/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is js-ctypes.
*
* The Initial Developer of the Original Code is
* The Mozilla Foundation .
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Jason Orendorff
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* the provisions above, a recipient may use your version of this file under
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*
* ***** END LICENSE BLOCK ***** */
let EXPORTED_SYMBOLS = [ "Debugger" ];
/*
* This is the js module for Debugger. Import it like so:
* Components.utils.import("resource://gre/modules/jsdebugger.jsm");
*
* This will create a 'Debugger' object, which provides an interface to debug
* JavaScript code running in other compartments in the same process, on the
* same thread.
*
* For documentation on the API, see:
* https://wiki.mozilla.org/Debugger
*/
// Initialize the Debugger object. You do not need to do this yourself.
const init = Components.classes["@mozilla.org/jsdebugger;1"].createInstance(Components.interfaces.IJSDebugger);
init.addClass();