/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is C++ array template. * * The Initial Developer of the Original Code is Google Inc. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Darin Fisher * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include "nsTArray.h" #include "nsXPCOM.h" #include "nsDebug.h" nsTArray_base::Header nsTArray_base::sEmptyHdr = { 0, 0, 0 }; nsTArray_base::nsTArray_base() : mHdr(&sEmptyHdr) { MOZ_COUNT_CTOR(nsTArray_base); } nsTArray_base::~nsTArray_base() { if (mHdr != &sEmptyHdr && !UsesAutoArrayBuffer()) { NS_Free(mHdr); } MOZ_COUNT_DTOR(nsTArray_base); } PRBool nsTArray_base::EnsureCapacity(size_type capacity, size_type elemSize) { // This should be the most common case so test this first if (capacity <= mHdr->mCapacity) return PR_TRUE; // If the requested memory allocation exceeds size_type(-1)/2, then our // doubling algorithm may not be able to allocate it. Additionally we // couldn't fit in the Header::mCapacity member. Just bail out in cases // like that. We don't want to be allocating 2 GB+ arrays anyway. if ((PRUint64)capacity * elemSize > size_type(-1)/2) { NS_ERROR("Attempting to allocate excessively large array"); return PR_FALSE; } if (mHdr == &sEmptyHdr) { // NS_Alloc new data Header *header = static_cast (NS_Alloc(sizeof(Header) + capacity * elemSize)); if (!header) return PR_FALSE; header->mLength = 0; header->mCapacity = capacity; header->mIsAutoArray = 0; mHdr = header; return PR_TRUE; } // Use doubling algorithm when forced to increase available capacity. capacity = PR_MAX(capacity, mHdr->mCapacity << 1); Header *header; if (UsesAutoArrayBuffer()) { // NS_Alloc and copy header = static_cast (NS_Alloc(sizeof(Header) + capacity * elemSize)); if (!header) return PR_FALSE; memcpy(header, mHdr, sizeof(Header) + Length() * elemSize); } else { // NS_Realloc existing data size_type size = sizeof(Header) + capacity * elemSize; header = static_cast(NS_Realloc(mHdr, size)); if (!header) return PR_FALSE; } header->mCapacity = capacity; mHdr = header; return PR_TRUE; } void nsTArray_base::ShrinkCapacity(size_type elemSize) { if (mHdr == &sEmptyHdr || UsesAutoArrayBuffer()) return; if (mHdr->mLength >= mHdr->mCapacity) // should never be greater than... return; size_type length = Length(); if (IsAutoArray() && GetAutoArrayBuffer()->mCapacity >= length) { Header* header = GetAutoArrayBuffer(); // Copy data, but don't copy the header to avoid overwriting mCapacity header->mLength = length; memcpy(header + 1, mHdr + 1, length * elemSize); NS_Free(mHdr); mHdr = header; return; } if (length == 0) { NS_ASSERTION(!IsAutoArray(), "autoarray should have fit 0 elements"); NS_Free(mHdr); mHdr = &sEmptyHdr; return; } size_type size = sizeof(Header) + length * elemSize; void *ptr = NS_Realloc(mHdr, size); if (!ptr) return; mHdr = static_cast(ptr); mHdr->mCapacity = length; } void nsTArray_base::ShiftData(index_type start, size_type oldLen, size_type newLen, size_type elemSize) { if (oldLen == newLen) return; // Determine how many elements need to be shifted size_type num = mHdr->mLength - (start + oldLen); // Compute the resulting length of the array mHdr->mLength += newLen - oldLen; if (mHdr->mLength == 0) { ShrinkCapacity(elemSize); } else { // Maybe nothing needs to be shifted if (num == 0) return; // Perform shift (change units to bytes first) start *= elemSize; newLen *= elemSize; oldLen *= elemSize; num *= elemSize; char *base = reinterpret_cast(mHdr + 1) + start; memmove(base + newLen, base + oldLen, num); } } PRBool nsTArray_base::InsertSlotsAt(index_type index, size_type count, size_type elementSize) { NS_ASSERTION(index <= Length(), "Bogus insertion index"); size_type newLen = Length() + count; EnsureCapacity(newLen, elementSize); // Check for out of memory conditions if (Capacity() < newLen) return PR_FALSE; // Move the existing elements as needed. Note that this will // change our mLength, so no need to call IncrementLength. ShiftData(index, 0, count, elementSize); return PR_TRUE; } PRBool nsTArray_base::SwapArrayElements(nsTArray_base& other, size_type elemSize) { #ifdef DEBUG PRBool isAuto = IsAutoArray(); PRBool otherIsAuto = other.IsAutoArray(); #endif if (!EnsureNotUsingAutoArrayBuffer(elemSize) || !other.EnsureNotUsingAutoArrayBuffer(elemSize)) { return PR_FALSE; } NS_ASSERTION(isAuto == IsAutoArray(), "lost auto info"); NS_ASSERTION(otherIsAuto == other.IsAutoArray(), "lost auto info"); NS_ASSERTION(!UsesAutoArrayBuffer() && !other.UsesAutoArrayBuffer(), "both should be using an alloced buffer now"); // If the two arrays have different mIsAutoArray values (i.e. one is an // autoarray and one is not) then simply switching the buffers is going to // make that bit wrong. We therefore adjust these mIsAutoArray bits before // switching the buffers so that once the buffers are switched the // mIsAutoArray bits are right again. // However, we have to watch out so that we don't set the bit on // sEmptyHeader. If an array (A) uses the empty header (and the other (B) // therefore must be an nsAutoTArray) we make A point to the B's autobuffer // so that when the buffers are switched B points to its own autobuffer. // Adjust mIsAutoArray flags before swapping the buffers if (IsAutoArray() && !other.IsAutoArray()) { if (other.mHdr == &sEmptyHdr) { // Set other to use our built-in buffer so that we use it // after the swap below. other.mHdr = GetAutoArrayBuffer(); other.mHdr->mLength = 0; } else { other.mHdr->mIsAutoArray = 1; } mHdr->mIsAutoArray = 0; } else if (!IsAutoArray() && other.IsAutoArray()) { if (mHdr == &sEmptyHdr) { // Set us to use other's built-in buffer so that other use it // after the swap below. mHdr = other.GetAutoArrayBuffer(); mHdr->mLength = 0; } else { mHdr->mIsAutoArray = 1; } other.mHdr->mIsAutoArray = 0; } // Swap the buffers Header *h = other.mHdr; other.mHdr = mHdr; mHdr = h; NS_ASSERTION(isAuto == IsAutoArray(), "lost auto info"); NS_ASSERTION(otherIsAuto == other.IsAutoArray(), "lost auto info"); return PR_TRUE; } PRBool nsTArray_base::EnsureNotUsingAutoArrayBuffer(size_type elemSize) { if (UsesAutoArrayBuffer()) { size_type size = sizeof(Header) + Length() * elemSize; Header* header = static_cast(NS_Alloc(size)); if (!header) return PR_FALSE; memcpy(header, mHdr, size); header->mCapacity = Length(); mHdr = header; } return PR_TRUE; }