/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Original Author: David W. Hyatt (hyatt@netscape.com) * Dean Tessman * Dan Rosen * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // // nsMenuBarFrame // #ifndef nsMenuBarFrame_h__ #define nsMenuBarFrame_h__ #include "prtypes.h" #include "nsIAtom.h" #include "nsCOMPtr.h" #include "nsBoxFrame.h" #include "nsMenuFrame.h" #include "nsMenuBarListener.h" #include "nsIMenuParent.h" #include "nsIWidget.h" class nsIContent; nsIFrame* NS_NewMenuBarFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); class nsMenuBarFrame : public nsBoxFrame, public nsIMenuParent { public: nsMenuBarFrame(nsIPresShell* aShell, nsStyleContext* aContext); // nsIMenuParentInterface virtual nsMenuFrame* GetCurrentMenuItem(); NS_IMETHOD SetCurrentMenuItem(nsMenuFrame* aMenuItem); virtual void CurrentMenuIsBeingDestroyed(); NS_IMETHOD ChangeMenuItem(nsMenuFrame* aMenuItem, PRBool aSelectFirstItem); NS_IMETHOD SetActive(PRBool aActiveFlag); virtual PRBool IsMenuBar() { return PR_TRUE; } virtual PRBool IsContextMenu() { return PR_FALSE; } virtual PRBool IsActive() { return mIsActive; } virtual PRBool IsMenu() { return PR_FALSE; } virtual PRBool IsOpen() { return PR_TRUE; } // menubars are considered always open PRBool IsMenuOpen() { return mCurrentMenu && mCurrentMenu->IsOpen(); } void InstallKeyboardNavigator(); void RemoveKeyboardNavigator(); NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); virtual void Destroy(); virtual nsIAtom* GetType() const { return nsGkAtoms::menuBarFrame; } // Non-interface helpers void SetStayActive(PRBool aStayActive) { mStayActive = aStayActive; } // Called when a menu on the menu bar is clicked on. Returns a menu if one // needs to be closed. nsMenuFrame* ToggleMenuActiveState(); // indicate that a menu on the menubar was closed. Returns true if the caller // may deselect the menuitem. virtual PRBool MenuClosed(); // Called when Enter is pressed while the menubar is focused. If the current // menu is open, let the child handle the key. nsMenuFrame* Enter(); // Used to handle ALT+key combos nsMenuFrame* FindMenuWithShortcut(nsIDOMKeyEvent* aKeyEvent); virtual PRBool IsFrameOfType(PRUint32 aFlags) const { // Override bogus IsFrameOfType in nsBoxFrame. if (aFlags & (nsIFrame::eReplacedContainsBlock | nsIFrame::eReplaced)) return PR_FALSE; return nsBoxFrame::IsFrameOfType(aFlags); } #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("MenuBar"), aResult); } #endif protected: nsMenuBarListener* mMenuBarListener; // The listener that tells us about key and mouse events. // flag that is temporarily set when switching from one menu on the menubar to another // to indicate that the menubar should not be deactivated. PRPackedBool mStayActive; PRPackedBool mIsActive; // Whether or not the menu bar is active (a menu item is highlighted or shown). // The current menu that is active (highlighted), which may not be open. This will // be null if no menu is active. nsMenuFrame* mCurrentMenu; nsIDOMEventTarget* mTarget; private: PRBool mCaretWasVisible; }; // class nsMenuBarFrame #endif