/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H #define MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H #include "mozilla/layers/TextureClientOGL.h" class MacIOSurface; namespace mozilla { namespace layers { class MacIOSurfaceTextureClientOGL : public TextureClient { public: MacIOSurfaceTextureClientOGL(TextureFlags aFlags); virtual ~MacIOSurfaceTextureClientOGL(); void InitWith(MacIOSurface* aSurface); virtual bool IsAllocated() const MOZ_OVERRIDE { return !!mSurface; } virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE; virtual gfx::IntSize GetSize() const; virtual TextureClientData* DropTextureData() MOZ_OVERRIDE; protected: RefPtr mSurface; }; } } #endif // MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H