/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef _Accessible_H_ #define _Accessible_H_ #include "mozilla/a11y/Role.h" #include "mozilla/a11y/States.h" #include "nsAccessNodeWrap.h" #include "nsIAccessible.h" #include "nsIAccessibleHyperLink.h" #include "nsIAccessibleSelectable.h" #include "nsIAccessibleValue.h" #include "nsIAccessibleStates.h" #include "nsIContent.h" #include "nsStringGlue.h" #include "nsTArray.h" #include "nsRefPtrHashtable.h" struct nsRoleMapEntry; struct nsRect; class nsIContent; class nsIFrame; class nsIAtom; class nsIView; namespace mozilla { namespace a11y { class Accessible; class AccEvent; class AccGroupInfo; class EmbeddedObjCollector; class HTMLImageMapAccessible; class HTMLLIAccessible; class HyperTextAccessible; class ImageAccessible; class KeyBinding; class Relation; class TableAccessible; class TableCellAccessible; class TextLeafAccessible; class XULTreeAccessible; /** * Name type flags. */ enum ENameValueFlag { /** * Name either * a) present (not empty): !name.IsEmpty() * b) no name (was missed): name.IsVoid() */ eNameOK, /** * Name was left empty by the author on purpose: * name.IsEmpty() && !name.IsVoid(). */ eNoNameOnPurpose, /** * Name was computed from the subtree. */ eNameFromSubtree, /** * Tooltip was used as a name. */ eNameFromTooltip }; /** * Group position (level, position in set and set size). */ struct GroupPos { GroupPos() : level(0), posInSet(0), setSize(0) { } int32_t level; int32_t posInSet; int32_t setSize; }; typedef nsRefPtrHashtable, Accessible> AccessibleHashtable; #define NS_ACCESSIBLE_IMPL_IID \ { /* 133c8bf4-4913-4355-bd50-426bd1d6e1ad */ \ 0x133c8bf4, \ 0x4913, \ 0x4355, \ { 0xbd, 0x50, 0x42, 0x6b, 0xd1, 0xd6, 0xe1, 0xad } \ } class Accessible : public nsAccessNodeWrap, public nsIAccessible, public nsIAccessibleHyperLink, public nsIAccessibleSelectable, public nsIAccessibleValue { public: Accessible(nsIContent* aContent, DocAccessible* aDoc); virtual ~Accessible(); NS_DECL_ISUPPORTS_INHERITED NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(Accessible, nsAccessNode) NS_DECL_NSIACCESSIBLE NS_DECL_NSIACCESSIBLEHYPERLINK NS_DECL_NSIACCESSIBLESELECTABLE NS_DECL_NSIACCESSIBLEVALUE NS_DECLARE_STATIC_IID_ACCESSOR(NS_ACCESSIBLE_IMPL_IID) ////////////////////////////////////////////////////////////////////////////// // nsAccessNode virtual void Shutdown(); ////////////////////////////////////////////////////////////////////////////// // Public methods /** * Get the description of this accessible. */ virtual void Description(nsString& aDescription); /** * Get the value of this accessible. */ virtual void Value(nsString& aValue); /** * Get the name of this accessible. * * Note: aName.IsVoid() when name was left empty by the author on purpose. * aName.IsEmpty() when the author missed name, AT can try to repair a name. */ virtual ENameValueFlag Name(nsString& aName); /** * Return DOM node associated with this accessible. */ inline already_AddRefed DOMNode() const { nsIDOMNode *DOMNode = nullptr; if (GetNode()) CallQueryInterface(GetNode(), &DOMNode); return DOMNode; } /** * Maps ARIA state attributes to state of accessible. Note the given state * argument should hold states for accessible before you pass it into this * method. * * @param [in/out] where to fill the states into. */ virtual void ApplyARIAState(uint64_t* aState) const; /** * Return enumerated accessible role (see constants in Role.h). */ mozilla::a11y::role Role(); /** * Return true if ARIA role is specified on the element. */ bool HasARIARole() const { return mRoleMapEntry; } /** * Retrun ARIA role map if any. */ nsRoleMapEntry* ARIARoleMap() const { return mRoleMapEntry; } /** * Return accessible role specified by ARIA (see constants in * roles). */ mozilla::a11y::role ARIARole(); /** * Returns enumerated accessible role from native markup (see constants in * Role.h). Doesn't take into account ARIA roles. */ virtual mozilla::a11y::role NativeRole(); /** * Return all states of accessible (including ARIA states). */ virtual uint64_t State(); /** * Return interactive states present on the accessible * (@see NativeInteractiveState). */ uint64_t InteractiveState() const { uint64_t state = NativeInteractiveState(); ApplyARIAState(&state); return state; } /** * Return link states present on the accessible. */ uint64_t LinkState() const { uint64_t state = NativeLinkState(); ApplyARIAState(&state); return state; } /** * Return the states of accessible, not taking into account ARIA states. * Use State() to get complete set of states. */ virtual uint64_t NativeState(); /** * Return native interactice state (unavailable, focusable or selectable). */ virtual uint64_t NativeInteractiveState() const; /** * Return native link states present on the accessible. */ virtual uint64_t NativeLinkState() const; /** * Return bit set of invisible and offscreen states. */ uint64_t VisibilityState(); /** * Return true if native unavailable state present. */ virtual bool NativelyUnavailable() const; /** * Return object attributes for the accessible. */ virtual already_AddRefed Attributes(); /** * Return group position (level, position in set and set size). */ virtual mozilla::a11y::GroupPos GroupPosition(); /** * Used by ChildAtPoint() method to get direct or deepest child at point. */ enum EWhichChildAtPoint { eDirectChild, eDeepestChild }; /** * Return direct or deepest child at the given point. * * @param aX [in] x coordinate relative screen * @param aY [in] y coordinate relative screen * @param aWhichChild [in] flag points if deepest or direct child * should be returned */ virtual Accessible* ChildAtPoint(int32_t aX, int32_t aY, EWhichChildAtPoint aWhichChild); /** * Return the focused child if any. */ virtual Accessible* FocusedChild(); /** * Return calculated group level based on accessible hierarchy. */ virtual int32_t GetLevelInternal(); /** * Calculate position in group and group size ('posinset' and 'setsize') based * on accessible hierarchy. * * @param aPosInSet [out] accessible position in the group * @param aSetSize [out] the group size */ virtual void GetPositionAndSizeInternal(int32_t *aPosInSet, int32_t *aSetSize); /** * Get the relation of the given type. */ virtual mozilla::a11y::Relation RelationByType(uint32_t aType); ////////////////////////////////////////////////////////////////////////////// // Initializing methods /** * Set the ARIA role map entry for a new accessible. */ void SetRoleMapEntry(nsRoleMapEntry* aRoleMapEntry); /** * Update the children cache. */ inline bool UpdateChildren() { InvalidateChildren(); return EnsureChildren(); } /** * Cache children if necessary. Return true if the accessible is defunct. */ bool EnsureChildren(); /** * Set the child count to -1 (unknown) and null out cached child pointers. * Should be called when accessible tree is changed because document has * transformed. Note, if accessible cares about its parent relation chain * itself should override this method to do nothing. */ virtual void InvalidateChildren(); /** * Append/insert/remove a child. Return true if operation was successful. */ virtual bool AppendChild(Accessible* aChild); virtual bool InsertChildAt(uint32_t aIndex, Accessible* aChild); virtual bool RemoveChild(Accessible* aChild); ////////////////////////////////////////////////////////////////////////////// // Accessible tree traverse methods /** * Return parent accessible. */ Accessible* Parent() const { return mParent; } /** * Return child accessible at the given index. */ virtual Accessible* GetChildAt(uint32_t aIndex); /** * Return child accessible count. */ virtual uint32_t ChildCount() const; /** * Return index of the given child accessible. */ virtual int32_t GetIndexOf(Accessible* aChild); /** * Return index in parent accessible. */ virtual int32_t IndexInParent() const; /** * Return true if accessible has children; */ bool HasChildren() { return !!GetChildAt(0); } /** * Return first/last/next/previous sibling of the accessible. */ inline Accessible* NextSibling() const { return GetSiblingAtOffset(1); } inline Accessible* PrevSibling() const { return GetSiblingAtOffset(-1); } inline Accessible* FirstChild() { return GetChildAt(0); } inline Accessible* LastChild() { uint32_t childCount = ChildCount(); return childCount != 0 ? GetChildAt(childCount - 1) : nullptr; } /** * Return embedded accessible children count. */ uint32_t EmbeddedChildCount(); /** * Return embedded accessible child at the given index. */ Accessible* GetEmbeddedChildAt(uint32_t aIndex); /** * Return index of the given embedded accessible child. */ int32_t GetIndexOfEmbeddedChild(Accessible* aChild); /** * Return number of content children/content child at index. The content * child is created from markup in contrast to it's never constructed by its * parent accessible (like treeitem accessibles for XUL trees). */ uint32_t ContentChildCount() const { return mChildren.Length(); } Accessible* ContentChildAt(uint32_t aIndex) const { return mChildren.ElementAt(aIndex); } /** * Return true if children were initialized. */ inline bool AreChildrenCached() const { return !IsChildrenFlag(eChildrenUninitialized); } /** * Return true if the accessible is attached to tree. */ bool IsBoundToParent() const { return !!mParent; } ////////////////////////////////////////////////////////////////////////////// // Miscellaneous methods /** * Handle accessible event, i.e. process it, notifies observers and fires * platform specific event. */ virtual nsresult HandleAccEvent(AccEvent* aAccEvent); /** * Return true if this accessible allows accessible children from anonymous subtree. */ virtual bool CanHaveAnonChildren(); /** * Returns text of accessible if accessible has text role otherwise empty * string. * * @param aText [in] returned text of the accessible * @param aStartOffset [in, optional] start offset inside of the accessible, * if missed entire text is appended * @param aLength [in, optional] required length of text, if missed * then text form start offset till the end is appended */ virtual void AppendTextTo(nsAString& aText, uint32_t aStartOffset = 0, uint32_t aLength = UINT32_MAX); /** * Assert if child not in parent's cache if the cache was initialized at this * point. */ void TestChildCache(Accessible* aCachedChild) const; /** * Return boundaries rect relative the bounding frame. */ virtual void GetBoundsRect(nsRect& aRect, nsIFrame** aRelativeFrame); ////////////////////////////////////////////////////////////////////////////// // Downcasting and types inline bool IsAbbreviation() const { return mContent->IsHTML() && (mContent->Tag() == nsGkAtoms::abbr || mContent->Tag() == nsGkAtoms::acronym); } inline bool IsApplication() const { return mFlags & eApplicationAccessible; } bool IsAutoComplete() const { return mFlags & eAutoCompleteAccessible; } inline bool IsAutoCompletePopup() const { return mFlags & eAutoCompletePopupAccessible; } inline bool IsCombobox() const { return mFlags & eComboboxAccessible; } inline bool IsDoc() const { return mFlags & eDocAccessible; } DocAccessible* AsDoc(); inline bool IsHyperText() const { return mFlags & eHyperTextAccessible; } HyperTextAccessible* AsHyperText(); inline bool IsHTMLFileInput() const { return mFlags & eHTMLFileInputAccessible; } inline bool IsHTMLListItem() const { return mFlags & eHTMLListItemAccessible; } mozilla::a11y::HTMLLIAccessible* AsHTMLListItem(); inline bool IsImage() const { return mFlags & eImageAccessible; } mozilla::a11y::ImageAccessible* AsImage(); bool IsImageMapAccessible() const { return mFlags & eImageMapAccessible; } mozilla::a11y::HTMLImageMapAccessible* AsImageMap(); inline bool IsXULTree() const { return mFlags & eXULTreeAccessible; } mozilla::a11y::XULTreeAccessible* AsXULTree(); inline bool IsXULDeck() const { return mFlags & eXULDeckAccessible; } inline bool IsListControl() const { return mFlags & eListControlAccessible; } inline bool IsMenuButton() const { return mFlags & eMenuButtonAccessible; } inline bool IsMenuPopup() const { return mFlags & eMenuPopupAccessible; } inline bool IsProgress() const { return mFlags & eProgressAccessible; } inline bool IsRoot() const { return mFlags & eRootAccessible; } mozilla::a11y::RootAccessible* AsRoot(); virtual mozilla::a11y::TableAccessible* AsTable() { return nullptr; } virtual mozilla::a11y::TableCellAccessible* AsTableCell() { return nullptr; } inline bool IsTextLeaf() const { return mFlags & eTextLeafAccessible; } mozilla::a11y::TextLeafAccessible* AsTextLeaf(); ////////////////////////////////////////////////////////////////////////////// // ActionAccessible /** * Return the number of actions that can be performed on this accessible. */ virtual uint8_t ActionCount(); /** * Return access key, such as Alt+D. */ virtual KeyBinding AccessKey() const; /** * Return global keyboard shortcut for default action, such as Ctrl+O for * Open file menuitem. */ virtual KeyBinding KeyboardShortcut() const; ////////////////////////////////////////////////////////////////////////////// // HyperLinkAccessible /** * Return true if the accessible is hyper link accessible. */ virtual bool IsLink(); /** * Return the start offset of the link within the parent accessible. */ virtual uint32_t StartOffset(); /** * Return the end offset of the link within the parent accessible. */ virtual uint32_t EndOffset(); /** * Return true if the link is valid (e. g. points to a valid URL). */ inline bool IsLinkValid() { NS_PRECONDITION(IsLink(), "IsLinkValid is called on not hyper link!"); // XXX In order to implement this we would need to follow every link // Perhaps we can get information about invalid links from the cache // In the mean time authors can use role="link" aria-invalid="true" // to force it for links they internally know to be invalid return (0 == (State() & mozilla::a11y::states::INVALID)); } /** * Return true if the link currently has the focus. */ bool IsLinkSelected(); /** * Return the number of anchors within the link. */ virtual uint32_t AnchorCount(); /** * Returns an anchor accessible at the given index. */ virtual Accessible* AnchorAt(uint32_t aAnchorIndex); /** * Returns an anchor URI at the given index. */ virtual already_AddRefed AnchorURIAt(uint32_t aAnchorIndex); ////////////////////////////////////////////////////////////////////////////// // SelectAccessible /** * Return true if the accessible is a select control containing selectable * items. */ bool IsSelect() const { return mFlags & eSelectAccessible; } /** * Return an array of selected items. */ virtual already_AddRefed SelectedItems(); /** * Return the number of selected items. */ virtual uint32_t SelectedItemCount(); /** * Return selected item at the given index. */ virtual Accessible* GetSelectedItem(uint32_t aIndex); /** * Determine if item at the given index is selected. */ virtual bool IsItemSelected(uint32_t aIndex); /** * Add item at the given index the selection. Return true if success. */ virtual bool AddItemToSelection(uint32_t aIndex); /** * Remove item at the given index from the selection. Return if success. */ virtual bool RemoveItemFromSelection(uint32_t aIndex); /** * Select all items. Return true if success. */ virtual bool SelectAll(); /** * Unselect all items. Return true if success. */ virtual bool UnselectAll(); ////////////////////////////////////////////////////////////////////////////// // Widgets /** * Return true if accessible is a widget, i.e. control or accessible that * manages its items. Note, being a widget the accessible may be a part of * composite widget. */ virtual bool IsWidget() const; /** * Return true if the widget is active, i.e. has a focus within it. */ virtual bool IsActiveWidget() const; /** * Return true if the widget has items and items are operable by user and * can be activated. */ virtual bool AreItemsOperable() const; /** * Return the current item of the widget, i.e. an item that has or will have * keyboard focus when widget gets active. */ virtual Accessible* CurrentItem(); /** * Set the current item of the widget. */ virtual void SetCurrentItem(Accessible* aItem); /** * Return container widget this accessible belongs to. */ virtual Accessible* ContainerWidget() const; /** * Return the localized string for the given key. */ static void TranslateString(const nsString& aKey, nsAString& aStringOut); /** * Return true if the accessible is defunct. */ bool IsDefunct() const { return mFlags & eIsDefunct; } /** * Return true if the accessible is no longer in the document. */ bool IsInDocument() const { return !(mFlags & eIsNotInDocument); } /** * Return true if the accessible should be contained by document node map. */ bool IsNodeMapEntry() const { return HasOwnContent() && !(mFlags & eNotNodeMapEntry); } /** * Return true if the accessible has associated DOM content. */ bool HasOwnContent() const { return mContent && !(mFlags & eSharedNode); } /** * Return true if accessible is of given type. */ bool IsOfType(uint32_t aType) const { return mFlags & aType; } /** * Return true if the accessible has a numeric value. */ bool HasNumericValue() const; protected: /** * Return the accessible name provided by native markup. It doesn't take * into account ARIA markup used to specify the name. */ virtual mozilla::a11y::ENameValueFlag NativeName(nsString& aName); /** * Return object attributes provided by native markup. It doesn't take into * account ARIA. */ virtual already_AddRefed NativeAttributes(); ////////////////////////////////////////////////////////////////////////////// // Initializing, cache and tree traverse methods /** * Cache accessible children. */ virtual void CacheChildren(); /** * Set accessible parent and index in parent. */ virtual void BindToParent(Accessible* aParent, uint32_t aIndexInParent); virtual void UnbindFromParent(); /** * Return sibling accessible at the given offset. */ virtual Accessible* GetSiblingAtOffset(int32_t aOffset, nsresult *aError = nullptr) const; /** * Flags used to describe the state and type of children. */ enum ChildrenFlags { eChildrenUninitialized = 0, // children aren't initialized eMixedChildren = 1 << 0, // text leaf children are presented eEmbeddedChildren = 1 << 1 // all children are embedded objects }; /** * Return true if the children flag is set. */ inline bool IsChildrenFlag(ChildrenFlags aFlag) const { return static_cast (mFlags & kChildrenFlagsMask) == aFlag; } /** * Set children flag. */ inline void SetChildrenFlag(ChildrenFlags aFlag) { mFlags = (mFlags & ~kChildrenFlagsMask) | aFlag; } /** * Flags used to describe the state of this accessible. * @note keep these flags in sync with ChildrenFlags */ enum StateFlags { eIsDefunct = 1 << 2, // accessible is defunct eIsNotInDocument = 1 << 3, // accessible is not in document eSharedNode = 1 << 4, // accessible shares DOM node from another accessible eNotNodeMapEntry = 1 << 5, // accessible shouldn't be in document node map eHasNumericValue = 1 << 6 // accessible has a numeric value }; public: // XXX: a small hack to make these visible for nsARIAMap /** * Flags describing the type of this accessible. * @note keep these flags in sync with ChildrenFlags and StateFlags */ enum AccessibleTypes { eApplicationAccessible = 1 << 7, eAutoCompleteAccessible = 1 << 8, eAutoCompletePopupAccessible = 1 << 9, eComboboxAccessible = 1 << 10, eDocAccessible = 1 << 11, eHyperTextAccessible = 1 << 12, eHTMLFileInputAccessible = 1 << 13, eHTMLListItemAccessible = 1 << 14, eHTMLTableRowAccessible = 1 << 15, eImageAccessible = 1 << 16, eImageMapAccessible = 1 << 17, eListAccessible = 1 << 18, eListControlAccessible = 1 << 19, eMenuButtonAccessible = 1 << 20, eMenuPopupAccessible = 1 << 21, eProgressAccessible = 1 << 22, eRootAccessible = 1 << 23, eSelectAccessible = 1 << 24, eTableAccessible = 1 << 25, eTableCellAccessible = 1 << 26, eTableRowAccessible = 1 << 27, eTextLeafAccessible = 1 << 28, eXULDeckAccessible = 1 << 29, eXULTreeAccessible = 1 << 30 }; protected: ////////////////////////////////////////////////////////////////////////////// // Miscellaneous helpers /** * Return ARIA role (helper method). */ mozilla::a11y::role ARIATransformRole(mozilla::a11y::role aRole); ////////////////////////////////////////////////////////////////////////////// // Name helpers /** * Returns the accessible name specified by ARIA. */ void ARIAName(nsString& aName); /** * Compute the name of HTML/XUL node. */ mozilla::a11y::ENameValueFlag GetHTMLName(nsString& aName); mozilla::a11y::ENameValueFlag GetXULName(nsString& aName); // helper method to verify frames static nsresult GetFullKeyName(const nsAString& aModifierName, const nsAString& aKeyName, nsAString& aStringOut); /** * Return an accessible for the given DOM node, or if that node isn't * accessible, return the accessible for the next DOM node which has one * (based on forward depth first search). * * @param aStartNode [in] the DOM node to start from * @return the resulting accessible */ Accessible* GetFirstAvailableAccessible(nsINode* aStartNode) const; ////////////////////////////////////////////////////////////////////////////// // Action helpers /** * Prepares click action that will be invoked in timeout. * * @note DoCommand() prepares an action in timeout because when action * command opens a modal dialog/window, it won't return until the * dialog/window is closed. If executing action command directly in * nsIAccessible::DoAction() method, it will block AT tools (e.g. GOK) that * invoke action of mozilla accessibles direclty (see bug 277888 for details). * * @param aContent [in, optional] element to click * @param aActionIndex [in, optional] index of accessible action */ void DoCommand(nsIContent *aContent = nullptr, uint32_t aActionIndex = 0); /** * Dispatch click event. */ virtual void DispatchClickEvent(nsIContent *aContent, uint32_t aActionIndex); ////////////////////////////////////////////////////////////////////////////// // Helpers /** * Get the container node for an atomic region, defined by aria-atomic="true" * @return the container node */ nsIContent* GetAtomicRegion() const; /** * Get numeric value of the given ARIA attribute. * * @param aAriaProperty - the ARIA property we're using * @param aValue - value of the attribute * * @return - NS_OK_NO_ARIA_VALUE if there is no setted ARIA attribute */ nsresult GetAttrValue(nsIAtom *aAriaProperty, double *aValue); /** * Return the action rule based on ARIA enum constants EActionRule * (see nsARIAMap.h). Used by ActionCount() and GetActionName(). */ uint32_t GetActionRule(); /** * Return group info. */ AccGroupInfo* GetGroupInfo(); /** * Fires platform accessible event. It's notification method only. It does * change nothing on Gecko side. Don't use it until you're sure what you do * (see example in XUL tree accessible), use nsEventShell::FireEvent() * instead. MUST be overridden in wrap classes. * * @param aEvent the accessible event to fire. */ virtual nsresult FirePlatformEvent(AccEvent* aEvent) = 0; // Data Members nsRefPtr mParent; nsTArray > mChildren; int32_t mIndexInParent; static const uint32_t kChildrenFlagsMask = eChildrenUninitialized | eMixedChildren | eEmbeddedChildren; uint32_t mFlags; friend class DocAccessible; nsAutoPtr mEmbeddedObjCollector; int32_t mIndexOfEmbeddedChild; friend class EmbeddedObjCollector; nsAutoPtr mGroupInfo; friend class AccGroupInfo; /** * Non-null indicates author-supplied role; possibly state & value as well */ nsRoleMapEntry* mRoleMapEntry; }; NS_DEFINE_STATIC_IID_ACCESSOR(Accessible, NS_ACCESSIBLE_IMPL_IID) /** * Represent key binding associated with accessible (such as access key and * global keyboard shortcuts). */ class KeyBinding { public: /** * Modifier mask values. */ static const uint32_t kShift = 1; static const uint32_t kControl = 2; static const uint32_t kAlt = 4; static const uint32_t kMeta = 8; static const uint32_t kOS = 16; KeyBinding() : mKey(0), mModifierMask(0) {} KeyBinding(uint32_t aKey, uint32_t aModifierMask) : mKey(aKey), mModifierMask(aModifierMask) {}; inline bool IsEmpty() const { return !mKey; } inline uint32_t Key() const { return mKey; } inline uint32_t ModifierMask() const { return mModifierMask; } enum Format { ePlatformFormat, eAtkFormat }; /** * Return formatted string for this key binding depending on the given format. */ inline void ToString(nsAString& aValue, Format aFormat = ePlatformFormat) const { aValue.Truncate(); AppendToString(aValue, aFormat); } inline void AppendToString(nsAString& aValue, Format aFormat = ePlatformFormat) const { if (mKey) { if (aFormat == ePlatformFormat) ToPlatformFormat(aValue); else ToAtkFormat(aValue); } } private: void ToPlatformFormat(nsAString& aValue) const; void ToAtkFormat(nsAString& aValue) const; uint32_t mKey; uint32_t mModifierMask; }; } // namespace a11y } // namespace mozilla #endif