/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsMathMLChar_h___ #define nsMathMLChar_h___ #include "nsMathMLOperators.h" #include "nsMathMLFrame.h" class nsGlyphTable; // Hints for Stretch() to indicate criteria for stretching enum { // Don't stretch NS_STRETCH_NONE = 0x00, // Variable size stretches NS_STRETCH_VARIABLE_MASK = 0x0F, NS_STRETCH_NORMAL = 0x01, // try to stretch to requested size NS_STRETCH_NEARER = 0x02, // stretch very close to requested size NS_STRETCH_SMALLER = 0x04, // don't stretch more than requested size NS_STRETCH_LARGER = 0x08, // don't stretch less than requested size // A largeop in displaystyle NS_STRETCH_LARGEOP = 0x10, NS_STRETCH_INTEGRAL = 0x20, // Intended for internal use: // Find the widest metrics that might be returned from a vertical stretch NS_STRETCH_MAXWIDTH = 0x40 }; // A single glyph in our internal representation is characterized by a // 'code@font' pair. The 'code' is interpreted as a Unicode point or as the // direct glyph index (depending on the type of nsGlyphTable where this comes // from). The 'font' is a numeric identifier given to the font to which the // glyph belongs. struct nsGlyphCode { PRUnichar code[2]; int32_t font; int32_t Length() { return (code[1] == PRUnichar('\0') ? 1 : 2); } bool Exists() const { return (code[0] != 0); } bool operator==(const nsGlyphCode& other) const { return (other.code[0] == code[0] && other.code[1] == code[1] && other.font == font); } bool operator!=(const nsGlyphCode& other) const { return ! operator==(other); } }; // Class used to handle stretchy symbols (accent, delimiter and boundary // symbols). class nsMathMLChar { public: // constructor and destructor nsMathMLChar() { MOZ_COUNT_CTOR(nsMathMLChar); mStyleContext = nullptr; mUnscaledAscent = 0; mScaleX = mScaleY = 1.0; mDrawNormal = true; mMirrored = false; } // not a virtual destructor: this class is not intended to be subclassed ~nsMathMLChar() { MOZ_COUNT_DTOR(nsMathMLChar); mStyleContext->Release(); } nsresult Display(nsDisplayListBuilder* aBuilder, nsIFrame* aForFrame, const nsDisplayListSet& aLists, uint32_t aIndex, const nsRect* aSelectedRect = nullptr); void PaintForeground(nsPresContext* aPresContext, nsRenderingContext& aRenderingContext, nsPoint aPt, bool aIsSelected); // This is the method called to ask the char to stretch itself. // @param aContainerSize - IN - suggested size for the stretched char // @param aDesiredStretchSize - OUT - the size that the char wants nsresult Stretch(nsPresContext* aPresContext, nsRenderingContext& aRenderingContext, nsStretchDirection aStretchDirection, const nsBoundingMetrics& aContainerSize, nsBoundingMetrics& aDesiredStretchSize, uint32_t aStretchHint, bool aRTL); void SetData(nsPresContext* aPresContext, nsString& aData); void GetData(nsString& aData) { aData = mData; } int32_t Length() { return mData.Length(); } nsStretchDirection GetStretchDirection() { return mDirection; } // Sometimes we only want to pass the data to another routine, // this function helps to avoid copying const PRUnichar* get() { return mData.get(); } void GetRect(nsRect& aRect) { aRect = mRect; } void SetRect(const nsRect& aRect) { mRect = aRect; } // Get the maximum width that the character might have after a vertical // Stretch(). // // @param aStretchHint can be the value that will be passed to Stretch(). // It is used to determine whether the operator is stretchy or a largeop. // @param aMaxSize is the value of the "maxsize" attribute. // @param aMaxSizeIsAbsolute indicates whether the aMaxSize is an absolute // value in app units (true) or a multiplier of the base size (false). nscoord GetMaxWidth(nsPresContext* aPresContext, nsRenderingContext& aRenderingContext, uint32_t aStretchHint = NS_STRETCH_NORMAL, float aMaxSize = NS_MATHML_OPERATOR_SIZE_INFINITY, // Perhaps just nsOperatorFlags aFlags. // But need DisplayStyle for largeOp, // or remove the largeop bit from flags. bool aMaxSizeIsAbsolute = false); // Metrics that _exactly_ enclose the char. The char *must* have *already* // being stretched before you can call the GetBoundingMetrics() method. // IMPORTANT: since chars have their own style contexts, and may be rendered // with glyphs that are not in the parent font, just calling the default // aRenderingContext.GetBoundingMetrics(aChar) can give incorrect results. void GetBoundingMetrics(nsBoundingMetrics& aBoundingMetrics) { aBoundingMetrics = mBoundingMetrics; } void SetBoundingMetrics(nsBoundingMetrics& aBoundingMetrics) { mBoundingMetrics = aBoundingMetrics; } // Hooks to access the extra leaf style contexts given to the MathMLChars. // They provide an interface to make them accessible to the Style System via // the Get/Set AdditionalStyleContext() APIs. Owners of MathMLChars // should honor these APIs. nsStyleContext* GetStyleContext() const; void SetStyleContext(nsStyleContext* aStyleContext); protected: friend class nsGlyphTable; nsString mData; private: nsRect mRect; nsStretchDirection mDirection; nsBoundingMetrics mBoundingMetrics; nsStyleContext* mStyleContext; nsGlyphTable* mGlyphTable; nsGlyphCode mGlyph; // mFamily is non-empty when the family for the current size is different // from the family in the nsStyleContext. nsString mFamily; // mUnscaledAscent is the actual ascent of the char. nscoord mUnscaledAscent; // mScaleX, mScaleY are the factors by which we scale the char. float mScaleX, mScaleY; // mDrawNormal indicates whether we use special glyphs or not. bool mDrawNormal; // mMirrored indicates whether the character is mirrored. bool mMirrored; class StretchEnumContext; friend class StretchEnumContext; // helper methods nsresult StretchInternal(nsPresContext* aPresContext, nsRenderingContext& aRenderingContext, nsStretchDirection& aStretchDirection, const nsBoundingMetrics& aContainerSize, nsBoundingMetrics& aDesiredStretchSize, uint32_t aStretchHint, float aMaxSize = NS_MATHML_OPERATOR_SIZE_INFINITY, bool aMaxSizeIsAbsolute = false); nsresult PaintVertically(nsPresContext* aPresContext, nsRenderingContext& aRenderingContext, nsFont& aFont, nsStyleContext* aStyleContext, nsGlyphTable* aGlyphTable, nsRect& aRect); nsresult PaintHorizontally(nsPresContext* aPresContext, nsRenderingContext& aRenderingContext, nsFont& aFont, nsStyleContext* aStyleContext, nsGlyphTable* aGlyphTable, nsRect& aRect); void ApplyTransforms(nsRenderingContext& aRenderingContext, nsRect &r); }; #endif /* nsMathMLChar_h___ */