/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Original Author: David W. Hyatt (hyatt@netscape.com) * Dean Tessman * Dan Rosen * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // // nsMenuBarFrame // #ifndef nsMenuBarFrame_h__ #define nsMenuBarFrame_h__ #include "prtypes.h" #include "nsIAtom.h" #include "nsCOMPtr.h" #include "nsBoxFrame.h" #include "nsMenuBarListener.h" #include "nsMenuListener.h" #include "nsIMenuParent.h" #include "nsIWidget.h" class nsIContent; class nsIMenuFrame; nsIFrame* NS_NewMenuBarFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); class nsMenuBarFrame : public nsBoxFrame, public nsIMenuParent { public: nsMenuBarFrame(nsIPresShell* aShell, nsStyleContext* aContext); virtual ~nsMenuBarFrame(); NS_DECL_ISUPPORTS // nsIMenuParentInterface virtual nsIMenuFrame* GetCurrentMenuItem(); NS_IMETHOD SetCurrentMenuItem(nsIMenuFrame* aMenuItem); virtual nsIMenuFrame* GetNextMenuItem(nsIMenuFrame* aStart); virtual nsIMenuFrame* GetPreviousMenuItem(nsIMenuFrame* aStart); NS_IMETHOD SetActive(PRBool aActiveFlag); NS_IMETHOD GetIsActive(PRBool& isActive) { isActive = IsActive(); return NS_OK; }; NS_IMETHOD IsMenuBar(PRBool& isMenuBar) { isMenuBar = PR_TRUE; return NS_OK; }; NS_IMETHOD ConsumeOutsideClicks(PRBool& aConsumeOutsideClicks) \ {aConsumeOutsideClicks = PR_FALSE; return NS_OK;}; NS_IMETHOD ClearRecentlyRolledUp(); NS_IMETHOD RecentlyRolledUp(nsIMenuFrame *aMenuFrame, PRBool *aJustRolledUp); NS_IMETHOD SetIsContextMenu(PRBool aIsContextMenu) { return NS_OK; }; NS_IMETHOD GetIsContextMenu(PRBool& aIsContextMenu) { aIsContextMenu = PR_FALSE; return NS_OK; }; NS_IMETHOD GetParentPopup(nsIMenuParent** aResult) { *aResult = nsnull; return NS_OK;}; NS_IMETHOD IsActive() { return mIsActive; }; NS_IMETHOD IsOpen(); NS_IMETHOD KillPendingTimers(); NS_IMETHOD CancelPendingTimers() { return NS_OK; }; // Closes up the chain of open cascaded menus. NS_IMETHOD DismissChain(); // Hides the chain of cascaded menus without closing them up. NS_IMETHOD HideChain(); NS_IMETHOD InstallKeyboardNavigator(); NS_IMETHOD RemoveKeyboardNavigator(); NS_IMETHOD GetWidget(nsIWidget **aWidget); // The dismissal listener gets created and attached to the window. NS_IMETHOD AttachedDismissalListener() { return NS_OK; } NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); virtual void Destroy(); // Non-interface helpers // Called when a menu on the menu bar is clicked on. void ToggleMenuActiveState(); // Used to move up, down, left, and right in menus. NS_IMETHOD KeyboardNavigation(PRUint32 aKeyCode, PRBool& aHandledFlag); NS_IMETHOD ShortcutNavigation(nsIDOMKeyEvent* aKeyEvent, PRBool& aHandledFlag); // Called when the ESC key is held down to close levels of menus. NS_IMETHOD Escape(PRBool& aHandledFlag); // Called to execute a menu item. NS_IMETHOD Enter(); // Used to handle ALT+key combos nsIMenuFrame* FindMenuWithShortcut(nsIDOMKeyEvent* aKeyEvent); PRBool IsValidItem(nsIContent* aContent); PRBool IsDisabled(nsIContent* aContent); virtual PRBool IsFrameOfType(PRUint32 aFlags) const { // Override bogus IsFrameOfType in nsBoxFrame. if (aFlags & (nsIFrame::eReplacedContainsBlock | nsIFrame::eReplaced)) return PR_FALSE; return nsBoxFrame::IsFrameOfType(aFlags); } #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("MenuBar"), aResult); } #endif protected: nsMenuBarListener* mMenuBarListener; // The listener that tells us about key and mouse events. nsMenuListener* mKeyboardNavigator; PRBool mIsActive; // Whether or not the menu bar is active (a menu item is highlighted or shown). nsIMenuFrame* mCurrentMenu; // The current menu that is active. // Can contain a menu that was rolled up via nsIMenuDismissalListener::Rollup() // if nothing has happened since the last click. Otherwise, contains nsnull. nsIMenuFrame* mRecentRollupMenu; nsIDOMEventReceiver* mTarget; private: PRBool mCaretWasVisible; }; // class nsMenuBarFrame #endif