/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGLContext.h" #include "WebGLExtensions.h" #include "mozilla/dom/WebGLRenderingContextBinding.h" using namespace mozilla; WebGLExtensionCompressedTextureATC::WebGLExtensionCompressedTextureATC(WebGLContext* context) : WebGLExtensionBase(context) { context->mCompressedTextureFormats.AppendElement(LOCAL_GL_ATC_RGB); context->mCompressedTextureFormats.AppendElement(LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA); context->mCompressedTextureFormats.AppendElement(LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA); } WebGLExtensionCompressedTextureATC::~WebGLExtensionCompressedTextureATC() { } IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTextureATC)