/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Author: Eric D Vaughan * Pierre Phaneuf * Dan Rosen * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsPresContext.h" #include "nsGkAtoms.h" #include "nsGUIEvent.h" #include "nsButtonBoxFrame.h" #include "nsITimer.h" #include "nsRepeatService.h" class nsAutoRepeatBoxFrame : public nsButtonBoxFrame { public: NS_DECL_FRAMEARENA_HELPERS friend nsIFrame* NS_NewAutoRepeatBoxFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); virtual void DestroyFrom(nsIFrame* aDestructRoot); NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID, nsIAtom* aAttribute, PRInt32 aModType); NS_IMETHOD HandleEvent(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus); NS_IMETHOD HandlePress(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus); NS_IMETHOD HandleRelease(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus); protected: nsAutoRepeatBoxFrame(nsIPresShell* aPresShell, nsStyleContext* aContext): nsButtonBoxFrame(aPresShell, aContext) {} void StartRepeat() { if (IsActivatedOnHover()) { // No initial delay on hover. nsRepeatService::GetInstance()->Start(Notify, this, 0); } else { nsRepeatService::GetInstance()->Start(Notify, this); } } void StopRepeat() { nsRepeatService::GetInstance()->Stop(Notify, this); } void Notify(); static void Notify(void* aData) { static_cast(aData)->Notify(); } PRPackedBool mTrustedEvent; PRBool IsActivatedOnHover(); }; nsIFrame* NS_NewAutoRepeatBoxFrame (nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsAutoRepeatBoxFrame (aPresShell, aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsAutoRepeatBoxFrame) NS_IMETHODIMP nsAutoRepeatBoxFrame::HandleEvent(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus) { NS_ENSURE_ARG_POINTER(aEventStatus); if (nsEventStatus_eConsumeNoDefault == *aEventStatus) { return NS_OK; } switch(aEvent->message) { // repeat mode may be "hover" for repeating while the mouse is hovering // over the element, otherwise repetition is done while the element is // active (pressed). case NS_MOUSE_ENTER: case NS_MOUSE_ENTER_SYNTH: if (IsActivatedOnHover()) { StartRepeat(); mTrustedEvent = NS_IS_TRUSTED_EVENT(aEvent); } break; case NS_MOUSE_EXIT: case NS_MOUSE_EXIT_SYNTH: // always stop on mouse exit StopRepeat(); // Not really necessary but do this to be safe mTrustedEvent = PR_FALSE; break; case NS_MOUSE_CLICK: if (NS_IS_MOUSE_LEFT_CLICK(aEvent)) { // skip button frame handling to prevent click handling return nsBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus); } break; } return nsButtonBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus); } NS_IMETHODIMP nsAutoRepeatBoxFrame::HandlePress(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus) { if (!IsActivatedOnHover()) { StartRepeat(); mTrustedEvent = NS_IS_TRUSTED_EVENT(aEvent); DoMouseClick(aEvent, mTrustedEvent); } return NS_OK; } NS_IMETHODIMP nsAutoRepeatBoxFrame::HandleRelease(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus) { if (!IsActivatedOnHover()) { StopRepeat(); } return NS_OK; } NS_IMETHODIMP nsAutoRepeatBoxFrame::AttributeChanged(PRInt32 aNameSpaceID, nsIAtom* aAttribute, PRInt32 aModType) { if (aAttribute == nsGkAtoms::type) { StopRepeat(); } return NS_OK; } void nsAutoRepeatBoxFrame::Notify() { DoMouseClick(nsnull, mTrustedEvent); } void nsAutoRepeatBoxFrame::DestroyFrom(nsIFrame* aDestructRoot) { // Ensure our repeat service isn't going... it's possible that a scrollbar can disappear out // from under you while you're in the process of scrolling. StopRepeat(); nsButtonBoxFrame::DestroyFrom(aDestructRoot); } PRBool nsAutoRepeatBoxFrame::IsActivatedOnHover() { return mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::repeat, nsGkAtoms::hover, eCaseMatters); }