/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim:set ts=2 sts=2 sw=2 et cin: /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsIOSurface_h__ #define nsIOSurface_h__ #ifdef XP_MACOSX #import class gfxASurface; struct _CGLContextObject; typedef _CGLContextObject* CGLContextObj; typedef uint32_t IOSurfaceID; class THEBES_API nsIOSurface { NS_INLINE_DECL_REFCOUNTING(nsIOSurface) public: static already_AddRefed CreateIOSurface(int aWidth, int aHeight); static void ReleaseIOSurface(nsIOSurface *aIOSurface); static already_AddRefed LookupSurface(IOSurfaceID aSurfaceID); nsIOSurface(const void *aIOSurfacePtr) : mIOSurfacePtr(aIOSurfacePtr) {} ~nsIOSurface(); IOSurfaceID GetIOSurfaceID(); void *GetBaseAddress(); size_t GetWidth(); size_t GetHeight(); size_t GetBytesPerRow(); void Lock(); void Unlock(); // We would like to forward declare NSOpenGLContext, but it is an @interface // and this file is also used from c++, so we use a void *. CGLError CGLTexImageIOSurface2D(void *ctxt, GLenum internalFormat, GLenum format, GLenum type, GLuint plane); already_AddRefed GetAsSurface(); private: friend class nsCARenderer; const void* mIOSurfacePtr; }; #endif #endif