/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * A common base class for representing WebIDL callback function types in C++. * * This class implements common functionality like lifetime * management, initialization with the callable, and setup of the call * environment. Subclasses corresponding to particular callback * function types should provide a Call() method that actually does * the call. */ #pragma once #include "nsISupports.h" #include "nsISupportsImpl.h" #include "nsCycleCollectionParticipant.h" #include "jsapi.h" #include "jswrapper.h" #include "mozilla/Assertions.h" #include "mozilla/Util.h" #include "nsContentUtils.h" #include "nsWrapperCache.h" #include "nsJSEnvironment.h" #include "xpcpublic.h" namespace mozilla { namespace dom { class CallbackFunction : public nsISupports { public: NS_DECL_CYCLE_COLLECTING_ISUPPORTS NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(CallbackFunction) /** * Create a CallbackFunction. aCallable is the callable we're wrapping. * aOwner is the object that will be receiving this CallbackFunction as a * method argument, if any. We need this so we can store our callable in the * same compartment as our owner. If *aInited is set to false, an exception * has been thrown. */ CallbackFunction(JSContext* cx, JSObject* aOwner, JSObject* aCallable, bool* aInited) : mCallable(nullptr) { MOZ_ASSERT(JS_ObjectIsCallable(cx, aCallable)); // If aOwner is not null, enter the compartment of aOwner's // underlying object. if (aOwner) { aOwner = js::UnwrapObject(aOwner); JSAutoCompartment ac(cx, aOwner); if (!JS_WrapObject(cx, &aCallable)) { *aInited = false; return; } } // Set mCallable before we hold, on the off chance that a GC could somehow // happen in there... (which would be pretty odd, granted). mCallable = aCallable; NS_HOLD_JS_OBJECTS(this, CallbackFunction); *aInited = true; } virtual ~CallbackFunction() { DropCallback(); } JSObject* Callable() const { xpc_UnmarkGrayObject(mCallable); return mCallable; } protected: void DropCallback() { if (mCallable) { NS_DROP_JS_OBJECTS(this, CallbackFunction); mCallable = nullptr; } } JSObject* mCallable; class NS_STACK_CLASS CallSetup { /** * A class that performs whatever setup we need to safely make a * call while this class is on the stack, After the constructor * returns, the call is safe to make if GetContext() returns * non-null. */ public: CallSetup(JSObject* const aCallable); ~CallSetup(); JSContext* GetContext() const { return mCx; } private: // We better not get copy-constructed CallSetup(const CallSetup&) MOZ_DELETE; // Members which can go away whenever JSContext* mCx; nsCOMPtr mCtx; // And now members whose construction/destruction order we need to control. // Put our nsAutoMicrotask first, so it gets destroyed after everything else // is gone nsAutoMicroTask mMt; // Can't construct an XPCAutoRequest until we have a JSContext, so // this needs to be a Maybe. Maybe mAr; // Can't construct a TerminationFuncHolder without an nsJSContext. But we // generally want its destructor to come after the destructor of mCxPusher. Maybe mTerminationFuncHolder; nsCxPusher mCxPusher; // Can't construct a JSAutoCompartment without a JSContext either. Also, // Put mAc after mCxPusher so that we exit the compartment before we pop the // JSContext. Though in practice we'll often manually order those two // things. Maybe mAc; }; }; } // namespace dom } // namespace mozilla