/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsIDOMEvent.idl" [scriptable, builtinclass, uuid(f5921a77-3ac5-4374-bc0c-1ed52fe83123)] interface nsIDOMDeviceOrientationEvent : nsIDOMEvent { void initDeviceOrientationEvent(in DOMString eventTypeArg, in boolean canBubbleArg, in boolean cancelableArg, in double alpha, in double beta, in double gamma, in boolean absolute); /* * W3C specification values: http://dev.w3.org/geo/api/spec-source-orientation.html * * Alpha, beta and gamma are Tait-Bryan angles (Z-X'-Y''), that is they correspond to * yaw, pitch and roll in flight coordinates. More specifically, assume the device * is resting face up on a flat surface (its screen is pointing straight up). Then * the X axis points to the right when looking at the screen, the Y axis points up * when looking at the screen, and the Z axis points toward you when looking at * the screen. Alpha/beta/gamma then define the device's orientation by applying * the following rotations to the device in order: * * 1) Rotate it by alpha degrees around its Z axis (like a compass, or like changing * the yaw of an aircraft, assuming the Y axis is the nose of the craft); alpha * is in [0,360). * 2) Rotate it by beta degrees around its X axis (tilting the top of the device * towards or away from you, like pitching an aircraft); beta is in [-180,180). * 3) Rotate it by gamma degrees around its Y axis (tilting it sideways, like * rolling an aircraft); gamma is in [-90,90). */ readonly attribute double alpha; readonly attribute double beta; readonly attribute double gamma; readonly attribute boolean absolute; }; dictionary DeviceOrientationEventInit : EventInit { double alpha; double beta; double gamma; boolean absolute; };