/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Gonk. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Michael Wu * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsWindow_h #define nsWindow_h #include "nsBaseWidget.h" extern nsIntRect gScreenBounds; class nsIdleService; namespace mozilla { namespace gl { class GLContext; } namespace layers { class LayersManager; } } namespace android { class FramebufferNativeWindow; } namespace widget { struct InputContext; struct InputContextAction; } class nsWindow : public nsBaseWidget { public: nsWindow(); virtual ~nsWindow(); static void DoDraw(void); static nsEventStatus DispatchInputEvent(nsGUIEvent &aEvent); NS_IMETHOD Create(nsIWidget *aParent, void *aNativeParent, const nsIntRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsDeviceContext *aContext, nsWidgetInitData *aInitData); NS_IMETHOD Destroy(void); NS_IMETHOD Show(bool aState); NS_IMETHOD IsVisible(bool & aState); NS_IMETHOD ConstrainPosition(bool aAllowSlop, PRInt32 *aX, PRInt32 *aY); NS_IMETHOD Move(PRInt32 aX, PRInt32 aY); NS_IMETHOD Resize(PRInt32 aWidth, PRInt32 aHeight, bool aRepaint); NS_IMETHOD Resize(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, bool aRepaint); NS_IMETHOD Enable(bool aState); NS_IMETHOD IsEnabled(bool *aState); NS_IMETHOD SetFocus(bool aRaise = false); NS_IMETHOD ConfigureChildren(const nsTArray&); NS_IMETHOD Invalidate(const nsIntRect &aRect); virtual void* GetNativeData(PRUint32 aDataType); NS_IMETHOD SetTitle(const nsAString& aTitle) { return NS_OK; } virtual nsIntPoint WidgetToScreenOffset(); NS_IMETHOD DispatchEvent(nsGUIEvent *aEvent, nsEventStatus &aStatus); NS_IMETHOD CaptureRollupEvents(nsIRollupListener *aListener, bool aDoCapture, bool aConsumeRollupEvent) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD ReparentNativeWidget(nsIWidget* aNewParent); virtual float GetDPI(); virtual mozilla::layers::LayerManager* GetLayerManager(PLayersChild* aShadowManager = nsnull, LayersBackend aBackendHint = LayerManager::LAYERS_NONE, LayerManagerPersistence aPersistence = LAYER_MANAGER_CURRENT, bool* aAllowRetaining = nsnull); gfxASurface* GetThebesSurface(); NS_IMETHOD_(void) SetInputContext(const InputContext& aContext, const InputContextAction& aAction); NS_IMETHOD_(InputContext) GetInputContext(); virtual PRUint32 GetGLFrameBufferFormat() MOZ_OVERRIDE; protected: nsWindow* mParent; bool mVisible; nsIntRegion mDirtyRegion; InputContext mInputContext; nsCOMPtr mIdleService; void BringToTop(); // Call this function when the users activity is the direct cause of an // event (like a keypress or mouse click). void UserActivity(); }; #endif /* nsWindow_h */