/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=2 et sw=2 tw=80 filetype=javascript: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; this.EXPORTED_SYMBOLS = [ "Task" ]; /** * This module implements a subset of "Task.js" . * * Paraphrasing from the Task.js site, tasks make sequential, asynchronous * operations simple, using the power of JavaScript's "yield" operator. * * Tasks are built upon generator functions and promises, documented here: * * * * * The "Task.spawn" function takes a generator function and starts running it as * a task. Every time the task yields a promise, it waits until the promise is * fulfilled. "Task.spawn" returns a promise that is resolved when the task * completes successfully, or is rejected if an exception occurs. * * ----------------------------------------------------------------------------- * * Cu.import("resource://gre/modules/Task.jsm"); * * Task.spawn(function () { * * // This is our task. It is a generator function because it contains the * // "yield" operator at least once. Let's create a promise object, wait on * // it and capture its resolution value. * let myPromise = getPromiseResolvedOnTimeoutWithValue(1000, "Value"); * let result = yield myPromise; * * // This part is executed only after the promise above is fulfilled (after * // one second, in this imaginary example). We can easily loop while * // calling asynchronous functions, and wait multiple times. * for (let i = 0; i < 3; i++) { * result += yield getPromiseResolvedOnTimeoutWithValue(50, "!"); * } * * // Optionally, a value can be returned using this special exception * // (because "return" cannot communicate a result in generator functions). * throw new Task.Result("Resolution result for the task: " + result); * * }).then(function (result) { * * // result == "Resolution result for the task: Value!!!" * * // The result is undefined if no special Task.Result exception was thrown. * * }, function (exception) { * * // Failure! We can inspect or report the exception. * * }); * * ----------------------------------------------------------------------------- * * This module implements only the "Task.js" interfaces described above, with no * additional features to control the task externally, or do custom scheduling. * It also provides the following extensions that simplify task usage in the * most common cases: * * - The "Task.spawn" function also accepts an iterator returned by a generator * function, in addition to a generator function. This way, you can call into * the generator function with the parameters you want, and with "this" bound * to the correct value. Also, "this" is never bound to the task object when * "Task.spawn" calls the generator function. * * - In addition to a promise object, a task can yield the iterator returned by * a generator function. The iterator is turned into a task automatically. * This reduces the syntax overhead of calling "Task.spawn" explicitly when * you want to recurse into other task functions. * * - The "Task.spawn" function also accepts a primitive value, or a function * returning a primitive value, and treats the value as the result of the * task. This makes it possible to call an externally provided function and * spawn a task from it, regardless of whether it is an asynchronous generator * or a synchronous function. This comes in handy when iterating over * function lists where some items have been converted to tasks and some not. */ //////////////////////////////////////////////////////////////////////////////// //// Globals const Cc = Components.classes; const Ci = Components.interfaces; const Cu = Components.utils; const Cr = Components.results; Cu.import("resource://gre/modules/commonjs/sdk/core/promise.js"); //////////////////////////////////////////////////////////////////////////////// //// Task /** * This object provides the public module functions. */ this.Task = { /** * Creates and starts a new task. * * @param aTask * - If you specify a generator function, it is called with no * arguments to retrieve the associated iterator. The generator * function is a task, that is can yield promise objects to wait * upon. * - If you specify the iterator returned by a generator function you * called, the generator function is also executed as a task. This * allows you to call the function with arguments. * - If you specify a function that is not a generator, it is called * with no arguments, and its return value is used to resolve the * returned promise. * - If you specify anything else, you get a promise that is already * resolved with the specified value. * * @return A promise object where you can register completion callbacks to be * called when the task terminates. */ spawn: function Task_spawn(aTask) { if (aTask && typeof(aTask) == "function") { try { // Let's call into the function ourselves. aTask = aTask(); } catch (ex if ex instanceof Task.Result) { return Promise.resolve(ex.value); } catch (ex) { return Promise.reject(ex); } } if (aTask && typeof(aTask.send) == "function") { // This is an iterator resulting from calling a generator function. return new TaskImpl(aTask).deferred.promise; } // Just propagate the given value to the caller as a resolved promise. return Promise.resolve(aTask); }, /** * Constructs a special exception that, when thrown inside a generator * function, allows the associated task to be resolved with a specific value. * * Example: throw new Task.Result("Value"); */ Result: function Task_Result(aValue) { this.value = aValue; } }; //////////////////////////////////////////////////////////////////////////////// //// TaskImpl /** * Executes the specified iterator as a task, and gives access to the promise * that is fulfilled when the task terminates. */ function TaskImpl(iterator) { this.deferred = Promise.defer(); this._iterator = iterator; this._run(true); } TaskImpl.prototype = { /** * Includes the promise object where task completion callbacks are registered, * and methods to resolve or reject the promise at task completion. */ deferred: null, /** * The iterator returned by the generator function associated with this task. */ _iterator: null, /** * Main execution routine, that calls into the generator function. * * @param aSendResolved * If true, indicates that we should continue into the generator * function regularly (if we were waiting on a promise, it was * resolved). If true, indicates that we should cause an exception to * be thrown into the generator function (if we were waiting on a * promise, it was rejected). * @param aSendValue * Resolution result or rejection exception, if any. */ _run: function TaskImpl_run(aSendResolved, aSendValue) { try { let yielded = aSendResolved ? this._iterator.send(aSendValue) : this._iterator.throw(aSendValue); // If our task yielded an iterator resulting from calling another // generator function, automatically spawn a task from it, effectively // turning it into a promise that is fulfilled on task completion. if (yielded && typeof(yielded.send) == "function") { yielded = Task.spawn(yielded); } if (yielded && typeof(yielded.then) == "function") { // We have a promise object now. When fulfilled, call again into this // function to continue the task, with either a resolution or rejection // condition. yielded.then(this._run.bind(this, true), this._run.bind(this, false)); } else { // If our task yielded a value that is not a promise, just continue and // pass it directly as the result of the yield statement. this._run(true, yielded); } } catch (ex if ex instanceof Task.Result) { // The generator function threw the special exception that allows it to // return a specific value on resolution. this.deferred.resolve(ex.value); } catch (ex if ex instanceof StopIteration) { // The generator function terminated with no specific result. this.deferred.resolve(); } catch (ex) { // The generator function failed with an uncaught exception. this.deferred.reject(ex); } } };