This is the ANGLE project, from http://code.google.com/p/angleproject/ Current revision: r1267 == Applied local patches == In this order: angle-renaming-debug.patch rename debug.h to compilerdebug.h to avoid conflict in our makefiles angle-renaming-preprocessor-diagonostics.patch rename one of the two Diagnostics.cpp to avoid conflict in our makefiles angle-renaming-preprocessor-directivehandler.patch rename one of the two DirectiveHandler.cpp to avoid conflict in our makefiles angle-enforce-readpixels-spec.patch see bug 724476 angle-impl-read-bgra.patch see bug 724476 gfx/angle/angle-long-identifier-hash-spooky.patch see bug 676071 angle-abort-on-oom-in-preprocessor.patch see bug 680840. Probably not useful anymore now that we're on the new preprocessor, but it doesn't hurt to keep it around a bit longer. angle-faceforward-emu.patch See bug 771406. Adds emulation for faceforward(float,float,float), which is needed to prevent crashing on Mac+Intel. In addition to these patches, the Makefile.in files are ours, they're not present in upsteam ANGLE. Therefore, changes made to the Makefile.in files should not be stored in the local .patch files. == How to update this ANGLE copy == 1. Unapply patches 2. Apply diff with new ANGLE version 3. Reapply patches. 4. Check for changes in src/build_angle.gyp, update our Makefile.in files accordingly. Note that a single file may be recorded in more than one Makefile. == Visual Studio Solution Files == Ignore these. We don't use them anymore. We use custom Makefiles. == Generated parser code== Don't bother about that anymore. The parser is now generated and included in the ANGLE svn repo.