/* vim: se cin sw=2 ts=2 et : */ /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef __mozilla_widget_GfxInfoCollector_h__ #define __mozilla_widget_GfxInfoCollector_h__ #include "jsapi.h" namespace mozilla { namespace widget { /* this is handy wrapper around JSAPI to make it more pleasant to use. * We collect the JSAPI errors and so that callers don't need to */ class InfoObject { friend class GfxInfoBase; public: void DefineProperty(const char *name, int value) { if (!mOk) return; mOk = JS_DefineProperty(mCx, mObj, name, INT_TO_JSVAL(value), NULL, NULL, JSPROP_ENUMERATE); } void DefineProperty(const char *name, nsAString &value) { if (!mOk) return; const nsString &flat = PromiseFlatString(value); JSString *string = JS_NewUCStringCopyN(mCx, static_cast(flat.get()), flat.Length()); if (!string) mOk = JS_FALSE; if (!mOk) return; mOk = JS_DefineProperty(mCx, mObj, name, STRING_TO_JSVAL(string), NULL, NULL, JSPROP_ENUMERATE); } void DefineProperty(const char *name, const char *value) { nsAutoString string = NS_ConvertASCIItoUTF16(value); DefineProperty(name, string); } private: // We need to ensure that this object lives on the stack so that GC sees it properly InfoObject(JSContext *aCx) : mCx(aCx), mOk(JS_TRUE) { mObj = JS_NewObject(mCx, NULL, NULL, NULL); if (!mObj) mOk = JS_FALSE; } InfoObject(InfoObject&); JSContext *mCx; JSObject *mObj; JSBool mOk; }; /* Here's an example usage: class Foo { Foo::Foo() : mInfoCollector(this, &Foo::GetAweseomeness) {} void GetAwesomeness(InfoObject &obj) { obj.DefineProperty("awesome", mAwesome); } int mAwesome; GfxInfoCollector mInfoCollector; } This will define a property on the object returned from calling getInfo() on a GfxInfo object. e.g. gfxInfo = Cc["@mozilla.org/gfx/info;1"].getService(Ci.nsIGfxInfo); info = gfxInfo.getInfo(); if (info.awesome) alert(info.awesome); */ class GfxInfoCollectorBase { public: GfxInfoCollectorBase(); virtual void GetInfo(InfoObject &obj) = 0; virtual ~GfxInfoCollectorBase(); }; template class GfxInfoCollector : public GfxInfoCollectorBase { public: GfxInfoCollector(T* aPointer, void (T::*aFunc)(InfoObject &obj)) : mPointer(aPointer), mFunc(aFunc) { } virtual void GetInfo(InfoObject &obj) { (mPointer->*mFunc)(obj); } protected: T* mPointer; void (T::*mFunc)(InfoObject &obj); }; } } #endif