/* Copyright 2012 Mozilla Foundation and Mozilla contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "mozilla/Hal.h" #include "AudioManager.h" #include "gonk/AudioSystem.h" #include "nsIObserverService.h" #include "mozilla/Services.h" using namespace mozilla::dom::gonk; using namespace android; using namespace mozilla::hal; using namespace mozilla; #define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "AudioManager" , ## args) #define HEADPHONES_STATUS_CHANGED "headphones-status-changed" #define HEADPHONES_STATUS_ON NS_LITERAL_STRING("on").get() #define HEADPHONES_STATUS_OFF NS_LITERAL_STRING("off").get() #define HEADPHONES_STATUS_UNKNOWN NS_LITERAL_STRING("unknown").get() #define BLUETOOTH_SCO_STATUS_CHANGED "bluetooth-sco-status-changed" // A bitwise variable for recording what kind of headset is attached. static int sHeadsetState; static int kBtSampleRate = 8000; static bool IsFmRadioAudioOn() { if (static_cast< audio_policy_dev_state_t (*) (audio_devices_t, const char *) >(AudioSystem::getDeviceConnectionState)) { return AudioSystem::getDeviceConnectionState(AUDIO_DEVICE_OUT_FM, "") == AUDIO_POLICY_DEVICE_STATE_AVAILABLE ? true : false; } else { return false; } } NS_IMPL_ISUPPORTS2(AudioManager, nsIAudioManager, nsIObserver) static AudioSystem::audio_devices GetRoutingMode(int aType) { if (aType == nsIAudioManager::FORCE_SPEAKER) { return AudioSystem::DEVICE_OUT_SPEAKER; } else if (aType == nsIAudioManager::FORCE_HEADPHONES) { return AudioSystem::DEVICE_OUT_WIRED_HEADSET; } else if (aType == nsIAudioManager::FORCE_BT_SCO) { return AudioSystem::DEVICE_OUT_BLUETOOTH_SCO; } else if (aType == nsIAudioManager::FORCE_BT_A2DP) { return AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP; } else { return AudioSystem::DEVICE_IN_DEFAULT; } } static void InternalSetAudioRoutesICS(SwitchState aState) { if (aState == SWITCH_STATE_HEADSET) { AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_WIRED_HEADSET, AUDIO_POLICY_DEVICE_STATE_AVAILABLE, ""); sHeadsetState |= AUDIO_DEVICE_OUT_WIRED_HEADSET; } else if (aState == SWITCH_STATE_HEADPHONE) { AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_WIRED_HEADPHONE, AUDIO_POLICY_DEVICE_STATE_AVAILABLE, ""); sHeadsetState |= AUDIO_DEVICE_OUT_WIRED_HEADPHONE; } else if (aState == SWITCH_STATE_OFF) { AudioSystem::setDeviceConnectionState(static_cast(sHeadsetState), AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, ""); sHeadsetState = 0; } // The audio volume is not consistent when we plug and unplug the headset. // Set the fm volume again here. if (IsFmRadioAudioOn()) { float masterVolume; AudioSystem::getMasterVolume(&masterVolume); AudioSystem::setFmVolume(masterVolume); } } static void InternalSetAudioRoutesGB(SwitchState aState) { audio_io_handle_t handle = AudioSystem::getOutput((AudioSystem::stream_type)AudioSystem::SYSTEM); String8 cmd; if (aState == SWITCH_STATE_HEADSET || aState == SWITCH_STATE_HEADPHONE) { cmd.appendFormat("routing=%d", GetRoutingMode(nsIAudioManager::FORCE_HEADPHONES)); } else if (aState == SWITCH_STATE_OFF) { cmd.appendFormat("routing=%d", GetRoutingMode(nsIAudioManager::FORCE_SPEAKER)); } AudioSystem::setParameters(handle, cmd); } static void InternalSetAudioRoutes(SwitchState aState) { if (static_cast< status_t (*)(audio_devices_t, audio_policy_dev_state_t, const char*) >(AudioSystem::setDeviceConnectionState)) { InternalSetAudioRoutesICS(aState); } else if (static_cast< audio_io_handle_t (*)(AudioSystem::stream_type, uint32_t, uint32_t, uint32_t, AudioSystem::output_flags) >(AudioSystem::getOutput)) { InternalSetAudioRoutesGB(aState); } } nsresult AudioManager::Observe(nsISupports* aSubject, const char* aTopic, const PRUnichar* aData) { if (!strcmp(aTopic, BLUETOOTH_SCO_STATUS_CHANGED)) { if (aData) { String8 cmd; cmd.appendFormat("bt_samplerate=%d", kBtSampleRate); AudioSystem::setParameters(0, cmd); const char* address = NS_ConvertUTF16toUTF8(nsDependentString(aData)).get(); AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET, AUDIO_POLICY_DEVICE_STATE_AVAILABLE, address); AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, AUDIO_POLICY_DEVICE_STATE_AVAILABLE, address); } else { AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET, AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, ""); AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, ""); } return NS_OK; } return NS_ERROR_UNEXPECTED; } static void NotifyHeadphonesStatus(SwitchState aState) { nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { if (aState == SWITCH_STATE_ON) { obs->NotifyObservers(nullptr, HEADPHONES_STATUS_CHANGED, HEADPHONES_STATUS_ON); } else if (aState == SWITCH_STATE_OFF) { obs->NotifyObservers(nullptr, HEADPHONES_STATUS_CHANGED, HEADPHONES_STATUS_OFF); } else { obs->NotifyObservers(nullptr, HEADPHONES_STATUS_CHANGED, HEADPHONES_STATUS_UNKNOWN); } } } class HeadphoneSwitchObserver : public SwitchObserver { public: void Notify(const SwitchEvent& aEvent) { InternalSetAudioRoutes(aEvent.status()); NotifyHeadphonesStatus(aEvent.status()); } }; AudioManager::AudioManager() : mPhoneState(PHONE_STATE_CURRENT), mObserver(new HeadphoneSwitchObserver()) { RegisterSwitchObserver(SWITCH_HEADPHONES, mObserver); InternalSetAudioRoutes(GetCurrentSwitchState(SWITCH_HEADPHONES)); NotifyHeadphonesStatus(GetCurrentSwitchState(SWITCH_HEADPHONES)); nsCOMPtr obs = services::GetObserverService(); if (NS_FAILED(obs->AddObserver(this, BLUETOOTH_SCO_STATUS_CHANGED, false))) { NS_WARNING("Failed to add bluetooth-sco-status-changed oberver!"); } } AudioManager::~AudioManager() { UnregisterSwitchObserver(SWITCH_HEADPHONES, mObserver); nsCOMPtr obs = services::GetObserverService(); if (NS_FAILED(obs->RemoveObserver(this, BLUETOOTH_SCO_STATUS_CHANGED))) { NS_WARNING("Failed to add bluetooth-sco-status-changed oberver!"); } } NS_IMETHODIMP AudioManager::GetMicrophoneMuted(bool* aMicrophoneMuted) { if (AudioSystem::isMicrophoneMuted(aMicrophoneMuted)) { return NS_ERROR_FAILURE; } return NS_OK; } NS_IMETHODIMP AudioManager::SetMicrophoneMuted(bool aMicrophoneMuted) { if (AudioSystem::muteMicrophone(aMicrophoneMuted)) { return NS_ERROR_FAILURE; } return NS_OK; } NS_IMETHODIMP AudioManager::GetMasterVolume(float* aMasterVolume) { if (AudioSystem::getMasterVolume(aMasterVolume)) { return NS_ERROR_FAILURE; } return NS_OK; } NS_IMETHODIMP AudioManager::SetMasterVolume(float aMasterVolume) { if (AudioSystem::setMasterVolume(aMasterVolume)) { return NS_ERROR_FAILURE; } // For now, just set the voice volume at the same level if (AudioSystem::setVoiceVolume(aMasterVolume)) { return NS_ERROR_FAILURE; } if (IsFmRadioAudioOn() && AudioSystem::setFmVolume(aMasterVolume)) { return NS_ERROR_FAILURE; } return NS_OK; } NS_IMETHODIMP AudioManager::GetMasterMuted(bool* aMasterMuted) { if (AudioSystem::getMasterMute(aMasterMuted)) { return NS_ERROR_FAILURE; } return NS_OK; } NS_IMETHODIMP AudioManager::SetMasterMuted(bool aMasterMuted) { if (AudioSystem::setMasterMute(aMasterMuted)) { return NS_ERROR_FAILURE; } return NS_OK; } NS_IMETHODIMP AudioManager::GetPhoneState(int32_t* aState) { *aState = mPhoneState; return NS_OK; } NS_IMETHODIMP AudioManager::SetPhoneState(int32_t aState) { if (AudioSystem::setPhoneState(aState)) { return NS_ERROR_FAILURE; } mPhoneState = aState; return NS_OK; } // // Kids, don't try this at home. We want this to link and work on // both GB and ICS. Problem is, the symbol exported by audioflinger // is different on the two gonks. // // So what we do here is weakly link to both of them, and then call // whichever symbol resolves at dynamic link time (if any). // NS_IMETHODIMP AudioManager::SetForceForUse(int32_t aUsage, int32_t aForce) { status_t status = 0; if (static_cast< status_t (*)(AudioSystem::force_use, AudioSystem::forced_config) >(AudioSystem::setForceUse)) { // Dynamically resolved the GB signature. status = AudioSystem::setForceUse((AudioSystem::force_use)aUsage, (AudioSystem::forced_config)aForce); } else if (static_cast< status_t (*)(audio_policy_force_use_t, audio_policy_forced_cfg_t) >(AudioSystem::setForceUse)) { // Dynamically resolved the ICS signature. status = AudioSystem::setForceUse((audio_policy_force_use_t)aUsage, (audio_policy_forced_cfg_t)aForce); } return status ? NS_ERROR_FAILURE : NS_OK; } NS_IMETHODIMP AudioManager::GetForceForUse(int32_t aUsage, int32_t* aForce) { if (static_cast< AudioSystem::forced_config (*)(AudioSystem::force_use) >(AudioSystem::getForceUse)) { // Dynamically resolved the GB signature. *aForce = AudioSystem::getForceUse((AudioSystem::force_use)aUsage); } else if (static_cast< audio_policy_forced_cfg_t (*)(audio_policy_force_use_t) >(AudioSystem::getForceUse)) { // Dynamically resolved the ICS signature. *aForce = AudioSystem::getForceUse((audio_policy_force_use_t)aUsage); } return NS_OK; } NS_IMETHODIMP AudioManager::GetFmRadioAudioEnabled(bool *aFmRadioAudioEnabled) { *aFmRadioAudioEnabled = IsFmRadioAudioOn(); return NS_OK; } NS_IMETHODIMP AudioManager::SetFmRadioAudioEnabled(bool aFmRadioAudioEnabled) { if (static_cast< status_t (*) (AudioSystem::audio_devices, AudioSystem::device_connection_state, const char *) >(AudioSystem::setDeviceConnectionState)) { AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_FM, aFmRadioAudioEnabled ? AUDIO_POLICY_DEVICE_STATE_AVAILABLE : AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, ""); InternalSetAudioRoutes(GetCurrentSwitchState(SWITCH_HEADPHONES)); return NS_OK; } else { return NS_ERROR_NOT_IMPLEMENTED; } }