/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "UnixSocket.h" #include "nsTArray.h" #include "nsXULAppAPI.h" #include static const size_t MAX_READ_SIZE = 1 << 16; namespace mozilla { namespace ipc { // // UnixSocketImpl // class UnixSocketImpl : public UnixSocketWatcher , protected SocketIOBase { public: UnixSocketImpl(MessageLoop* mIOLoop, UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector, const nsACString& aAddress) : UnixSocketWatcher(mIOLoop) , SocketIOBase(MAX_READ_SIZE) , mConsumer(aConsumer) , mConnector(aConnector) , mShuttingDownOnIOThread(false) , mAddress(aAddress) , mDelayedConnectTask(nullptr) { } ~UnixSocketImpl() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(IsShutdownOnMainThread()); } void Send(UnixSocketRawData* aData) { EnqueueData(aData); AddWatchers(WRITE_WATCHER, false); } bool IsShutdownOnMainThread() { MOZ_ASSERT(NS_IsMainThread()); return mConsumer == nullptr; } void ShutdownOnMainThread() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!IsShutdownOnMainThread()); mConsumer = nullptr; } bool IsShutdownOnIOThread() { return mShuttingDownOnIOThread; } void ShutdownOnIOThread() { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!mShuttingDownOnIOThread); Close(); // will also remove fd from I/O loop mShuttingDownOnIOThread = true; } void SetDelayedConnectTask(CancelableTask* aTask) { MOZ_ASSERT(NS_IsMainThread()); mDelayedConnectTask = aTask; } void ClearDelayedConnectTask() { MOZ_ASSERT(NS_IsMainThread()); mDelayedConnectTask = nullptr; } void CancelDelayedConnectTask() { MOZ_ASSERT(NS_IsMainThread()); if (!mDelayedConnectTask) { return; } mDelayedConnectTask->Cancel(); ClearDelayedConnectTask(); } /** * Connect to a socket */ void Connect(); /** * Run bind/listen to prepare for further runs of accept() */ void Listen(); void GetSocketAddr(nsAString& aAddrStr) { if (!mConnector) { NS_WARNING("No connector to get socket address from!"); aAddrStr.Truncate(); return; } mConnector->GetSocketAddr(mAddr, aAddrStr); } /** * Consumer pointer. Non-thread safe RefPtr, so should only be manipulated * directly from main thread. All non-main-thread accesses should happen with * mImpl as container. */ RefPtr mConsumer; void OnAccepted(int aFd, const sockaddr_any* aAddr, socklen_t aAddrLen) MOZ_OVERRIDE; void OnConnected() MOZ_OVERRIDE; void OnError(const char* aFunction, int aErrno) MOZ_OVERRIDE; void OnListening() MOZ_OVERRIDE; void OnSocketCanReceiveWithoutBlocking() MOZ_OVERRIDE; void OnSocketCanSendWithoutBlocking() MOZ_OVERRIDE; SocketConsumerBase* GetConsumer() { return mConsumer.get(); } private: // Set up flags on whatever our current file descriptor is. static bool SetSocketFlags(int aFd); void FireSocketError(); /** * Connector object used to create the connection we are currently using. */ nsAutoPtr mConnector; /** * If true, do not requeue whatever task we're running */ bool mShuttingDownOnIOThread; /** * Address we are connecting to, assuming we are creating a client connection. */ nsCString mAddress; /** * Size of the socket address struct */ socklen_t mAddrSize; /** * Address struct of the socket currently in use */ sockaddr_any mAddr; /** * Task member for delayed connect task. Should only be access on main thread. */ CancelableTask* mDelayedConnectTask; }; class SocketSendTask : public SocketIOTask { public: SocketSendTask(UnixSocketImpl* aImpl, UnixSocketConsumer* aConsumer, UnixSocketRawData* aData) : SocketIOTask(aImpl) , mConsumer(aConsumer) , mData(aData) { MOZ_ASSERT(aConsumer); MOZ_ASSERT(aData); } void Run() MOZ_OVERRIDE { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!IsCanceled()); UnixSocketImpl* impl = GetIO(); MOZ_ASSERT(!impl->IsShutdownOnIOThread()); impl->Send(mData); } private: nsRefPtr mConsumer; UnixSocketRawData* mData; }; class SocketListenTask : public SocketIOTask { public: SocketListenTask(UnixSocketImpl* aImpl) : SocketIOTask(aImpl) { } void Run() MOZ_OVERRIDE { MOZ_ASSERT(!NS_IsMainThread()); if (!IsCanceled()) { GetIO()->Listen(); } } }; class SocketConnectTask : public SocketIOTask { public: SocketConnectTask(UnixSocketImpl* aImpl) : SocketIOTask(aImpl) { } void Run() MOZ_OVERRIDE { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!IsCanceled()); GetIO()->Connect(); } }; class SocketDelayedConnectTask : public SocketIOTask { public: SocketDelayedConnectTask(UnixSocketImpl* aImpl) : SocketIOTask(aImpl) { } void Run() MOZ_OVERRIDE { MOZ_ASSERT(NS_IsMainThread()); if (IsCanceled()) { return; } UnixSocketImpl* impl = GetIO(); if (impl->IsShutdownOnMainThread()) { return; } impl->ClearDelayedConnectTask(); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketConnectTask(impl)); } }; class ShutdownSocketTask : public SocketIOTask { public: ShutdownSocketTask(UnixSocketImpl* aImpl) : SocketIOTask(aImpl) { } void Run() MOZ_OVERRIDE { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!IsCanceled()); UnixSocketImpl* impl = GetIO(); // At this point, there should be no new events on the IO thread after this // one with the possible exception of a SocketListenTask that // ShutdownOnIOThread will cancel for us. We are now fully shut down, so we // can send a message to the main thread that will delete impl safely knowing // that no more tasks reference it. impl->ShutdownOnIOThread(); nsRefPtr r = new SocketIODeleteInstanceRunnable(impl); nsresult rv = NS_DispatchToMainThread(r); NS_ENSURE_SUCCESS_VOID(rv); } }; void UnixSocketImpl::FireSocketError() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); // Clean up watchers, statuses, fds Close(); // Tell the main thread we've errored nsRefPtr r = new SocketIOEventRunnable( this, SocketIOEventRunnable::CONNECT_ERROR); NS_DispatchToMainThread(r); } void UnixSocketImpl::Listen() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(mConnector); // This will set things we don't particularly care about, but it will hand // back the correct structure size which is what we do care about. if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) { NS_WARNING("Cannot create socket address!"); FireSocketError(); return; } if (!IsOpen()) { int fd = mConnector->Create(); if (fd < 0) { NS_WARNING("Cannot create socket fd!"); FireSocketError(); return; } if (!SetSocketFlags(fd)) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } SetFd(fd); // calls OnListening on success, or OnError otherwise nsresult rv = UnixSocketWatcher::Listen( reinterpret_cast(&mAddr), mAddrSize); NS_WARN_IF(NS_FAILED(rv)); } } void UnixSocketImpl::Connect() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(mConnector); if (!IsOpen()) { int fd = mConnector->Create(); if (fd < 0) { NS_WARNING("Cannot create socket fd!"); FireSocketError(); return; } if (!SetSocketFlags(fd)) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } SetFd(fd); } if (!mConnector->CreateAddr(false, mAddrSize, mAddr, mAddress.get())) { NS_WARNING("Cannot create socket address!"); FireSocketError(); return; } // calls OnConnected() on success, or OnError() otherwise nsresult rv = UnixSocketWatcher::Connect( reinterpret_cast(&mAddr), mAddrSize); NS_WARN_IF(NS_FAILED(rv)); } bool UnixSocketImpl::SetSocketFlags(int aFd) { // Set socket addr to be reused even if kernel is still waiting to close int n = 1; if (setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n)) < 0) { return false; } // Set close-on-exec bit. int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD)); if (-1 == flags) { return false; } flags |= FD_CLOEXEC; if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) { return false; } // Set non-blocking status flag. flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL)); if (-1 == flags) { return false; } flags |= O_NONBLOCK; if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) { return false; } return true; } void UnixSocketImpl::OnAccepted(int aFd, const sockaddr_any* aAddr, socklen_t aAddrLen) { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING); MOZ_ASSERT(aAddr); MOZ_ASSERT(aAddrLen <= sizeof(mAddr)); memcpy (&mAddr, aAddr, aAddrLen); mAddrSize = aAddrLen; if (!mConnector->SetUp(aFd)) { NS_WARNING("Could not set up socket!"); return; } RemoveWatchers(READ_WATCHER|WRITE_WATCHER); Close(); if (!SetSocketFlags(aFd)) { return; } SetSocket(aFd, SOCKET_IS_CONNECTED); nsRefPtr r = new SocketIOEventRunnable( this, SocketIOEventRunnable::CONNECT_SUCCESS); NS_DispatchToMainThread(r); AddWatchers(READ_WATCHER, true); if (HasPendingData()) { AddWatchers(WRITE_WATCHER, false); } } void UnixSocketImpl::OnConnected() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); if (!SetSocketFlags(GetFd())) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } if (!mConnector->SetUp(GetFd())) { NS_WARNING("Could not set up socket!"); FireSocketError(); return; } nsRefPtr r = new SocketIOEventRunnable( this, SocketIOEventRunnable::CONNECT_SUCCESS); NS_DispatchToMainThread(r); AddWatchers(READ_WATCHER, true); if (HasPendingData()) { AddWatchers(WRITE_WATCHER, false); } } void UnixSocketImpl::OnListening() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING); if (!mConnector->SetUpListenSocket(GetFd())) { NS_WARNING("Could not set up listen socket!"); FireSocketError(); return; } AddWatchers(READ_WATCHER, true); } void UnixSocketImpl::OnError(const char* aFunction, int aErrno) { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); UnixFdWatcher::OnError(aFunction, aErrno); FireSocketError(); } void UnixSocketImpl::OnSocketCanReceiveWithoutBlocking() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984 nsresult rv = ReceiveData(GetFd(), this); if (NS_FAILED(rv)) { RemoveWatchers(READ_WATCHER|WRITE_WATCHER); return; } } void UnixSocketImpl::OnSocketCanSendWithoutBlocking() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984 nsresult rv = SendPendingData(GetFd(), this); if (NS_FAILED(rv)) { return; } if (HasPendingData()) { AddWatchers(WRITE_WATCHER, false); } } // // UnixSocketConsumer // UnixSocketConsumer::UnixSocketConsumer() : mImpl(nullptr) { } UnixSocketConsumer::~UnixSocketConsumer() { MOZ_ASSERT(!mImpl); } bool UnixSocketConsumer::SendSocketData(UnixSocketRawData* aData) { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return false; } MOZ_ASSERT(!mImpl->IsShutdownOnMainThread()); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketSendTask(mImpl, this, aData)); return true; } bool UnixSocketConsumer::SendSocketData(const nsACString& aStr) { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return false; } if (aStr.Length() > MAX_READ_SIZE) { return false; } MOZ_ASSERT(!mImpl->IsShutdownOnMainThread()); UnixSocketRawData* d = new UnixSocketRawData(aStr.BeginReading(), aStr.Length()); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketSendTask(mImpl, this, d)); return true; } void UnixSocketConsumer::CloseSocket() { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return; } mImpl->CancelDelayedConnectTask(); // From this point on, we consider mImpl as being deleted. // We sever the relationship here so any future calls to listen or connect // will create a new implementation. mImpl->ShutdownOnMainThread(); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ShutdownSocketTask(mImpl)); mImpl = nullptr; NotifyDisconnect(); } void UnixSocketConsumer::GetSocketAddr(nsAString& aAddrStr) { aAddrStr.Truncate(); if (!mImpl || GetConnectionStatus() != SOCKET_CONNECTED) { NS_WARNING("No socket currently open!"); return; } mImpl->GetSocketAddr(aAddrStr); } bool UnixSocketConsumer::ConnectSocket(UnixSocketConnector* aConnector, const char* aAddress, int aDelayMs) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); nsAutoPtr connector(aConnector); if (mImpl) { NS_WARNING("Socket already connecting/connected!"); return false; } nsCString addr(aAddress); MessageLoop* ioLoop = XRE_GetIOMessageLoop(); mImpl = new UnixSocketImpl(ioLoop, this, connector.forget(), addr); SetConnectionStatus(SOCKET_CONNECTING); if (aDelayMs > 0) { SocketDelayedConnectTask* connectTask = new SocketDelayedConnectTask(mImpl); mImpl->SetDelayedConnectTask(connectTask); MessageLoop::current()->PostDelayedTask(FROM_HERE, connectTask, aDelayMs); } else { ioLoop->PostTask(FROM_HERE, new SocketConnectTask(mImpl)); } return true; } bool UnixSocketConsumer::ListenSocket(UnixSocketConnector* aConnector) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); nsAutoPtr connector(aConnector); if (mImpl) { NS_WARNING("Socket already connecting/connected!"); return false; } mImpl = new UnixSocketImpl(XRE_GetIOMessageLoop(), this, connector.forget(), EmptyCString()); SetConnectionStatus(SOCKET_LISTENING); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketListenTask(mImpl)); return true; } } // namespace ipc } // namespace mozilla