/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ /*global ok, is, isApprox, isApproxVec, mat4 */ "use strict"; function test() { let m1 = mat4.create(); ok(m1, "Should have created a matrix with mat4.create()."); is(m1.length, 16, "A mat4 should have 16 elements."); ok(isApproxVec(m1, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), "When created, a mat4 should have the values default to identity."); mat4.set([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1); ok(isApproxVec(m1, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]), "The mat4.set() function didn't set the values correctly."); mat4.transpose(m1); ok(isApproxVec(m1, [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16]), "The mat4.transpose() function didn't set the values correctly."); mat4.identity(m1); ok(isApproxVec(m1, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), "The mat4.identity() function didn't set the values correctly."); ok(isApprox(mat4.determinant(m1), 1), "The mat4.determinant() function didn't calculate the value correctly."); let m2 = mat4.inverse([1, 3, 1, 1, 1, 1, 2, 1, 2, 3, 4, 1, 1, 1, 1, 1]); ok(isApproxVec(m2, [ -1, -3, 1, 3, 0.5, 0, 0, -0.5, 0, 1, 0, -1, 0.5, 2, -1, -0.5 ]), "The mat4.inverse() function didn't calculate the values correctly."); let m3 = mat4.toRotationMat([ 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16]); ok(isApproxVec(m3, [ 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 0, 0, 0, 1 ]), "The mat4.toRotationMat() func. didn't calculate the values correctly."); let m4 = mat4.toMat3([ 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16]); ok(isApproxVec(m4, [1, 5, 9, 2, 6, 10, 3, 7, 11]), "The mat4.toMat3() function didn't set the values correctly."); let m5 = mat4.toInverseMat3([ 1, 3, 1, 1, 1, 1, 2, 1, 2, 3, 4, 1, 1, 1, 1, 1]); ok(isApproxVec(m5, [2, 9, -5, 0, -2, 1, -1, -3, 2]), "The mat4.toInverseMat3() function didn't set the values correctly."); }