/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Android code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2009-2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Patrick Walton * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ package org.mozilla.gecko.gfx; import org.mozilla.gecko.gfx.CairoImage; import org.mozilla.gecko.gfx.CairoUtils; import org.mozilla.gecko.gfx.IntSize; import org.mozilla.gecko.gfx.LayerController; import org.mozilla.gecko.gfx.TileLayer; import android.util.Log; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; /** * Encapsulates the logic needed to draw a single textured tile. */ public class SingleTileLayer extends TileLayer { private FloatBuffer mTexCoordBuffer, mVertexBuffer; private static final float[] VERTICES = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; private static final float[] TEX_COORDS = { 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f }; public SingleTileLayer() { this(false); } public SingleTileLayer(boolean repeat) { super(repeat); mVertexBuffer = createBuffer(VERTICES); mTexCoordBuffer = createBuffer(TEX_COORDS); } @Override protected void onTileDraw(GL10 gl) { IntSize size = getSize(); if (repeats()) { gl.glMatrixMode(GL10.GL_TEXTURE); gl.glPushMatrix(); gl.glScalef(LayerController.TILE_WIDTH / size.width, LayerController.TILE_HEIGHT / size.height, 1.0f); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glScalef(LayerController.TILE_WIDTH, LayerController.TILE_HEIGHT, 1.0f); } else { gl.glScalef(size.width, size.height, 1.0f); } gl.glBindTexture(GL10.GL_TEXTURE_2D, getTextureID()); drawTriangles(gl, mVertexBuffer, mTexCoordBuffer, 4); if (repeats()) { gl.glMatrixMode(GL10.GL_TEXTURE); gl.glPopMatrix(); gl.glMatrixMode(GL10.GL_MODELVIEW); } } }