct JSScopeProperty JSScopeProperty; extern JS_PUBLIC_API(JSBool) JS_GetPropertyDescArray(JSContext *cx, JSObject *obj, JSPropertyDescArray *pda); extern JS_PUBLIC_API(void) JS_PutPropertyDescArray(JSContext *cx, JSPropertyDescArray *pda); /************************************************************************/ extern JS_PUBLIC_API(JSBool) JS_SetDebuggerHandler(JSRuntime *rt, JSDebuggerHandler hook, void *closure); extern JS_PUBLIC_API(JSBool) JS_SetSourceHandler(JSRuntime *rt, JSSourceHandler handler, void *closure); extern JS_PUBLIC_API(JSBool) JS_SetExecuteHook(JSRuntime *rt, JSInterpreterHook hook, void *closure); extern JS_PUBLIC_API(JSBool) JS_SetCallHook(JSRuntime *rt, JSInterpreterHook hook, void *closure); extern JS_PUBLIC_API(JSBool) JS_SetThrowHook(JSRuntime *rt, JSThrowHook hook, void *closure); extern JS_PUBLIC_API(JSBool) JS_SetDebugErrorHook(JSRuntime *rt, JSDebugErrorHook hook, void *closure); /************************************************************************/ extern JS_PUBLIC_API(size_t) JS_GetObjectTotalSize(JSContext *cx, JSObject *obj); extern JS_PUBLIC_API(size_t) JS_GetFunctionTotalSize(JSContext *cx, JSFunction *fun); extern JS_PUBLIC_API(size_t) JS_GetScriptTotalSize(JSContext *cx, JSScript *script); /* * Return true if obj is a "system" object, that is, one created by * JS_NewSystemObject with the system flag set and not JS_NewObject. * * What "system" means is up to the API client. */ extern JS_PUBLIC_API(JSBool) JS_IsSystemObject(JSContext *cx, JSObject *obj); /* * Mark an object as being a system object. This should be called immediately * after allocating the object. A system object is an object for which * JS_IsSystemObject returns true. */ extern JS_PUBLIC_API(JSBool) JS_MakeSystemObject(JSContext *cx, JSObject *obj); /************************************************************************/ extern JS_FRIEND_API(void) js_RevertVersion(JSContext *cx); extern JS_PUBLIC_API(const JSDebugHooks *) JS_GetGlobalDebugHooks(JSRuntime *rt); /** * Start any profilers that are available and have been configured on for this * platform. This is NOT thread safe. * * The profileName is used by some profilers to describe the current profiling * run. It may be used for part of the filename of the output, but the * specifics depend on the profiler. Many profilers will ignore it. Passing in * NULL is legal; some profilers may use it to output to stdout or similar. * * Returns true if no profilers fail to start. */ extern JS_PUBLIC_API(JSBool) JS_StartProfiling(const char *profileName); /** * Stop any profilers that were previously started with JS_StartProfiling. * Returns true if no profilers fail to stop. */ extern JS_PUBLIC_API(JSBool) JS_StopProfiling(const char *profileName); /** * Write the current profile data to the given file, if applicable to whatever * profiler is being used. */ extern JS_PUBLIC_API(JSBool) JS_DumpProfile(const char *outfile, const char *profileName); /** * Pause currently active profilers (only supported by some profilers). Returns * whether any profilers failed to pause. (Profilers that do not support * pause/resume do not count.) */ extern JS_PUBLIC_API(JSBool) JS_PauseProfilers(const char *profileName); /** * Resume suspended profilers */ extern JS_PUBLIC_API(JSBool) JS_ResumeProfilers(const char *profileName); /** * Add various profiling-related functions as properties of the given object. */ extern JS_PUBLIC_API(JSBool) JS_DefineProfilingFunctions(JSContext *cx, JSObject *obj); /* Defined in vm/Debugger.cpp. */ extern JS_PUBLIC_API(JSBool) JS_DefineDebuggerObject(JSContext *cx, JSObject *obj); /** * The profiling API calls are not able to report errors, so they use a * thread-unsafe global memory buffer to hold the last error encountered. This * should only be called after something returns false. */ JS_PUBLIC_API(const char *) JS_UnsafeGetLastProfilingError(); #ifdef MOZ_CALLGRIND extern JS_FRIEND_API(JSBool) js_StopCallgrind(); extern JS_FRIEND_API(JSBool) js_StartCallgrind(); extern JS_FRIEND_API(JSBool) js_DumpCallgrind(const char *outfile); #endif /* MOZ_CALLGRIND */ #ifdef MOZ_VTUNE extern JS_FRIEND_API(bool) js_StartVtune(const char *profileName); extern JS_FRIEND_API(bool) js_StopVtune(); extern JS_FRIEND_API(bool) js_PauseVtune(); extern JS_FRIEND_API(bool) js_ResumeVtune(); #endif /* MOZ_VTUNE */ #ifdef __linux__ extern JS_FRIEND_API(JSBool) js_StartPerf(); extern JS_FRIEND_API(JSBool) js_StopPerf(); #endif /* __linux__ */ extern JS_PUBLIC_API(void) JS_DumpBytecode(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(void) JS_DumpCompartmentBytecode(JSContext *cx); extern JS_PUBLIC_API(void) JS_DumpPCCounts(JSContext *cx, JSScript *script); extern JS_PUBLIC_API(void) JS_DumpCompartmentPCCounts(JSContext *cx); extern JS_PUBLIC_API(JSObject *) JS_UnwrapObject(JSObject *obj); extern JS_PUBLIC_API(JSObject *) JS_UnwrapObjectAndInnerize(JSObject *obj); /* Call the context debug handler on the topmost scripted frame. */ extern JS_FRIEND_API(JSBool) js_CallContextDebugHandler(JSContext *cx); JS_END_EXTERN_C #endif /* jsdbgapi_h___ */