/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Foundation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2007 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsMathUtils_h__ #define nsMathUtils_h__ #include "nscore.h" #include #include /* * round */ inline NS_HIDDEN_(double) NS_round(double x) { return x >= 0.0 ? floor(x + 0.5) : ceil(x - 0.5); } inline NS_HIDDEN_(float) NS_roundf(float x) { return x >= 0.0f ? floorf(x + 0.5f) : ceilf(x - 0.5f); } inline NS_HIDDEN_(PRInt32) NS_lround(double x) { return x >= 0.0 ? PRInt32(x + 0.5) : PRInt32(x - 0.5); } inline NS_HIDDEN_(PRInt32) NS_lroundf(float x) { return x >= 0.0f ? PRInt32(x + 0.5f) : PRInt32(x - 0.5f); } /* * ceil */ inline NS_HIDDEN_(double) NS_ceil(double x) { return ceil(x); } inline NS_HIDDEN_(float) NS_ceilf(float x) { return ceilf(x); } /* * floor */ inline NS_HIDDEN_(double) NS_floor(double x) { return floor(x); } inline NS_HIDDEN_(float) NS_floorf(float x) { return floorf(x); } #endif