/* vim: se cin sw=2 ts=2 et : */ /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "GfxInfoWebGL.h" #include "nsServiceManagerUtils.h" #include "GLDefs.h" #include "nsIDOMWebGLRenderingContext.h" #include "nsICanvasRenderingContextInternal.h" using namespace mozilla::widget; nsresult GfxInfoWebGL::GetWebGLParameter(const nsAString& aParam, nsAString& aResult) { GLenum param; if (aParam.EqualsLiteral("vendor")) param = LOCAL_GL_VENDOR; else if (aParam.EqualsLiteral("renderer")) param = LOCAL_GL_RENDERER; else if (aParam.EqualsLiteral("version")) param = LOCAL_GL_VERSION; else if (aParam.EqualsLiteral("shading_language_version")) param = LOCAL_GL_SHADING_LANGUAGE_VERSION; else if (aParam.EqualsLiteral("extensions")) param = LOCAL_GL_EXTENSIONS; else if (aParam.EqualsLiteral("full-renderer")) param = 0; else return NS_ERROR_INVALID_ARG; nsCOMPtr webgl = do_CreateInstance("@mozilla.org/content/canvas-rendering-context;1?id=experimental-webgl"); if (!webgl) return NS_ERROR_NOT_AVAILABLE; nsCOMPtr webglInternal = do_QueryInterface(webgl); if (!webglInternal) return NS_ERROR_NOT_AVAILABLE; nsresult rv = webglInternal->SetDimensions(16, 16); NS_ENSURE_SUCCESS(rv, rv); if (param) return webgl->MozGetUnderlyingParamString(param, aResult); // this is the "full renderer" string, which is vendor + renderer + version nsAutoString str; rv = webgl->MozGetUnderlyingParamString(LOCAL_GL_VENDOR, str); NS_ENSURE_SUCCESS(rv, rv); aResult.Append(str); aResult.AppendLiteral(" -- "); rv = webgl->MozGetUnderlyingParamString(LOCAL_GL_RENDERER, str); NS_ENSURE_SUCCESS(rv, rv); aResult.Append(str); aResult.AppendLiteral(" -- "); rv = webgl->MozGetUnderlyingParamString(LOCAL_GL_VERSION, str); NS_ENSURE_SUCCESS(rv, rv); aResult.Append(str); return NS_OK; }