tempfile=tmpShaderHeader rm LayerManagerD3D9Shaders.h fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVS -nologo -Fh$tempfile -VnLayerQuadVS cat $tempfile >> LayerManagerD3D9Shaders.h fxc LayerManagerD3D9Shaders.hlsl -ERGBAShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPS cat $tempfile >> LayerManagerD3D9Shaders.h fxc LayerManagerD3D9Shaders.hlsl -EComponentPass1Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass1ShaderPS cat $tempfile >> LayerManagerD3D9Shaders.h fxc LayerManagerD3D9Shaders.hlsl -EComponentPass2Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass2ShaderPS cat $tempfile >> LayerManagerD3D9Shaders.h fxc LayerManagerD3D9Shaders.hlsl -ERGBShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBShaderPS cat $tempfile >> LayerManagerD3D9Shaders.h fxc LayerManagerD3D9Shaders.hlsl -EYCbCrShader -nologo -Tps_2_0 -Fh$tempfile -VnYCbCrShaderPS cat $tempfile >> LayerManagerD3D9Shaders.h fxc LayerManagerD3D9Shaders.hlsl -ESolidColorShader -nologo -Tps_2_0 -Fh$tempfile -VnSolidColorShaderPS cat $tempfile >> LayerManagerD3D9Shaders.h rm $tempfile