/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * A character set converter from Unicode to HZ. * * * @created 08/Sept/1999 * @author Yueheng Xu, Yueheng.Xu@intel.com * Revision History * 04/Oct/1999. Yueheng Xu: Fixed line continuation problem when line * ended by '~'; * Used table UnicodeToGBK[] to speed up the mapping. */ #include "nsUnicodeToHZ.h" #include "gbku.h" //---------------------------------------------------------------------- // Class nsUnicodeToGBK [implementation] #define HZ_STATE_GB 1 #define HZ_STATE_ASCII 2 #define HZ_STATE_TILD 3 #define HZLEAD1 '~' #define HZLEAD2 '{' #define HZLEAD3 '}' #define UNICODE_TILD 0x007E nsUnicodeToHZ::nsUnicodeToHZ() : nsEncoderSupport(6) { mHZState = HZ_STATE_ASCII; // per HZ spec, default to HZ mode } NS_IMETHODIMP nsUnicodeToHZ::ConvertNoBuff( const PRUnichar * aSrc, int32_t * aSrcLength, char * aDest, int32_t * aDestLength) { int32_t i=0; int32_t iSrcLength = *aSrcLength; int32_t iDestLength = 0; for (i=0;i< iSrcLength;i++) { if(! IS_ASCII(*aSrc)) { // hi byte has something, it is not ASCII, process as a GB if ( mHZState != HZ_STATE_GB ) { // we are adding a '~{' ESC sequence to star a HZ string mHZState = HZ_STATE_GB; aDest[0] = '~'; aDest[1] = '{'; aDest += 2; // increment 2 bytes iDestLength +=2; } if(mUtil.UnicodeToGBKChar(*aSrc, true, &aDest[0], &aDest[1])) { aDest += 2; // increment 2 bytes iDestLength +=2; } else { // some thing that we cannot convert // xxx fix me ftang // error handling here } } else { // this is an ASCII // if we are in HZ mode, end it by adding a '~}' ESC sequence if ( mHZState == HZ_STATE_GB ) { mHZState = HZ_STATE_ASCII; aDest[0] = '~'; aDest[1] = '}'; aDest += 2; // increment 2 bytes iDestLength +=2; } // if this is a regular char '~' , convert it to two '~' if ( *aSrc == UNICODE_TILD ) { aDest[0] = '~'; aDest[1] = '~'; aDest += 2; // increment 2 bytes iDestLength +=2; } else { // other regular ASCII chars convert by normal ways // Is this works for both little endian and big endian machines ? *aDest = (char) ( (PRUnichar)(*aSrc) ); aDest++; // increment 1 byte iDestLength +=1; } } aSrc++; // increment 2 bytes if ( iDestLength >= (*aDestLength) ) { break; } } *aDestLength = iDestLength; *aSrcLength = i; return NS_OK; } NS_IMETHODIMP nsUnicodeToHZ::FinishNoBuff(char * aDest, int32_t * aDestLength) { if ( mHZState == HZ_STATE_GB ) { // if we are in HZ mode, end it by adding a '~}' ESC sequence mHZState = HZ_STATE_ASCII; aDest[0] = '~'; aDest[1] = '}'; *aDestLength = 2; } else { *aDestLength = 0; } return NS_OK; }