/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/Util.h" #include "KeyboardLayout.h" #include "nsWindow.h" #include "nsIMM32Handler.h" #include "nsMemory.h" #include "nsToolkit.h" #include "nsQuickSort.h" #include "nsAlgorithm.h" #include "nsGUIEvent.h" #include "nsUnicharUtils.h" #include "WidgetUtils.h" #include "WinUtils.h" #include "nsIDOMKeyEvent.h" #include #include #include #ifndef WINABLEAPI #include #endif namespace mozilla { namespace widget { struct DeadKeyEntry { PRUnichar BaseChar; PRUnichar CompositeChar; }; class DeadKeyTable { friend class KeyboardLayout; uint16_t mEntries; // KeyboardLayout::AddDeadKeyTable() will allocate as many entries as // required. It is the only way to create new DeadKeyTable instances. DeadKeyEntry mTable[1]; void Init(const DeadKeyEntry* aDeadKeyArray, uint32_t aEntries) { mEntries = aEntries; memcpy(mTable, aDeadKeyArray, aEntries * sizeof(DeadKeyEntry)); } static uint32_t SizeInBytes(uint32_t aEntries) { return offsetof(DeadKeyTable, mTable) + aEntries * sizeof(DeadKeyEntry); } public: uint32_t Entries() const { return mEntries; } bool IsEqual(const DeadKeyEntry* aDeadKeyArray, uint32_t aEntries) const { return (mEntries == aEntries && !memcmp(mTable, aDeadKeyArray, aEntries * sizeof(DeadKeyEntry))); } PRUnichar GetCompositeChar(PRUnichar aBaseChar) const; }; /***************************************************************************** * mozilla::widget::ModifierKeyState *****************************************************************************/ void ModifierKeyState::Update() { mModifiers = 0; if (IS_VK_DOWN(VK_SHIFT)) { mModifiers |= MODIFIER_SHIFT; } if (IS_VK_DOWN(VK_CONTROL)) { mModifiers |= MODIFIER_CONTROL; } if (IS_VK_DOWN(VK_MENU)) { mModifiers |= MODIFIER_ALT; } if (IS_VK_DOWN(VK_LWIN) || IS_VK_DOWN(VK_RWIN)) { mModifiers |= MODIFIER_OS; } if (::GetKeyState(VK_CAPITAL) & 1) { mModifiers |= MODIFIER_CAPSLOCK; } if (::GetKeyState(VK_NUMLOCK) & 1) { mModifiers |= MODIFIER_NUMLOCK; } if (::GetKeyState(VK_SCROLL) & 1) { mModifiers |= MODIFIER_SCROLLLOCK; } EnsureAltGr(); } void ModifierKeyState::InitInputEvent(nsInputEvent& aInputEvent) const { aInputEvent.modifiers = mModifiers; switch(aInputEvent.eventStructType) { case NS_MOUSE_EVENT: case NS_MOUSE_SCROLL_EVENT: case NS_WHEEL_EVENT: case NS_DRAG_EVENT: case NS_SIMPLE_GESTURE_EVENT: InitMouseEvent(aInputEvent); break; default: break; } } void ModifierKeyState::InitMouseEvent(nsInputEvent& aMouseEvent) const { NS_ASSERTION(aMouseEvent.eventStructType == NS_MOUSE_EVENT || aMouseEvent.eventStructType == NS_WHEEL_EVENT || aMouseEvent.eventStructType == NS_DRAG_EVENT || aMouseEvent.eventStructType == NS_SIMPLE_GESTURE_EVENT, "called with non-mouse event"); nsMouseEvent_base& mouseEvent = static_cast(aMouseEvent); mouseEvent.buttons = 0; if (::GetKeyState(VK_LBUTTON) < 0) { mouseEvent.buttons |= nsMouseEvent::eLeftButtonFlag; } if (::GetKeyState(VK_RBUTTON) < 0) { mouseEvent.buttons |= nsMouseEvent::eRightButtonFlag; } if (::GetKeyState(VK_MBUTTON) < 0) { mouseEvent.buttons |= nsMouseEvent::eMiddleButtonFlag; } if (::GetKeyState(VK_XBUTTON1) < 0) { mouseEvent.buttons |= nsMouseEvent::e4thButtonFlag; } if (::GetKeyState(VK_XBUTTON2) < 0) { mouseEvent.buttons |= nsMouseEvent::e5thButtonFlag; } } /***************************************************************************** * mozilla::widget::UniCharsAndModifiers *****************************************************************************/ void UniCharsAndModifiers::Append(PRUnichar aUniChar, Modifiers aModifiers) { MOZ_ASSERT(mLength < 5); mChars[mLength] = aUniChar; mModifiers[mLength] = aModifiers; mLength++; } void UniCharsAndModifiers::FillModifiers(Modifiers aModifiers) { for (uint32_t i = 0; i < mLength; i++) { mModifiers[i] = aModifiers; } } bool UniCharsAndModifiers::UniCharsEqual(const UniCharsAndModifiers& aOther) const { if (mLength != aOther.mLength) { return false; } return !memcmp(mChars, aOther.mChars, mLength * sizeof(PRUnichar)); } bool UniCharsAndModifiers::UniCharsCaseInsensitiveEqual( const UniCharsAndModifiers& aOther) const { if (mLength != aOther.mLength) { return false; } nsCaseInsensitiveStringComparator comp; return !comp(mChars, aOther.mChars, mLength, aOther.mLength); } UniCharsAndModifiers& UniCharsAndModifiers::operator+=(const UniCharsAndModifiers& aOther) { uint32_t copyCount = std::min(aOther.mLength, 5 - mLength); NS_ENSURE_TRUE(copyCount > 0, *this); memcpy(&mChars[mLength], aOther.mChars, copyCount * sizeof(PRUnichar)); memcpy(&mModifiers[mLength], aOther.mModifiers, copyCount * sizeof(Modifiers)); mLength += copyCount; return *this; } UniCharsAndModifiers UniCharsAndModifiers::operator+(const UniCharsAndModifiers& aOther) const { UniCharsAndModifiers result(*this); result += aOther; return result; } /***************************************************************************** * mozilla::widget::VirtualKey *****************************************************************************/ inline PRUnichar VirtualKey::GetCompositeChar(ShiftState aShiftState, PRUnichar aBaseChar) const { return mShiftStates[aShiftState].DeadKey.Table->GetCompositeChar(aBaseChar); } const DeadKeyTable* VirtualKey::MatchingDeadKeyTable(const DeadKeyEntry* aDeadKeyArray, uint32_t aEntries) const { if (!mIsDeadKey) { return nullptr; } for (ShiftState shiftState = 0; shiftState < 16; shiftState++) { if (!IsDeadKey(shiftState)) { continue; } const DeadKeyTable* dkt = mShiftStates[shiftState].DeadKey.Table; if (dkt && dkt->IsEqual(aDeadKeyArray, aEntries)) { return dkt; } } return nullptr; } void VirtualKey::SetNormalChars(ShiftState aShiftState, const PRUnichar* aChars, uint32_t aNumOfChars) { NS_ASSERTION(aShiftState < ArrayLength(mShiftStates), "invalid index"); SetDeadKey(aShiftState, false); for (uint32_t index = 0; index < aNumOfChars; index++) { // Ignore legacy non-printable control characters mShiftStates[aShiftState].Normal.Chars[index] = (aChars[index] >= 0x20) ? aChars[index] : 0; } uint32_t len = ArrayLength(mShiftStates[aShiftState].Normal.Chars); for (uint32_t index = aNumOfChars; index < len; index++) { mShiftStates[aShiftState].Normal.Chars[index] = 0; } } void VirtualKey::SetDeadChar(ShiftState aShiftState, PRUnichar aDeadChar) { NS_ASSERTION(aShiftState < ArrayLength(mShiftStates), "invalid index"); SetDeadKey(aShiftState, true); mShiftStates[aShiftState].DeadKey.DeadChar = aDeadChar; mShiftStates[aShiftState].DeadKey.Table = nullptr; } UniCharsAndModifiers VirtualKey::GetUniChars(ShiftState aShiftState) const { UniCharsAndModifiers result = GetNativeUniChars(aShiftState); const ShiftState STATE_ALT_CONTROL = (STATE_ALT | STATE_CONTROL); if (!(aShiftState & STATE_ALT_CONTROL)) { return result; } if (!result.mLength) { result = GetNativeUniChars(aShiftState & ~STATE_ALT_CONTROL); result.FillModifiers(ShiftStateToModifiers(aShiftState)); return result; } if ((aShiftState & STATE_ALT_CONTROL) == STATE_ALT_CONTROL) { // Even if the shifted chars and the unshifted chars are same, we // should consume the Alt key state and the Ctrl key state when // AltGr key is pressed. Because if we don't consume them, the input // events are ignored on nsEditor. (I.e., Users cannot input the // characters with this key combination.) Modifiers finalModifiers = ShiftStateToModifiers(aShiftState); finalModifiers &= ~(MODIFIER_ALT | MODIFIER_CONTROL); result.FillModifiers(finalModifiers); return result; } UniCharsAndModifiers unmodifiedReslt = GetNativeUniChars(aShiftState & ~STATE_ALT_CONTROL); if (!result.UniCharsEqual(unmodifiedReslt)) { // Otherwise, we should consume the Alt key state and the Ctrl key state // only when the shifted chars and unshifted chars are different. Modifiers finalModifiers = ShiftStateToModifiers(aShiftState); finalModifiers &= ~(MODIFIER_ALT | MODIFIER_CONTROL); result.FillModifiers(finalModifiers); } return result; } UniCharsAndModifiers VirtualKey::GetNativeUniChars(ShiftState aShiftState) const { UniCharsAndModifiers result; Modifiers modifiers = ShiftStateToModifiers(aShiftState); if (IsDeadKey(aShiftState)) { result.Append(mShiftStates[aShiftState].DeadKey.DeadChar, modifiers); return result; } uint32_t index; uint32_t len = ArrayLength(mShiftStates[aShiftState].Normal.Chars); for (index = 0; index < len && mShiftStates[aShiftState].Normal.Chars[index]; index++) { result.Append(mShiftStates[aShiftState].Normal.Chars[index], modifiers); } return result; } // static void VirtualKey::FillKbdState(PBYTE aKbdState, const ShiftState aShiftState) { NS_ASSERTION(aShiftState < 16, "aShiftState out of range"); if (aShiftState & STATE_SHIFT) { aKbdState[VK_SHIFT] |= 0x80; } else { aKbdState[VK_SHIFT] &= ~0x80; aKbdState[VK_LSHIFT] &= ~0x80; aKbdState[VK_RSHIFT] &= ~0x80; } if (aShiftState & STATE_CONTROL) { aKbdState[VK_CONTROL] |= 0x80; } else { aKbdState[VK_CONTROL] &= ~0x80; aKbdState[VK_LCONTROL] &= ~0x80; aKbdState[VK_RCONTROL] &= ~0x80; } if (aShiftState & STATE_ALT) { aKbdState[VK_MENU] |= 0x80; } else { aKbdState[VK_MENU] &= ~0x80; aKbdState[VK_LMENU] &= ~0x80; aKbdState[VK_RMENU] &= ~0x80; } if (aShiftState & STATE_CAPSLOCK) { aKbdState[VK_CAPITAL] |= 0x01; } else { aKbdState[VK_CAPITAL] &= ~0x01; } } /***************************************************************************** * mozilla::widget::NativeKey *****************************************************************************/ NativeKey::NativeKey(const KeyboardLayout& aKeyboardLayout, nsWindow* aWindow, const MSG& aKeyOrCharMessage) : mDOMKeyCode(0), mMessage(aKeyOrCharMessage.message), mVirtualKeyCode(0), mOriginalVirtualKeyCode(0) { mScanCode = WinUtils::GetScanCode(aKeyOrCharMessage.lParam); mIsExtended = WinUtils::IsExtendedScanCode(aKeyOrCharMessage.lParam); // On WinXP and WinServer2003, we cannot compute the virtual keycode for // extended keys due to the API limitation. bool canComputeVirtualKeyCodeFromScanCode = (!mIsExtended || WinUtils::GetWindowsVersion() >= WinUtils::VISTA_VERSION); switch (mMessage) { case WM_KEYDOWN: case WM_KEYUP: case WM_SYSKEYDOWN: case WM_SYSKEYUP: { // First, resolve the IME converted virtual keycode to its original // keycode. if (aKeyOrCharMessage.wParam == VK_PROCESSKEY) { mOriginalVirtualKeyCode = static_cast( ::ImmGetVirtualKey(aWindow->GetWindowHandle())); } else { mOriginalVirtualKeyCode = static_cast(aKeyOrCharMessage.wParam); } // Most keys are not distinguished as left or right keys. bool isLeftRightDistinguishedKey = false; // mOriginalVirtualKeyCode must not distinguish left or right of // Shift, Control or Alt. switch (mOriginalVirtualKeyCode) { case VK_SHIFT: case VK_CONTROL: case VK_MENU: isLeftRightDistinguishedKey = true; break; case VK_LSHIFT: case VK_RSHIFT: mVirtualKeyCode = mOriginalVirtualKeyCode; mOriginalVirtualKeyCode = VK_SHIFT; isLeftRightDistinguishedKey = true; break; case VK_LCONTROL: case VK_RCONTROL: mVirtualKeyCode = mOriginalVirtualKeyCode; mOriginalVirtualKeyCode = VK_CONTROL; isLeftRightDistinguishedKey = true; break; case VK_LMENU: case VK_RMENU: mVirtualKeyCode = mOriginalVirtualKeyCode; mOriginalVirtualKeyCode = VK_MENU; isLeftRightDistinguishedKey = true; break; } // If virtual keycode (left-right distinguished keycode) is already // computed, we don't need to do anymore. if (mVirtualKeyCode) { break; } // If the keycode doesn't have LR distinguished keycode, we just set // mOriginalVirtualKeyCode to mVirtualKeyCode. Note that don't compute // it from MapVirtualKeyEx() because the scan code might be wrong if // the message is sent/posted by other application. Then, we will compute // unexpected keycode from the scan code. if (!isLeftRightDistinguishedKey) { break; } if (!canComputeVirtualKeyCodeFromScanCode) { // The right control key and the right alt key are extended keys. // Therefore, we never get VK_RCONTRL and VK_RMENU for the result of // MapVirtualKeyEx() on WinXP or WinServer2003. // // If VK_CONTROL or VK_MENU key message is caused by an extended key, // we should assume that the right key of them is pressed. switch (mOriginalVirtualKeyCode) { case VK_CONTROL: mVirtualKeyCode = VK_RCONTROL; break; case VK_MENU: mVirtualKeyCode = VK_RMENU; break; case VK_SHIFT: // Neither left shift nor right shift is not an extended key, // let's use VK_LSHIFT for invalid scan code. mVirtualKeyCode = VK_LSHIFT; break; default: MOZ_NOT_REACHED("Unsupported mOriginalVirtualKeyCode"); break; } break; } NS_ASSERTION(!mVirtualKeyCode, "mVirtualKeyCode has been computed already"); // Otherwise, compute the virtual keycode with MapVirtualKeyEx(). mVirtualKeyCode = static_cast( ::MapVirtualKeyEx(GetScanCodeWithExtendedFlag(), MAPVK_VSC_TO_VK_EX, aKeyboardLayout.GetLayout())); // The result might be unexpected value due to the scan code is // wrong. For example, any key messages can be generated by // SendMessage() or PostMessage() from applications. So, it's possible // failure. Then, let's respect the extended flag even if it might be // set intentionally. switch (mOriginalVirtualKeyCode) { case VK_CONTROL: if (mVirtualKeyCode != VK_LCONTROL && mVirtualKeyCode != VK_RCONTROL) { mVirtualKeyCode = mIsExtended ? VK_RCONTROL : VK_LCONTROL; } break; case VK_MENU: if (mVirtualKeyCode != VK_LMENU && mVirtualKeyCode != VK_RMENU) { mVirtualKeyCode = mIsExtended ? VK_RMENU : VK_LMENU; } break; case VK_SHIFT: if (mVirtualKeyCode != VK_LSHIFT && mVirtualKeyCode != VK_RSHIFT) { // Neither left shift nor right shift is not an extended key, // let's use VK_LSHIFT for invalid scan code. mVirtualKeyCode = VK_LSHIFT; } break; default: MOZ_NOT_REACHED("Unsupported mOriginalVirtualKeyCode"); break; } break; } case WM_CHAR: case WM_UNICHAR: case WM_SYSCHAR: // We cannot compute the virtual key code from WM_CHAR message on WinXP // if it's caused by an extended key. if (!canComputeVirtualKeyCodeFromScanCode) { break; } mVirtualKeyCode = mOriginalVirtualKeyCode = static_cast( ::MapVirtualKeyEx(GetScanCodeWithExtendedFlag(), MAPVK_VSC_TO_VK_EX, aKeyboardLayout.GetLayout())); break; default: MOZ_NOT_REACHED("Unsupported message"); break; } if (!mVirtualKeyCode) { mVirtualKeyCode = mOriginalVirtualKeyCode; } mDOMKeyCode = aKeyboardLayout.ConvertNativeKeyCodeToDOMKeyCode(mOriginalVirtualKeyCode); mKeyNameIndex = aKeyboardLayout.ConvertNativeKeyCodeToKeyNameIndex(mOriginalVirtualKeyCode); } UINT NativeKey::GetScanCodeWithExtendedFlag() const { // MapVirtualKeyEx() has been improved for supporting extended keys since // Vista. When we call it for mapping a scancode of an extended key and // a virtual keycode, we need to add 0xE000 to the scancode. // On Win XP and Win Server 2003, this doesn't support. On them, we have // no way to get virtual keycodes from scancode of extended keys. if (!mIsExtended || WinUtils::GetWindowsVersion() < WinUtils::VISTA_VERSION) { return mScanCode; } return (0xE000 | mScanCode); } uint32_t NativeKey::GetKeyLocation() const { switch (mVirtualKeyCode) { case VK_LSHIFT: case VK_LCONTROL: case VK_LMENU: case VK_LWIN: return nsIDOMKeyEvent::DOM_KEY_LOCATION_LEFT; case VK_RSHIFT: case VK_RCONTROL: case VK_RMENU: case VK_RWIN: return nsIDOMKeyEvent::DOM_KEY_LOCATION_RIGHT; case VK_RETURN: // XXX This code assumes that all keyboard drivers use same mapping. return !mIsExtended ? nsIDOMKeyEvent::DOM_KEY_LOCATION_STANDARD : nsIDOMKeyEvent::DOM_KEY_LOCATION_NUMPAD; case VK_INSERT: case VK_DELETE: case VK_END: case VK_DOWN: case VK_NEXT: case VK_LEFT: case VK_CLEAR: case VK_RIGHT: case VK_HOME: case VK_UP: case VK_PRIOR: // XXX This code assumes that all keyboard drivers use same mapping. return mIsExtended ? nsIDOMKeyEvent::DOM_KEY_LOCATION_STANDARD : nsIDOMKeyEvent::DOM_KEY_LOCATION_NUMPAD; // NumLock key isn't included due to IE9's behavior. case VK_NUMPAD0: case VK_NUMPAD1: case VK_NUMPAD2: case VK_NUMPAD3: case VK_NUMPAD4: case VK_NUMPAD5: case VK_NUMPAD6: case VK_NUMPAD7: case VK_NUMPAD8: case VK_NUMPAD9: case VK_DECIMAL: case VK_DIVIDE: case VK_MULTIPLY: case VK_SUBTRACT: case VK_ADD: return nsIDOMKeyEvent::DOM_KEY_LOCATION_NUMPAD; case VK_SHIFT: case VK_CONTROL: case VK_MENU: NS_WARNING("Failed to decide the key location?"); default: return nsIDOMKeyEvent::DOM_KEY_LOCATION_STANDARD; } } /***************************************************************************** * mozilla::widget::KeyboardLayout *****************************************************************************/ KeyboardLayout::KeyboardLayout() : mKeyboardLayout(0), mPendingKeyboardLayout(0) { mDeadKeyTableListHead = nullptr; // Note: Don't call LoadLayout from here. Because an instance of this class // can be static. In that case, we cannot use any services in LoadLayout, // e.g., pref service. } KeyboardLayout::~KeyboardLayout() { ReleaseDeadKeyTables(); } bool KeyboardLayout::IsPrintableCharKey(uint8_t aVirtualKey) { return GetKeyIndex(aVirtualKey) >= 0; } bool KeyboardLayout::IsDeadKey(uint8_t aVirtualKey, const ModifierKeyState& aModKeyState) const { int32_t virtualKeyIndex = GetKeyIndex(aVirtualKey); if (virtualKeyIndex < 0) { return false; } return mVirtualKeys[virtualKeyIndex].IsDeadKey( VirtualKey::ModifiersToShiftState(aModKeyState.GetModifiers())); } void KeyboardLayout::InitNativeKey(NativeKey& aNativeKey, const ModifierKeyState& aModKeyState) { if (mPendingKeyboardLayout) { LoadLayout(mPendingKeyboardLayout); } uint8_t virtualKey = aNativeKey.GetOriginalVirtualKeyCode(); int32_t virtualKeyIndex = GetKeyIndex(virtualKey); if (virtualKeyIndex < 0) { // Does not produce any printable characters, but still preserves the // dead-key state. return; } bool isKeyDown = aNativeKey.IsKeyDownMessage(); uint8_t shiftState = VirtualKey::ModifiersToShiftState(aModKeyState.GetModifiers()); if (mVirtualKeys[virtualKeyIndex].IsDeadKey(shiftState)) { if ((isKeyDown && mActiveDeadKey < 0) || (!isKeyDown && mActiveDeadKey == virtualKey)) { // First dead key event doesn't generate characters. if (isKeyDown) { // Dead-key state activated at keydown. mActiveDeadKey = virtualKey; mDeadKeyShiftState = shiftState; } UniCharsAndModifiers deadChars = mVirtualKeys[virtualKeyIndex].GetNativeUniChars(shiftState); NS_ASSERTION(deadChars.mLength == 1, "dead key must generate only one character"); aNativeKey.mKeyNameIndex = WidgetUtils::GetDeadKeyNameIndex(deadChars.mChars[0]); return; } // Dead-key followed by another dead-key. Reset dead-key state and // return both dead-key characters. int32_t activeDeadKeyIndex = GetKeyIndex(mActiveDeadKey); UniCharsAndModifiers prevDeadChars = mVirtualKeys[activeDeadKeyIndex].GetUniChars(mDeadKeyShiftState); UniCharsAndModifiers newChars = mVirtualKeys[virtualKeyIndex].GetUniChars(shiftState); // But keypress events should be fired for each committed character. aNativeKey.mCommittedCharsAndModifiers = prevDeadChars + newChars; if (isKeyDown) { DeactivateDeadKeyState(); } return; } UniCharsAndModifiers baseChars = mVirtualKeys[virtualKeyIndex].GetUniChars(shiftState); if (mActiveDeadKey < 0) { // No dead-keys are active. Just return the produced characters. aNativeKey.mCommittedCharsAndModifiers = baseChars; return; } // Dead-key was active. See if pressed base character does produce // valid composite character. int32_t activeDeadKeyIndex = GetKeyIndex(mActiveDeadKey); PRUnichar compositeChar = (baseChars.mLength == 1 && baseChars.mChars[0]) ? mVirtualKeys[activeDeadKeyIndex].GetCompositeChar(mDeadKeyShiftState, baseChars.mChars[0]) : 0; if (compositeChar) { // Active dead-key and base character does produce exactly one // composite character. aNativeKey.mCommittedCharsAndModifiers.Append(compositeChar, baseChars.mModifiers[0]); if (isKeyDown) { DeactivateDeadKeyState(); } return; } // There is no valid dead-key and base character combination. // Return dead-key character followed by base character. UniCharsAndModifiers deadChars = mVirtualKeys[activeDeadKeyIndex].GetUniChars(mDeadKeyShiftState); // But keypress events should be fired for each committed character. aNativeKey.mCommittedCharsAndModifiers = deadChars + baseChars; if (isKeyDown) { DeactivateDeadKeyState(); } return; } UniCharsAndModifiers KeyboardLayout::GetUniCharsAndModifiers( uint8_t aVirtualKey, const ModifierKeyState& aModKeyState) const { UniCharsAndModifiers result; int32_t key = GetKeyIndex(aVirtualKey); if (key < 0) { return result; } return mVirtualKeys[key]. GetUniChars(VirtualKey::ModifiersToShiftState(aModKeyState.GetModifiers())); } void KeyboardLayout::LoadLayout(HKL aLayout, bool aLoadLater) { if (aLoadLater) { mPendingKeyboardLayout = aLayout; return; } mPendingKeyboardLayout = 0; if (mKeyboardLayout == aLayout) { return; } mKeyboardLayout = aLayout; BYTE kbdState[256]; memset(kbdState, 0, sizeof(kbdState)); BYTE originalKbdState[256]; // Bitfield with all shift states that have at least one dead-key. uint16_t shiftStatesWithDeadKeys = 0; // Bitfield with all shift states that produce any possible dead-key base // characters. uint16_t shiftStatesWithBaseChars = 0; mActiveDeadKey = -1; ReleaseDeadKeyTables(); ::GetKeyboardState(originalKbdState); // For each shift state gather all printable characters that are produced // for normal case when no any dead-key is active. for (VirtualKey::ShiftState shiftState = 0; shiftState < 16; shiftState++) { VirtualKey::FillKbdState(kbdState, shiftState); for (uint32_t virtualKey = 0; virtualKey < 256; virtualKey++) { int32_t vki = GetKeyIndex(virtualKey); if (vki < 0) { continue; } NS_ASSERTION(uint32_t(vki) < ArrayLength(mVirtualKeys), "invalid index"); PRUnichar uniChars[5]; int32_t ret = ::ToUnicodeEx(virtualKey, 0, kbdState, (LPWSTR)uniChars, ArrayLength(uniChars), 0, mKeyboardLayout); // dead-key if (ret < 0) { shiftStatesWithDeadKeys |= (1 << shiftState); // Repeat dead-key to deactivate it and get its character // representation. PRUnichar deadChar[2]; ret = ::ToUnicodeEx(virtualKey, 0, kbdState, (LPWSTR)deadChar, ArrayLength(deadChar), 0, mKeyboardLayout); NS_ASSERTION(ret == 2, "Expecting twice repeated dead-key character"); mVirtualKeys[vki].SetDeadChar(shiftState, deadChar[0]); } else { if (ret == 1) { // dead-key can pair only with exactly one base character. shiftStatesWithBaseChars |= (1 << shiftState); } mVirtualKeys[vki].SetNormalChars(shiftState, uniChars, ret); } } } // Now process each dead-key to find all its base characters and resulting // composite characters. for (VirtualKey::ShiftState shiftState = 0; shiftState < 16; shiftState++) { if (!(shiftStatesWithDeadKeys & (1 << shiftState))) { continue; } VirtualKey::FillKbdState(kbdState, shiftState); for (uint32_t virtualKey = 0; virtualKey < 256; virtualKey++) { int32_t vki = GetKeyIndex(virtualKey); if (vki >= 0 && mVirtualKeys[vki].IsDeadKey(shiftState)) { DeadKeyEntry deadKeyArray[256]; int32_t n = GetDeadKeyCombinations(virtualKey, kbdState, shiftStatesWithBaseChars, deadKeyArray, ArrayLength(deadKeyArray)); const DeadKeyTable* dkt = mVirtualKeys[vki].MatchingDeadKeyTable(deadKeyArray, n); if (!dkt) { dkt = AddDeadKeyTable(deadKeyArray, n); } mVirtualKeys[vki].AttachDeadKeyTable(shiftState, dkt); } } } ::SetKeyboardState(originalKbdState); } inline int32_t KeyboardLayout::GetKeyIndex(uint8_t aVirtualKey) { // Currently these 68 (NS_NUM_OF_KEYS) virtual keys are assumed // to produce visible representation: // 0x20 - VK_SPACE ' ' // 0x30..0x39 '0'..'9' // 0x41..0x5A 'A'..'Z' // 0x60..0x69 '0'..'9' on numpad // 0x6A - VK_MULTIPLY '*' on numpad // 0x6B - VK_ADD '+' on numpad // 0x6D - VK_SUBTRACT '-' on numpad // 0x6E - VK_DECIMAL '.' on numpad // 0x6F - VK_DIVIDE '/' on numpad // 0x6E - VK_DECIMAL '.' // 0xBA - VK_OEM_1 ';:' for US // 0xBB - VK_OEM_PLUS '+' any country // 0xBC - VK_OEM_COMMA ',' any country // 0xBD - VK_OEM_MINUS '-' any country // 0xBE - VK_OEM_PERIOD '.' any country // 0xBF - VK_OEM_2 '/?' for US // 0xC0 - VK_OEM_3 '`~' for US // 0xDB - VK_OEM_4 '[{' for US // 0xDC - VK_OEM_5 '\|' for US // 0xDD - VK_OEM_6 ']}' for US // 0xDE - VK_OEM_7 ''"' for US // 0xDF - VK_OEM_8 // 0xE1 - no name // 0xE2 - VK_OEM_102 '\_' for JIS // 0xE3 - no name // 0xE4 - no name static const int8_t xlat[256] = { // 0 1 2 3 4 5 6 7 8 9 A B C D E F //----------------------------------------------------------------------- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 20 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, -1, -1, -1, -1, -1, -1, // 30 -1, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // 40 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, -1, -1, -1, -1, -1, // 50 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, -1, 49, 50, 51, // 60 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 70 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 80 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 90 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // A0 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 52, 53, 54, 55, 56, 57, // B0 58, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // C0 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 59, 60, 61, 62, 63, // D0 -1, 64, 65, 66, 67, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // E0 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 // F0 }; return xlat[aVirtualKey]; } int KeyboardLayout::CompareDeadKeyEntries(const void* aArg1, const void* aArg2, void*) { const DeadKeyEntry* arg1 = static_cast(aArg1); const DeadKeyEntry* arg2 = static_cast(aArg2); return arg1->BaseChar - arg2->BaseChar; } const DeadKeyTable* KeyboardLayout::AddDeadKeyTable(const DeadKeyEntry* aDeadKeyArray, uint32_t aEntries) { DeadKeyTableListEntry* next = mDeadKeyTableListHead; const size_t bytes = offsetof(DeadKeyTableListEntry, data) + DeadKeyTable::SizeInBytes(aEntries); uint8_t* p = new uint8_t[bytes]; mDeadKeyTableListHead = reinterpret_cast(p); mDeadKeyTableListHead->next = next; DeadKeyTable* dkt = reinterpret_cast(mDeadKeyTableListHead->data); dkt->Init(aDeadKeyArray, aEntries); return dkt; } void KeyboardLayout::ReleaseDeadKeyTables() { while (mDeadKeyTableListHead) { uint8_t* p = reinterpret_cast(mDeadKeyTableListHead); mDeadKeyTableListHead = mDeadKeyTableListHead->next; delete [] p; } } bool KeyboardLayout::EnsureDeadKeyActive(bool aIsActive, uint8_t aDeadKey, const PBYTE aDeadKeyKbdState) { int32_t ret; do { PRUnichar dummyChars[5]; ret = ::ToUnicodeEx(aDeadKey, 0, (PBYTE)aDeadKeyKbdState, (LPWSTR)dummyChars, ArrayLength(dummyChars), 0, mKeyboardLayout); // returned values: // <0 - Dead key state is active. The keyboard driver will wait for next // character. // 1 - Previous pressed key was a valid base character that produced // exactly one composite character. // >1 - Previous pressed key does not produce any composite characters. // Return dead-key character followed by base character(s). } while ((ret < 0) != aIsActive); return (ret < 0); } void KeyboardLayout::DeactivateDeadKeyState() { if (mActiveDeadKey < 0) { return; } BYTE kbdState[256]; memset(kbdState, 0, sizeof(kbdState)); VirtualKey::FillKbdState(kbdState, mDeadKeyShiftState); EnsureDeadKeyActive(false, mActiveDeadKey, kbdState); mActiveDeadKey = -1; } bool KeyboardLayout::AddDeadKeyEntry(PRUnichar aBaseChar, PRUnichar aCompositeChar, DeadKeyEntry* aDeadKeyArray, uint32_t aEntries) { for (uint32_t index = 0; index < aEntries; index++) { if (aDeadKeyArray[index].BaseChar == aBaseChar) { return false; } } aDeadKeyArray[aEntries].BaseChar = aBaseChar; aDeadKeyArray[aEntries].CompositeChar = aCompositeChar; return true; } uint32_t KeyboardLayout::GetDeadKeyCombinations(uint8_t aDeadKey, const PBYTE aDeadKeyKbdState, uint16_t aShiftStatesWithBaseChars, DeadKeyEntry* aDeadKeyArray, uint32_t aMaxEntries) { bool deadKeyActive = false; uint32_t entries = 0; BYTE kbdState[256]; memset(kbdState, 0, sizeof(kbdState)); for (uint32_t shiftState = 0; shiftState < 16; shiftState++) { if (!(aShiftStatesWithBaseChars & (1 << shiftState))) { continue; } VirtualKey::FillKbdState(kbdState, shiftState); for (uint32_t virtualKey = 0; virtualKey < 256; virtualKey++) { int32_t vki = GetKeyIndex(virtualKey); // Dead-key can pair only with such key that produces exactly one base // character. if (vki >= 0 && mVirtualKeys[vki].GetNativeUniChars(shiftState).mLength == 1) { // Ensure dead-key is in active state, when it swallows entered // character and waits for the next pressed key. if (!deadKeyActive) { deadKeyActive = EnsureDeadKeyActive(true, aDeadKey, aDeadKeyKbdState); } // Depending on the character the followed the dead-key, the keyboard // driver can produce one composite character, or a dead-key character // followed by a second character. PRUnichar compositeChars[5]; int32_t ret = ::ToUnicodeEx(virtualKey, 0, kbdState, (LPWSTR)compositeChars, ArrayLength(compositeChars), 0, mKeyboardLayout); switch (ret) { case 0: // This key combination does not produce any characters. The // dead-key is still in active state. break; case 1: { // Exactly one composite character produced. Now, when dead-key // is not active, repeat the last character one more time to // determine the base character. PRUnichar baseChars[5]; ret = ::ToUnicodeEx(virtualKey, 0, kbdState, (LPWSTR)baseChars, ArrayLength(baseChars), 0, mKeyboardLayout); NS_ASSERTION(ret == 1, "One base character expected"); if (ret == 1 && entries < aMaxEntries && AddDeadKeyEntry(baseChars[0], compositeChars[0], aDeadKeyArray, entries)) { entries++; } deadKeyActive = false; break; } default: // 1. Unexpected dead-key. Dead-key chaining is not supported. // 2. More than one character generated. This is not a valid // dead-key and base character combination. deadKeyActive = false; break; } } } } if (deadKeyActive) { deadKeyActive = EnsureDeadKeyActive(false, aDeadKey, aDeadKeyKbdState); } NS_QuickSort(aDeadKeyArray, entries, sizeof(DeadKeyEntry), CompareDeadKeyEntries, nullptr); return entries; } uint32_t KeyboardLayout::ConvertNativeKeyCodeToDOMKeyCode(UINT aNativeKeyCode) const { // Alphabet or Numeric or Numpad or Function keys if ((aNativeKeyCode >= 0x30 && aNativeKeyCode <= 0x39) || (aNativeKeyCode >= 0x41 && aNativeKeyCode <= 0x5A) || (aNativeKeyCode >= 0x60 && aNativeKeyCode <= 0x87)) { return static_cast(aNativeKeyCode); } switch (aNativeKeyCode) { // Following keycodes are same as our DOM keycodes case VK_CANCEL: case VK_BACK: case VK_TAB: case VK_CLEAR: case VK_RETURN: case VK_SHIFT: case VK_CONTROL: case VK_MENU: // Alt case VK_PAUSE: case VK_CAPITAL: // CAPS LOCK case VK_KANA: // same as VK_HANGUL case VK_JUNJA: case VK_FINAL: case VK_HANJA: // same as VK_KANJI case VK_ESCAPE: case VK_CONVERT: case VK_NONCONVERT: case VK_ACCEPT: case VK_MODECHANGE: case VK_SPACE: case VK_PRIOR: // PAGE UP case VK_NEXT: // PAGE DOWN case VK_END: case VK_HOME: case VK_LEFT: case VK_UP: case VK_RIGHT: case VK_DOWN: case VK_SELECT: case VK_PRINT: case VK_EXECUTE: case VK_SNAPSHOT: case VK_INSERT: case VK_DELETE: case VK_APPS: // Context Menu case VK_SLEEP: case VK_NUMLOCK: case VK_SCROLL: // SCROLL LOCK case VK_ATTN: // Attension key of IBM midrange computers, e.g., AS/400 case VK_CRSEL: // Cursor Selection case VK_EXSEL: // Extend Selection case VK_EREOF: // Erase EOF key of IBM 3270 keyboard layout case VK_PLAY: case VK_ZOOM: case VK_PA1: // PA1 key of IBM 3270 keyboard layout return uint32_t(aNativeKeyCode); case VK_HELP: return NS_VK_HELP; // Windows key should be mapped to a Win keycode // They should be able to be distinguished by DOM3 KeyboardEvent.location case VK_LWIN: case VK_RWIN: return NS_VK_WIN; case VK_VOLUME_MUTE: return NS_VK_VOLUME_MUTE; case VK_VOLUME_DOWN: return NS_VK_VOLUME_DOWN; case VK_VOLUME_UP: return NS_VK_VOLUME_UP; // Following keycodes are not defined in our DOM keycodes. case VK_BROWSER_BACK: case VK_BROWSER_FORWARD: case VK_BROWSER_REFRESH: case VK_BROWSER_STOP: case VK_BROWSER_SEARCH: case VK_BROWSER_FAVORITES: case VK_BROWSER_HOME: case VK_MEDIA_NEXT_TRACK: case VK_MEDIA_STOP: case VK_MEDIA_PLAY_PAUSE: case VK_LAUNCH_MAIL: case VK_LAUNCH_MEDIA_SELECT: case VK_LAUNCH_APP1: case VK_LAUNCH_APP2: return 0; // Following OEM specific virtual keycodes should pass through DOM keyCode // for compatibility with the other browsers on Windows. // Following OEM specific virtual keycodes are defined for Fujitsu/OASYS. case VK_OEM_FJ_JISHO: case VK_OEM_FJ_MASSHOU: case VK_OEM_FJ_TOUROKU: case VK_OEM_FJ_LOYA: case VK_OEM_FJ_ROYA: // Not sure what means "ICO". case VK_ICO_HELP: case VK_ICO_00: case VK_ICO_CLEAR: // Following OEM specific virtual keycodes are defined for Nokia/Ericsson. case VK_OEM_RESET: case VK_OEM_JUMP: case VK_OEM_PA1: case VK_OEM_PA2: case VK_OEM_PA3: case VK_OEM_WSCTRL: case VK_OEM_CUSEL: case VK_OEM_ATTN: case VK_OEM_FINISH: case VK_OEM_COPY: case VK_OEM_AUTO: case VK_OEM_ENLW: case VK_OEM_BACKTAB: // VK_OEM_CLEAR is defined as not OEM specific, but let's pass though // DOM keyCode like other OEM specific virtual keycodes. case VK_OEM_CLEAR: return uint32_t(aNativeKeyCode); // 0xE1 is an OEM specific virtual keycode. However, the value is already // used in our DOM keyCode for AltGr on Linux. So, this virtual keycode // cannot pass through DOM keyCode. case 0xE1: return 0; // Following keycodes are OEM keys which are keycodes for non-alphabet and // non-numeric keys, we should compute each keycode of them from unshifted // character which is inputted by each key. But if the unshifted character // is not an ASCII character but shifted character is an ASCII character, // we should refer it. case VK_OEM_1: case VK_OEM_PLUS: case VK_OEM_COMMA: case VK_OEM_MINUS: case VK_OEM_PERIOD: case VK_OEM_2: case VK_OEM_3: case VK_OEM_4: case VK_OEM_5: case VK_OEM_6: case VK_OEM_7: case VK_OEM_8: case VK_OEM_102: { NS_ASSERTION(IsPrintableCharKey(aNativeKeyCode), "The key must be printable"); ModifierKeyState modKeyState(0); UniCharsAndModifiers uniChars = GetUniCharsAndModifiers(aNativeKeyCode, modKeyState); if (uniChars.mLength != 1 || uniChars.mChars[0] < ' ' || uniChars.mChars[0] > 0x7F) { modKeyState.Set(MODIFIER_SHIFT); uniChars = GetUniCharsAndModifiers(aNativeKeyCode, modKeyState); if (uniChars.mLength != 1 || uniChars.mChars[0] < ' ' || uniChars.mChars[0] > 0x7F) { return 0; } } return WidgetUtils::ComputeKeyCodeFromChar(uniChars.mChars[0]); } // VK_PROCESSKEY means IME already consumed the key event. case VK_PROCESSKEY: return 0; // VK_PACKET is generated by SendInput() API, we don't need to // care this message as key event. case VK_PACKET: return 0; } NS_WARNING("Unknown key code comes, please check latest MSDN document," " there may be some new keycodes we have not known."); return 0; } KeyNameIndex KeyboardLayout::ConvertNativeKeyCodeToKeyNameIndex(uint8_t aVirtualKey) const { switch (aVirtualKey) { #define NS_NATIVE_KEY_TO_DOM_KEY_NAME_INDEX(aNativeKey, aKeyNameIndex) \ case aNativeKey: return aKeyNameIndex; #include "NativeKeyToDOMKeyName.h" #undef NS_NATIVE_KEY_TO_DOM_KEY_NAME_INDEX default: return IsPrintableCharKey(aVirtualKey) ? KEY_NAME_INDEX_PrintableKey : KEY_NAME_INDEX_Unidentified; } } /***************************************************************************** * mozilla::widget::DeadKeyTable *****************************************************************************/ PRUnichar DeadKeyTable::GetCompositeChar(PRUnichar aBaseChar) const { // Dead-key table is sorted by BaseChar in ascending order. // Usually they are too small to use binary search. for (uint32_t index = 0; index < mEntries; index++) { if (mTable[index].BaseChar == aBaseChar) { return mTable[index].CompositeChar; } if (mTable[index].BaseChar > aBaseChar) { break; } } return 0; } } // namespace widget } // namespace mozilla