/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/layers/Compositor.h" #include "mozilla/layers/Effects.h" #include "mozilla/layers/CompositorParent.h" namespace mozilla { namespace layers { /* static */ LayersBackend Compositor::sBackend = LAYERS_NONE; /* static */ LayersBackend Compositor::GetBackend() { AssertOnCompositorThread(); return sBackend; } /* static */ void Compositor::AssertOnCompositorThread() { MOZ_ASSERT(CompositorParent::CompositorLoop() == MessageLoop::current(), "Can only call this from the compositor thread!"); } void Compositor::DrawDiagnostics(DiagnosticFlags aFlags, const gfx::Rect& rect, const gfx::Rect& aClipRect, const gfx::Matrix4x4& aTransform, const gfx::Point& aOffset) { if (!(mDiagnosticTypes & DIAGNOSTIC_TILE_BORDERS) && (aFlags & DIAGNOSTIC_TILE)) { return; } if (!(mDiagnosticTypes & DIAGNOSTIC_LAYER_BORDERS)) { return; } int lWidth = 2; float opacity = 0.7; gfx::Color color; if (aFlags & DIAGNOSTIC_CONTENT) { color = gfx::Color(0.0, 1.0, 0.0, 1.0); // green if (aFlags & DIAGNOSTIC_COMPONENT_ALPHA) { color = gfx::Color(0.0, 1.0, 1.0, 1.0); // greenish blue } } else if (aFlags & DIAGNOSTIC_IMAGE) { color = gfx::Color(0.5, 0.0, 0.0, 1.0); // red } else if (aFlags & DIAGNOSTIC_COLOR) { color = gfx::Color(0.0, 0.0, 1.0, 1.0); // blue } else if (aFlags & DIAGNOSTIC_CONTAINER) { color = gfx::Color(0.8, 0.0, 0.8, 1.0); // purple } // make tile borders a bit more transparent to keep layer borders readable. if (aFlags & DIAGNOSTIC_TILE || aFlags & DIAGNOSTIC_BIGIMAGE) { lWidth = 1; opacity = 0.5; color.r *= 0.7; color.g *= 0.7; color.b *= 0.7; } EffectChain effects; effects.mPrimaryEffect = new EffectSolidColor(color); // left this->DrawQuad(gfx::Rect(rect.x, rect.y, lWidth, rect.height), aClipRect, effects, opacity, aTransform, aOffset); // top this->DrawQuad(gfx::Rect(rect.x + lWidth, rect.y, rect.width - 2 * lWidth, lWidth), aClipRect, effects, opacity, aTransform, aOffset); // right this->DrawQuad(gfx::Rect(rect.x + rect.width - lWidth, rect.y, lWidth, rect.height), aClipRect, effects, opacity, aTransform, aOffset); // bottom this->DrawQuad(gfx::Rect(rect.x + lWidth, rect.y + rect.height-lWidth, rect.width - 2 * lWidth, lWidth), aClipRect, effects, opacity, aTransform, aOffset); } } // namespace } // namespace